Kod: Tümünü seç
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "bbmenu"
#define VERSION "1.1"
#define AUTHOR "Anil Can"
#define TAG "RBP"
#define M4A1_HASAR 2
#define AK_HASAR 2.2
#define GALIL_HASAR 3
#define charsmax(%1) (sizeof(%1)-1)
#define is_valid_player(%1) (1 <= %1 <= 32)
#if defined _basebuilder_included
#endinput
#endif
#define _basebuilder_included
enum
{
COLOR_RED = 0, //200, 000, 000
COLOR_REDORANGE, //255, 083, 073
COLOR_ORANGE, //255, 117, 056
COLOR_YELLOWORANGE, //255, 174, 066
COLOR_PEACH, //255, 207, 171
COLOR_YELLOW, //252, 232, 131
COLOR_LEMONYELLOW, //254, 254, 034
COLOR_JUNGLEGREEN, //059, 176, 143
COLOR_YELLOWGREEN, //197, 227, 132
COLOR_GREEN, //000, 200, 000
COLOR_AQUAMARINE, //120, 219, 226
COLOR_BABYBLUE, //135, 206, 235
COLOR_SKYBLUE, //128, 218, 235
COLOR_BLUE, //000, 000, 200
COLOR_VIOLET, //146, 110, 174
COLOR_PINK, //255, 105, 180
COLOR_MAGENTA, //246, 100, 175
COLOR_MAHOGANY, //205, 074, 076
COLOR_TAN, //250, 167, 108
COLOR_LIGHTBROWN, //234, 126, 093
COLOR_BROWN, //180, 103, 077
COLOR_GRAY, //149, 145, 140
COLOR_BLACK, //000, 000, 000
COLOR_WHITE //255, 255, 255
}
enum
{
PUSHING = 1,
PULLING
}
enum
{
ATT_HEALTH = 0,
ATT_SPEED,
ATT_GRAVITY
}
/**
* Returns whether Base Builder is active.
*/
stock is_basebuilder_active()
{
if(!cvar_exists("bb_enabled"))
{
log_amx("Cvar: ^"bb_enabled^" does not exist.")
return 0
}
return get_cvar_num("bb_enabled")
}
/**
* Registers a custom class which will be added to the zombie classes menu of BB.
*
* Note: The returned zombie class ID can be later used to identify
* the class when calling the bb_get_user_zombie_class() natives.
*
* @param name Caption to display on the menu.
* @param info Brief description of the class.
* @param model Player model to be used.
* @param clawmodel Claws model to be used.
* @param hp Initial health points.
* @param speed Maximum speed.
* @param gravity Gravity multiplier.
* @param knockback Empty value.
* @param adminflags Set flag of admin only class, ADMIN_USER is normal players.
* @param credits Cost of unlocking this class (if credits is enabled).
* @return An internal zombie class ID, or -1 on failure.
*/
native bb_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback = 0.0, adminflags = ADMIN_ALL, credits = 0 )
native zp_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback = 0.0, adminflags = ADMIN_ALL, credits = 0 )
/**
* Returns a zombie classes cost.
*
* @param classid A valid zombie class ID.
*/
native bb_get_class_cost(classid)
/**
* Returns a player's current zombie class ID.
*
* @param id Player index.
* @return Internal zombie class ID, or -1 if not yet chosen.
*/
native bb_get_user_zombie_class(id)
native zp_get_user_zombie_class(id)
/**
* Returns a player's next zombie class ID (when they respawn).
*
* @param id Player index.
* @return Internal zombie class ID, or -1 if not yet chosen.
*/
native bb_get_user_next_class(id)
native zp_get_user_next_class(id)
/**
* Sets a player's next zombie class ID (when they respawn).
*
* @param id Player index.
* @param classid A valid zombie class ID.
* @return True on success, false otherwise.
*/
native bb_set_user_zombie_class(id, classid)
native zp_set_user_zombie_class(id, classid)
/**
* Returns whether a player is a zombie.
*
* @param id Player index.
* @return True if it is, false otherwise.
*/
native bb_is_user_zombie(id)
native zp_get_user_zombie(id)
/**
* Returns whether a player is banned from building.
*
* @param id Player index.
* @return True if it is, false otherwise.
*/
native bb_is_user_banned(id)
/**
* Returns whether the game is still in the build phase.
*
* @param id Player index.
* @return True if it is, false otherwise.
*/
native bb_is_build_phase()
/**
* Returns whether the game is in the preparation phase.
*
* @return True if it is, false otherwise.
*/
native bb_is_prep_phase()
/**
* Returns the current build time (in seconds).
*/
native bb_get_build_time()
/**
* Sets the build timer to a specified number.
*
* @param time Time to set build timer to. (integer)
*/
native bb_set_build_time(time)
/**
* Returns the players current color ENUM.
*
* @param id Player index.
*/
native bb_get_user_color(id)
/**
* Sets the build timer to a specified number.
*
* @param id Player index.
* @param color Color to set. (enum)
*/
native bb_set_user_color(id, color)
/**
* Drops the users entity (if he has one).
