Bunu deneyin.devilsoon yazdı:üstad yine olmadı bu ama
Kod: Tümünü seç
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fakemeta >
#include < fun >
#include < hamsandwich >
#define PLUGIN "BosMenu"
#define VERSION "1.0"
#define AUTHOR "Guns Menu"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say !gunsmenu","menuyuduzenleads")
register_clcmd("say /guns","menuyuduzenleads")
register_clcmd("say .guns","menuyuduzenleads")
RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1)
register_clcmd("aguns","menuyuduzenleads")
register_clcmd("agunslkomutu","menuyuduzenleads")
register_clcmd("rcon_gunstu","menuyuduzenleads")
}
public menuyuduzenleads(id) {
new silahmenunew = menu_create("\d[\rRedDeviL \y# \rClan\d] \r// \wEkipmanlar \r\\ ^n\d // cs163.csduragi.com // \r- \r\\ \dfb.com/reddevilzombie \r//", "Caseye")
menu_additem( silahmenunew , "\rM4A1 \y/ \rAk47 / \yDeagLe", "1", 0 );
menu_additem( silahmenunew , "\rTaramali \rDurbunluler \y/ \yDeagLe", "2", 0 );
menu_additem( silahmenunew , "\rPompalilar \y/ \yDeagLe", "3", 0 );
menu_additem( silahmenunew , "\rDurbunLuLer \y/ \yDeagLe", "4", 0 );
menu_additem( silahmenunew , "\rKarisik \y/ \yDeagLe", "6", 0 );
menu_additem(silahmenunew , "Cikis", "0", 0)
menu_setprop(silahmenunew,MPROP_EXIT,MEXIT_NEVER);
menu_setprop(silahmenunew,MPROP_PERPAGE,0);
menu_display(id, silahmenunew, 0)
}
public Caseye(id, silahmenunew , item){
new data[6], iName[64]
new acces, callback
menu_item_getinfo(silahmenunew, item, acces, data,5, iName, 63, callback)
new klavyeberks = str_to_num(data)
switch(klavyeberks)
{
case 1: {
give_item( id, "weapon_ak47" );
cs_set_user_bpammo( id, CSW_AK47, 90 );
give_item( id, "weapon_m4a1" );
cs_set_user_bpammo( id, CSW_M4A1, 90 );
give_item( id, "weapon_deagle" );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
}
case 2: {
give_item( id, "weapon_aug" );
cs_set_user_bpammo( id, CSW_AUG, 90 );
give_item( id, "weapon_sg552" );
cs_set_user_bpammo( id, CSW_SG552, 90 );
}
case 3: {
give_item( id, "weapon_xm1014" );
cs_set_user_bpammo( id, CSW_XM1014, 32 );
give_item( id, "weapon_m3" );
cs_set_user_bpammo( id, CSW_M3, 32 );
}
case 4: {
give_item( id, "weapon_scout" );
cs_set_user_bpammo( id, CSW_SCOUT, 90 );
give_item( id, "weapon_awp" );
cs_set_user_bpammo( id, CSW_AWP, 30 );
give_item( id, "weapon_sg550" );
cs_set_user_bpammo( id, CSW_SG550, 90 );
give_item( id, "weapon_g3sg1" );
cs_set_user_bpammo( id, CSW_G3SG1, 90 );
}
case 6: {
give_item( id, "weapon_xm1014" );
cs_set_user_bpammo( id, CSW_XM1014, 32 );
give_item( id, "weapon_scout" );
cs_set_user_bpammo( id, CSW_SCOUT, 90 );
give_item( id, "weapon_usp" );
cs_set_user_bpammo( id, CSW_USP, 100 );
}
}
return PLUGIN_HANDLED;
}
public Fwd_PlayerSpawn_Post(id)
{
give_item( id, "weapon_deagle" );
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_hegrenade")
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
cs_set_user_bpammo(id, CSW_FLASHBANG, 2)
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
menuyuduzenleads(id)
}