*
* @param id Player index.
*/
native bb_drop_user_block(id)
/**
* Returns the users entity..
*
* @param id Player index.
* @return Entity index if true, 0 if none
*/
native bb_get_user_block(id)
/**
* Sets the users current moving block to the entity specified.
*
* @param id Player index.
* @param entity Entity index.
*/
native bb_set_user_block(id, entity)
/**
* Returns whether a block is locked or not.
*
* @param entity Entity index.
* @return True if it is, false otherwise
*/
native bb_is_locked_block(entity)
/**
* Locks specified block if applicable.
*
* @param entity Entity index.
*/
native bb_lock_block(entity)
/**
* Unlocks specified block if applicable.
*
* @param entity Entity index.
*/
native bb_unlock_block(id, entity)
/**
* Releases the zombies if valid.
*/
native bb_release_zombies()
/**
* Sets their "primary weapon" (weapon that is drawn at round start).
*
* @param id Player index.
* @param csw_primary CSW_ primary to set to from CSW_P228 to CSW_P90.
*/
native bb_set_user_primary(id, csw_gun)
/**
* Returns their current primary weapon.
*
* @param id Player index.
* @return Returns primary weapon as CSW_ constant.
*/
native bb_get_user_primary(id)
/**
* Returns current mod admin flags for the following
*
* @return Returns the ADMIN flags for specified level
*/
native bb_get_flags_build()
native bb_get_flags_lock()
native bb_get_flags_buildban()
native bb_get_flags_swap()
native bb_get_flags_revive()
native bb_get_flags_guns()
native bb_get_flags_release()
native bb_get_flags_override()
/*------------------------------------------------------------------------------------------------*/
//Disabled until fixed
/**
* Sets a multiplier for a class (for use with credits add-on)
*
* @param id Player index.
* @param attribute Attribute enum to change
* @param amount Float value hat will multiply by
* @return Returns 1 if successful, 0 if not
*/
//native bb_set_user_mult(id, attribute, Float:amount)
/*------------------------------------------------------------------------------------------------*/
/**
* Called when the zombies are released
* at the end of the build or preparation phase
*/
forward bb_round_started()
/**
* Called when the preparation phase begins
* at the end of the build phase, before zombie release
*/
forward bb_prepphase_started()
/**
* Called when the build phase begins
* When the round starts (logevent)
*/
forward bb_buildphase_started()
/**
* Called when a player picks his NEXT zombie class
*
* @param id Player index forwarding the event.
* @param class Class index picked
*/
forward bb_zombie_class_picked(id, class)
/**
* Called when a player has his CURRENT class applied. (respawn)
*
* @param id Player index forwarding the event.
* @param class Class index picked
*/
forward bb_zombie_class_set(id, class)
/**
* Called when a player pushes or pulls an entity
*
* @param id Player index forwarding the event.
* @param entity The entity index being moved
* @param pushpull Whether it's being pushed or pulled
* 1 = pushing, 2 = pulling
*/
forward bb_block_pushpull(id, entity, pushpull)
/**
* Called when a player grabs an entity
* Before entity successfully grabbed
*
* @param id Player index forwarding the event.
* @param entity The entity index being grabbed
*/
forward bb_grab_pre(id, entity)
/**
* Called when a player grabs an entity
* After the entity is grabbed
*
* @param id Player index forwarding the event.
* @param entity The entity index being grabbed
*/
forward bb_grab_post(id, entity)
/**
* Called when a player drops an entity
* Before entity actually dropped
*
* @param id Player index forwarding the event.
* @param entity The entity index being dropped
*/
forward bb_drop_pre(id, entity)
/**
* Called when a player drops an entity
* After the entity is dropped
*
* @param id Player index forwarding the event.
* @param entity The entity index being dropped
*/
forward bb_drop_post(id, entity)
/**
* Called when a player receives a new color
* Only when they random or select from menu
*
* @param id Player index forwarding the event.
* @param color The entity index being dropped
*/
forward bb_new_color(id, color)
/**
* Called when a player locks an entity
* Before entity actually locked
*
* @param id Player index forwarding the event.
* @param entity The entity index being locked
*/
forward bb_lock_pre(id, entity)
/**
* Called when a player locks an entity
* After the entity is locked
*
* @param id Player index forwarding the event.
* @param entity The entity index being locked
*/
forward bb_lock_post(id, entity)
new
human_hp1,
human_hp2,
human_hp3,
zombie_hp1,
zombie_hp2,
zombie_hp3,
gun1,
gun2,
gun3,
g_baslangic,
ziplama,
gorunmezlik,
dondur,
hizli,
slot_bonus,
admin_bonus,
vip_bonus,
syncObj,
g_maxplayers,
cost_human1,
cost_human2,
gorev_odul1,
gorev_odul2,
gorev_odul3,
gorev_odul4,
Ackapa,
hpmenu,
class,
item_menu,
gorevmenu,
insanmenu,
silahmenu,
g_killTL,
g_kullandim[33],
g_ak47[33],
g_m4a1[33],
g_multi[33],
jumpnum[33],
g_vipmenu[33],
g_galil[33],
g_speed[33],
g_speed2[33],
g_bbpacks[33];
new const V_AK47[] = "models/erica_ak47.mdl"; // modelname.mdl yerine model ismini yaz
new const P_AK47[] = "models/p_ak47.mdl"; // modelname.mdl yerine model ismini yaz
new const V_M4A1[] = "models/erica_m4a1.mdl"; // modelname.mdl yerine model ismini yaz
new const P_M4A1[] = "models/p_m4a1.mdl"; // modelname.mdl yerine model ismini yaz
new const V_GALIL[] = "models/vskull11.mdl"; // modelname.mdl yerine model ismini yaz
new const P_GALIL[] = "models/p_xm1014.mdl"
//Görevmenu
new gorev1[33];
new gorev2[33];
new gorev3[33];
new gorev4[33];
new on_human[33];
new g_survive[33];
new yirmi_zombie[33];
new harca_kazan[33];
new bool:dojump[33];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /bbmenu","anamenu")
register_clcmd("say_team /bbmenu","anamenu")
register_event("HLTV", "elbasi", "a", "1=0", "2=0")
register_event("CurWeapon", "Event_Change_Weapon", "be", "1=1")
register_logevent("logevent_round_end", 2, "1=Round_End")
RegisterHam(Ham_TakeDamage, "player", "silahhasar", 0);
RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1)
RegisterHam(Ham_Killed, "player", "fw_player_killed")
syncObj = CreateHudSyncObj()
human_hp1 = register_cvar("bb_hp50", "5") // Burdan hplerin fiyatlarini duzenliyebilirsin
human_hp2 = register_cvar("bb_hp100", "8")
human_hp3 = register_cvar("bb_hp150", "10")
zombie_hp1 = register_cvar("bb_hp1000", "5")
zombie_hp2 = register_cvar("bb_hp5000", "10")
zombie_hp3 = register_cvar("bb_hp10000", "15")
gun1 = register_cvar("bb_gun1", "5") //Bu silahların ucretleri
gun2 = register_cvar("bb_gun2", "6")
gun3 = register_cvar("bb_gun3", "7")
g_baslangic = register_cvar("bb_baslangictl", "0") //Baslamgic TL 'si
g_killTL = register_cvar("bb_killtl", "1") //Oldurunce gelen TL
ziplama = register_cvar("bb_zipla", "2")
gorunmezlik = register_cvar("bb_gorunemez", "5")
hizli = register_cvar("bb_hizli", "4")
dondur = register_cvar("bb_dondur", "10")
cost_human1 = register_cvar("bb_costhuman1", "10") // Burdanda insan sinifinin ucretleri duzenliyebilirsin.
cost_human2 = register_cvar("bb_costhuman2", "10")
gorev_odul1 = register_cvar("bb_gorevodul1", "10")
gorev_odul2 = register_cvar("bb_gorevodul2", "10") //gorevmenudeki kazanilan tlyi belirleyebilirsin.
gorev_odul3 = register_cvar("bb_gorevodul3", "10")
gorev_odul4 = register_cvar("bb_gorevodul4", "15")
slot_bonus = register_cvar("bb_slotbonus", "3")
admin_bonus = register_cvar("bb_adminbonus", "7")
vip_bonus = register_cvar("bb_vipbonus", "10")
Ackapa = register_cvar("bbmenu_acik", "1") //Bunlar anamenudeki menuler istemedıgın menuleri 0 yaparak kapayabilirsin.
hpmenu = register_cvar("bb_hpmenu", "1")
item_menu = register_cvar("bb_item", "1")
class = register_cvar("bb_class", "1")
gorevmenu = register_cvar("bb_gorevmenu", "1")
insanmenu = register_cvar("bb_insan", "1")
silahmenu = register_cvar("bb_silahmenu", "0")
g_maxplayers = get_maxplayers()
}
public plugin_precache()
{
precache_model("models/leader/leader_alien.mdl") //Eger burda modelin isimini degisrsen 957. satiri da ona gore duzenle
precache_model("models/choijiyoon/choijiyoon.mdl") // Ayni sekilde 973. satir.
precache_model(V_AK47)
precache_model(P_AK47)
precache_model(V_M4A1)
precache_model(P_M4A1)
precache_model(V_GALIL)
precache_model(P_GALIL)
}
public anamenu(id)
{
if(get_pcvar_num(Ackapa))
{
if(is_user_alive(id))
{
static Menu[512]
formatex(Menu,charsmax(Menu),"\rRBP \wBaseBuilder \yMenu")
new menu = menu_create(Menu,"anamenu_devam")
if(get_pcvar_num(class) && bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rZombi Sinifini Sec")
menu_additem(menu,Menu,"1")
}
if(get_pcvar_num(hpmenu))
{
if(bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rHP Menu \d(Zombie)")
menu_additem(menu,Menu,"2")
}
else
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rHP Menu \d(Human)")
menu_additem(menu,Menu,"3")
}
}
if(get_pcvar_num(silahmenu))
{
if(!bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rSilah Menu")
menu_additem(menu,Menu,"4")
}
}
if(get_pcvar_num(item_menu))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rExtra Item")
menu_additem(menu,Menu,"5")
}
if(get_pcvar_num(gorevmenu))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rGorev Menu")
menu_additem(menu,Menu,"6")
}
if(get_pcvar_num(insanmenu))
{
if(!bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rInsan Sinifi")
menu_additem(menu,Menu,"7")
}
}
if(access(id,ADMIN_LEVEL_B))
{
if(!bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rV.I.P. Menu")
menu_additem(menu,Menu,"8")
}
}
else
{
if(!bb_is_user_zombie(id))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rV.I.P. Menu \d(V.I.P'ler Ozel)")
menu_additem(menu,Menu,"9")
}
}
if(access(id,ADMIN_RESERVATION))
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rBonus Menu")
menu_additem(menu,Menu,"10")
}
else
{
formatex(Menu,charsmax(Menu),"\yRBP \w// \rBonus Menu \d(Klana Ozel)")
menu_additem(menu,Menu,"11")
}
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gBB Menu yonetici tarafindan kapatilmis",TAG)
}
return PLUGIN_HANDLED
}
public anamenu_devam(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new key = str_to_num(data)
if(key == 1)
{
console_cmd(id,"say /class")
}
else if(key == 2)
{
zombie_hp(id)
}
else if(key == 3)
{
human_hp(id)
}
else if(key == 4)
{
guns_menu(id)
}
else if(key == 5)
{
extra(id)
}
else if(key == 6)
{
gorev_menu(id)
}
else if(key == 7)
{
insan_menu(id)
}
else if(key == 8)
{
vip_menu(id)
}
else if(key == 9)
{
renkli_yazi(id,"!n[!t%s!n] !gBu menu viplere ozeldir.",TAG)
}
else if(key == 10)
{
bonus_menu(id)
}
else if(key == 11)
{
renkli_yazi(id,"!n[!t%s!n] !gBu menu klana ozeldir.",TAG)
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public client_putinserver(id)
{
g_bbpacks[id] = get_pcvar_num(g_baslangic)
set_task(1.0,"Goster",id,_,_,"b")
}
public client_disconnect(id)
{
gorev1[id] = 0
gorev2[id] = 0
gorev3[id] = 0
gorev4[id] = 0
g_kullandim[id] = true
g_m4a1[id] = false
g_ak47[id] = false
g_galil[id] = false
jumpnum[id] = 0
dojump[id] = false
}
public logevent_round_end()
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++)
{
id = players[i]
g_survive[id] += 1
}
}
public client_connect(id)
{
gorev1[id] = 0
gorev2[id] = 0
gorev3[id] = 0
gorev4[id] = 0
g_survive[id] = 0
on_human[id] = 0
yirmi_zombie[id] = 0
harca_kazan[id] = 0
jumpnum[id] = 0
dojump[id] = false
g_kullandim[id] = true
g_m4a1[id] = false
g_ak47[id] = false
g_galil[id] = false
g_vipmenu[id] = true
}
public Goster(id)
{
set_hudmessage(255, 170, 0, 0.43, 0.83, 0, 6.0, 12.0)
ShowSyncHudMsg(id, syncObj,"Uzerinde [%d TL] bulunuyor^nMenuye girmek icin [/bbmenu] yaz.", g_bbpacks[id])
}
public client_PreThink(id)
{
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP) && g_multi[id])
{
if(jumpnum[id] < 1)
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public zombie_hp(id)
{
if(is_user_alive(id) && bb_is_user_zombie(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rZombie HP Menusu")
new menu = menu_create(Item,"zombie_hpdevam")
formatex(Item,charsmax(Item),"\y1000 HP \r[%d TL]",get_pcvar_num(zombie_hp1))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\y5000 HP \r[%d TL]",get_pcvar_num(zombie_hp2))
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\y10000 HP \r[%d TL]",get_pcvar_num(zombie_hp3))
menu_additem(menu,Item,"3")
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
return PLUGIN_HANDLED
}
public Fwd_PlayerSpawn_Post(id)
{
g_speed[id] = false
g_speed2[id] = false
g_m4a1[id] = false
g_ak47[id] = false
g_galil[id] = false
jumpnum[id] = 0
dojump[id] = false
}
public elbasi()
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++)
{
id = players[i]
cs_reset_user_model(id)
g_kullandim[id] = true
g_speed[id] = false
g_speed2[id] = false
set_user_gravity(id,0.8)
g_m4a1[id] = false
g_ak47[id] = false
g_galil[id] = false
g_vipmenu[id] = true
}
}
public zombie_hpdevam(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new esya1 = get_pcvar_num(zombie_hp1)
new esya2 = get_pcvar_num(zombie_hp2)
new esya3 = get_pcvar_num(zombie_hp3)
switch(str_to_num(data))
{
case 1 :
{
if(g_bbpacks[id] >= esya1)
{
g_bbpacks[id] -= esya1
harca_kazan[id] += esya1
set_user_health(id,get_user_health(id) + 1000)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t1000 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya1)
}
}
case 2 :
{
if(g_bbpacks[id] >= esya2)
{
g_bbpacks[id] -= esya2
harca_kazan[id] += esya2
set_user_health(id,get_user_health(id) + 5000)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t5000 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya2)
}
}
case 3 :
{
if(g_bbpacks[id] >= esya3)
{
g_bbpacks[id] -= esya3
harca_kazan[id] += esya3
set_user_health(id,get_user_health(id) + 10000)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t10000 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya3)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public human_hp(id)
{
if(!bb_get_build_time())
{
if(is_user_alive(id) && !bb_is_user_zombie(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rHuman HP Menusu")
new menu = menu_create(Item,"human_hpdevam")
formatex(Item,charsmax(Item),"\y50 HP \r[%d TL]",get_pcvar_num(human_hp1))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\y100 HP \r[%d TL]",get_pcvar_num(human_hp2))
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\y150 HP \r[%d TL]",get_pcvar_num(human_hp3))
menu_additem(menu,Item,"3")
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gInsaat suresi boyunca HP Menuye giremezsin.",TAG)
}
return PLUGIN_HANDLED
}
public silahhasar(pevVictim, pevInflictor, pevAttacker, Float:flDamage, iDmgBits)
{
if(!(1 <= pevAttacker <= g_maxplayers))
{
return HAM_HANDLED;
}
if(!is_user_alive(pevAttacker))
{
return HAM_HANDLED;
}
if(!bb_is_user_zombie(pevAttacker))
{
if(get_user_weapon(pevAttacker) == CSW_M4A1 && g_m4a1[pevAttacker])
{
SetHamParamFloat(4 , flDamage * M4A1_HASAR);
}
if(get_user_weapon(pevAttacker) == CSW_AK47 && g_ak47[pevAttacker])
{
SetHamParamFloat(4 , flDamage * AK_HASAR);
}
if(get_user_weapon(pevAttacker) == CSW_GALIL && g_galil[pevAttacker])
{
SetHamParamFloat(4 , flDamage * GALIL_HASAR);
}
}
return HAM_HANDLED
}
public human_hpdevam(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new esya1 = get_pcvar_num(human_hp1)
new esya2 = get_pcvar_num(human_hp2)
new esya3 = get_pcvar_num(human_hp3)
switch(str_to_num(data))
{
case 1 :
{
if(g_bbpacks[id] >= esya1)
{
g_bbpacks[id] -= esya1
harca_kazan[id] += esya1
set_user_health(id,get_user_health(id) + 50)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t50 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya1)
}
}
case 2 :
{
if(g_bbpacks[id] >= esya2)
{
g_bbpacks[id] -= esya2
harca_kazan[id] += esya2
set_user_health(id,get_user_health(id) + 100)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t100 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya2)
}
}
case 3 :
{
if(g_bbpacks[id] >= esya3)
{
g_bbpacks[id] -= esya3
harca_kazan[id] += esya3
set_user_health(id,get_user_health(id) + 150)
renkli_yazi(id,"!n[!t%s!n] !gHP Menuden !n[!t150 HP!n] !gsatin aldin",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya3)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public Event_Change_Weapon(id)
{
new silahID = read_data(2);
if(!bb_is_user_zombie(id))
{
if(g_m4a1[id] && silahID == CSW_M4A1)
{
set_pev(id,pev_viewmodel2,V_M4A1)
set_pev(id,pev_weaponmodel2,P_M4A1)
}
if(g_ak47[id] && silahID == CSW_AK47)
{
set_pev(id,pev_viewmodel2,V_AK47)
set_pev(id,pev_weaponmodel2,P_AK47)
}
if(g_galil[id] && silahID == CSW_GALIL)
{
set_pev(id,pev_viewmodel2,V_GALIL)
set_pev(id,pev_weaponmodel2,P_GALIL)
}
}
if(g_speed[id])
{
set_user_maxspeed(id,400.0)
}
if(g_speed2[id])
{
set_user_maxspeed(id,435.0)
}
}
public extra(id)
{
if(!bb_get_build_time())
{
if(is_user_alive(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rExtra Item Menusu")
new menu = menu_create(Item,"item_giris")
formatex(Item,charsmax(Item),"\yHavada Cift Ziplama \r[%d TL] \d(MultiJump)",get_pcvar_num(ziplama))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\yHizli Kosma \r[%d TL]",get_pcvar_num(hizli))
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\yGorunmezlik \r[%d TL]",get_pcvar_num(gorunmezlik))
menu_additem(menu,Item,"3")
if(!bb_is_user_zombie(id))
{
formatex(Item,charsmax(Item),"\yDonduran Bomba \r[%d TL]",get_pcvar_num(dondur))
menu_additem(menu,Item,"4")
}
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gInsaat suresi boyunca Item Menusune girmezsin",TAG)
}
return PLUGIN_HANDLED
}
public guns_menu(id)
{
if(!bb_get_build_time())
{
if(is_user_alive(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rOzel Silah Menu")
new menu = menu_create(Item,"gun_enabled")
formatex(Item,charsmax(Item),"\yErica AK47 \r[%d TL]",get_pcvar_num(gun1))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\yErica M4A1 \r[%d TL]",get_pcvar_num(gun2))
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\ySKUL11 \r[%d TL]",get_pcvar_num(gun3))
menu_additem(menu,Item,"3")
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gInsaat suresi boyunca Silah Menusune girmezsin.",TAG)
}
return PLUGIN_HANDLED
}
public gun_enabled(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new esya1 = get_pcvar_num(gun1)
new esya2 = get_pcvar_num(gun2)
new esya3 = get_pcvar_num(gun3)
switch(str_to_num(data))
{
case 1 :
{
if(g_bbpacks[id] >= esya1)
{
g_bbpacks[id] -= esya1
harca_kazan[id] += esya1
ham_strip_weapon(id,"weapon_ak47")
give_item(id,"weapon_ak47")
cs_set_user_bpammo(id,CSW_AK47,90)
g_ak47[id] = true
renkli_yazi(id,"!n[!t%s!n] !gOzel silah Menuden !n[!tErica AK47!n] !g satin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya1)
}
}
case 2 :
{
if(g_bbpacks[id] >= esya2)
{
g_bbpacks[id] -= esya2
harca_kazan[id] += esya2
g_m4a1[id] = true
ham_strip_weapon(id,"weapon_m4a1")
give_item(id,"weapon_m4a1")
cs_set_user_bpammo(id,CSW_M4A1,70)
renkli_yazi(id,"!n[!t%s!n] !gOzel silah Menuden !n[!tErica M4A1!n] !g satin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya2)
}
}
case 3 :
{
if(g_bbpacks[id] >= esya3)
{
g_bbpacks[id] -= esya3
harca_kazan[id] += esya3
g_galil[id] = true
ham_strip_weapon(id,"weapon_galil")
give_item(id,"weapon_galil")
cs_set_user_bpammo(id,CSW_GALIL,70)
renkli_yazi(id,"!n[!t%s!n] !gOzel silah Menuden !n[!tSkull 11!n] !g satin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya3)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public item_giris(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new esya1 = get_pcvar_num(ziplama)
new esya2 = get_pcvar_num(hizli)
new esya3 = get_pcvar_num(gorunmezlik)
new esya4 = get_pcvar_num(dondur)
switch(str_to_num(data))
{
case 1 :
{
if(g_bbpacks[id] >= esya1)
{
g_bbpacks[id] -= esya1
harca_kazan[id] += esya1
g_multi[id] = true
renkli_yazi(id,"!n[!t%s!n] !gExtra item menuden !n[!tMulti Jump!n] !gsatin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya1)
}
}
case 2 :
{
if(g_bbpacks[id] >= esya2)
{
g_bbpacks[id] -= esya2
harca_kazan[id] += esya2
g_speed[id] = true
set_user_maxspeed(id,400.0)
renkli_yazi(id,"!n[!t%s!n] !gExtra item menuden !n[!tHizli Kosma!n] !gsatin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya2)
}
}
case 3 :
{
if(g_bbpacks[id] >= esya3)
{
g_bbpacks[id] -= esya3
harca_kazan[id] += esya3
set_user_rendering(id, kRenderFxGlowShell, 255, 255, 0, kRenderTransAlpha, 0)
set_task(10.0,"kapat",id)
renkli_yazi(id,"!n[!t%s!n] !gExtra item menuden !n[!t10 saniyelik Gorunmezlik !n] !gsatin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya3)
}
}
case 4 :
{
if(g_bbpacks[id] >= esya4)
{
g_bbpacks[id] -= esya4
harca_kazan[id] += esya4
set_task(0.5,"frost",id)
renkli_yazi(id,"!n[!t%s!n] !gExtra item menuden !n[!tDonduran Bomba !n] !gsatin aldin.",TAG)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya4)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public kapat(id)
{
set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255)
renkli_yazi(id,"!n[!t%s!n] !gGorunmezligin Suresi Doldu.",TAG)
}
public frost(id)
{
console_cmd(id,"fn")
}
public kapa(id)
{
set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255)
renkli_yazi(id,"!n[!t%s!n] !gGorunmezlginizin suresi doldu.",TAG)
}
public gorev_menu(id)
{
if(is_user_alive(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rGorev Menusu")
new menu = menu_create(Item,"odul_al")
if(harca_kazan[id] < 40)
{
formatex(Item,charsmax(Item),"\y40 TL Harca \w[\r%i/40\w] \y[%d TL]",harca_kazan[id],get_pcvar_num(gorev_odul1))
menu_additem(menu,Item,"1")
}
if(harca_kazan[id] >= 40 && gorev1[id] == 0)
{
formatex(Item,charsmax(Item),"\yGorev Tamamlandi.\rOdulunu Almak Icin 1'e Bas.")
menu_additem(menu,Item,"1")
}
if(gorev1[id] == 1)
{
formatex(Item,charsmax(Item),"\yTamamlandi")
menu_additem(menu,Item,"1")
}
if(on_human[id] < 10)
{
formatex(Item,charsmax(Item),"\y10 Insan Oldur \w[\r%i/10\w] \y[%d TL]",on_human[id],get_pcvar_num(gorev_odul2))
menu_additem(menu,Item,"2")
}
if(on_human[id] >= 10 && gorev2[id] == 0)
{
formatex(Item,charsmax(Item),"\yGorev Tamamlandi.\rOdulunu Almak Icin 2'e Bas.")
menu_additem(menu,Item,"2")
}
if(gorev2[id] == 1)
{
formatex(Item,charsmax(Item),"\yTamamlandi")
menu_additem(menu,Item,"2")
}
if(g_survive[id] < 15)
{
formatex(Item,charsmax(Item),"\y15 Kez Hayatta Kal \w[\r%i/15\w] \y[%d TL]",g_survive[id],get_pcvar_num(gorev_odul3))
menu_additem(menu,Item,"3")
}
if(g_survive[id] >= 15 && gorev3[id] == 0)
{
formatex(Item,charsmax(Item),"\yGorev Tamamlandi.\rOdulunu Almak Icin 3'e Bas.")
menu_additem(menu,Item,"3")
}
if(gorev3[id] == 1)
{
formatex(Item,charsmax(Item),"\yTamamlandi")
menu_additem(menu,Item,"3")
}
if(yirmi_zombie[id] < 20)
{
formatex(Item,charsmax(Item),"\y20 Zombi Oldur \w[\r%i/20\w] \y[%d TL]",yirmi_zombie[id],get_pcvar_num(gorev_odul4))
menu_additem(menu,Item,"4")
}
if(yirmi_zombie[id] >= 20 && gorev4[id] == 0)
{
formatex(Item,charsmax(Item),"\yGorev Tamamlandi.\rOdulunu Almak Icin 4'e Bas.")
menu_additem(menu,Item,"4")
}
if(gorev4[id] == 1)
{
formatex(Item,charsmax(Item),"\yTamamlandi")
menu_additem(menu,Item,"4")
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu,0)
}
}
public odul_al(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new odul1 = get_pcvar_num(gorev_odul1)
new odul2 = get_pcvar_num(gorev_odul2)
new odul3 = get_pcvar_num(gorev_odul3)
new odul4 = get_pcvar_num(gorev_odul4)
switch(str_to_num(data))
{
case 1 :
{
if(harca_kazan[id] < 40 && gorev1[id] == 0)
{
gorev_menu(id)
}
if(harca_kazan[id] >= 40 && gorev1[id] == 0)
{
g_bbpacks[id] += odul1
renkli_yazi(id,"!n[!t%s!n] !g25 TL Harcadigin icin !n[!t%d TL!n] !gkazandin",TAG,odul1)
gorev1[id] = 1
}
if(gorev1[id] == 1)
{
gorev_menu(id)
}
}
case 2 :
{
if(on_human[id] < 10 && gorev2[id] == 0)
{
gorev_menu(id)
}
if(on_human[id] >= 10 && gorev2[id] == 0)
{
g_bbpacks[id] += odul2
renkli_yazi(id,"!n[!t%s!n] !g10 insan oldurerek !n[!t%d TL!n] !gkazandin",TAG,odul2)
gorev2[id] = 1
}
if(gorev2[id] == 1)
{
gorev_menu(id)
}
}
case 3 :
{
if(g_survive[id] < 15 && gorev3[id] == 0)
{
gorev_menu(id)
}
if(g_survive[id] >= 15 && gorev3[id] == 0)
{
g_bbpacks[id] += odul3
renkli_yazi(id,"!n[!t%s!n] !g15 Kez hayatta ladigib icin !n[!t%d TL!n] !gkazandin",TAG,odul3)
gorev3[id] = 1
}
if(gorev3[id] == 1)
{
gorev_menu(id)
}
}
case 4 :
{
if(yirmi_zombie[id] < 20 && gorev4[id] == 0)
{
gorev_menu(id)
}
if(yirmi_zombie[id] >= 20 && gorev4[id] == 0)
{
g_bbpacks[id] += odul4
renkli_yazi(id,"!n[!t%s!n] !g20 zombi oldurerek !n[!t10 TL!n] !gkazandin",TAG,odul4)
gorev4[id] = 1
}
if(gorev4[id] == 1)
{
gorev_menu(id)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public fw_player_killed(victim, attacker, shouldgib)
{
if(get_user_team(attacker) == 1)
{
on_human[attacker] += 1
g_bbpacks[attacker] += get_pcvar_num(g_killTL)
}
else
{
yirmi_zombie[attacker] += 1
g_bbpacks[attacker] += get_pcvar_num(g_killTL)
}
}
public insan_menu(id)
{
if(!bb_get_build_time())
{
if(!bb_is_user_zombie(id))
{
static Item[64]
formatex(Item,charsmax(Item),"\rHuman Sinif Menusu")
new menu = menu_create(Item,"insan_menu_handler")
formatex(Item,charsmax(Item),"\yKomando \r[%d TL] \d(Hiz ve +100 HP)",get_pcvar_num(cost_human1))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\ySat\r[%d TL] \d(Gravity ve +100 HP)",get_pcvar_num(cost_human2))
menu_additem(menu,Item,"2")
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu,0)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gInsaat suresi boyunca sinif secemezsin",TAG)
}
return PLUGIN_HANDLED
}
public insan_menu_handler(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new esya1 = get_pcvar_num(cost_human1)
new esya2 = get_pcvar_num(cost_human2)
switch(str_to_num(data))
{
case 1 :
{
if(g_bbpacks[id] >= esya1)
{
g_bbpacks[id] -= esya1
harca_kazan[id] += esya1
set_user_maxspeed(id,430.0)
renkli_yazi(id,"!n[!t%s!n] !gInsan Sinifindan !n[!tHuman 1!n] !gsinifini aldin",TAG)
cs_set_user_model(id,"komando")
set_user_health(id,get_user_health(id) + 100)
g_speed2[id] = true
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya1)
}
}
case 2 :
{
if(g_bbpacks[id] >= esya2)
{
g_bbpacks[id] -= esya2
harca_kazan[id] += esya2
set_user_maxspeed(id,430.0)
renkli_yazi(id,"!n[!t%s!n] !gInsan Sinifindan !n[!tHuman 2!n] !gsinifini aldin",TAG)
cs_set_user_model(id,"sat")
set_user_health(id,get_user_health(id) + 100)
set_user_gravity(id,0.5)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gTL'niz yeterli degil.Gereken TL !n[!t%d TL!n]",TAG,esya2)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public bonus_menu(id)
{
if(g_kullandim[id])
{
static Item[64]
formatex(Item,charsmax(Item),"\rSlot - Admin - V.I.P Menusu")
new menu = menu_create(Item,"bonus_al")
formatex(Item,charsmax(Item),"\ySlot Bonusu \r[%d TL]",get_pcvar_num(slot_bonus))
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\yAdmin Bonusu \r[%d TL]",get_pcvar_num(admin_bonus))
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\yV.I.P. Bonusu \r[%d TL]",get_pcvar_num(vip_bonus))
menu_additem(menu,Item,"3")
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu,0)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gBu bonusu her elde 1 kere alabilirsin",TAG)
}
return PLUGIN_HANDLED
}
public bonus_al(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new bonus1 = get_pcvar_num(slot_bonus)
new bonus2 = get_pcvar_num(admin_bonus)
new bonus3 = get_pcvar_num(vip_bonus)
switch(str_to_num(data))
{
case 1 :
{
g_bbpacks[id] += bonus1
g_kullandim[id] = false
renkli_yazi(id,"!n[!t%s!n] !gBonus menusunden !n[!t%d TL!n] !gbonus kazandin,",TAG,bonus2)
}
case 2 :
{
if(get_user_flags(id) & ADMIN_KICK)
{
g_bbpacks[id] += bonus2
g_kullandim[id] = false
renkli_yazi(id,"!n[!t%s!n] !gBonus menusunden !n[!t%d TL!n] !gbonus kazandin,",TAG,bonus2)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gBu bonusu sadece !n[!tAdminler!n] !g alabilir.",TAG)
}
}
case 3 :
{
if(get_user_flags(id) & ADMIN_LEVEL_B)
{
g_bbpacks[id] += bonus3
g_kullandim[id] = false
renkli_yazi(id,"!n[!t%s!n] !gBonus menusunden !n[!t%d TL!n] !gbonus kazandin,",TAG,bonus3)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gBu bonusu sadece !n[!tAdminler!n] !g alabilir.",TAG)
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public vip_menu(id)
{
if(!bb_get_build_time())
{
if(!bb_is_user_zombie(id) && g_vipmenu[id])
{
static Item[64]
formatex(Item,charsmax(Item),"\rV.I.P Menu")
new menu = menu_create(Item,"vipmenu_handler")
formatex(Item,charsmax(Item),"\yYuksek Ziplama")
menu_additem(menu,Item,"1")
formatex(Item,charsmax(Item),"\y+35 HP")
menu_additem(menu,Item,"2")
formatex(Item,charsmax(Item),"\y+100 Zirh")
menu_additem(menu,Item,"3")
formatex(Item,charsmax(Item),"\yKutu Ac")
menu_additem(menu,Item,"4")
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu,0)
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gBu menuyu her elde 1 kere kullanabilirsin",TAG)
}
}
else
{
renkli_yazi(id,"!n[!t%s!n] !gInsaat suresi boyunca vipmenuyu kullanamzsin",TAG)
}
return PLUGIN_HANDLED
}
public vipmenu_handler(id,menu,item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64];
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
switch(str_to_num(data))
{
case 1 :
{
set_user_gravity(id,0.6)
g_vipmenu[id] = false
renkli_yazi(id,"!n[!t%s!n] !gVip Menuden !n[!tYuksek Atlama!n] !galdin.",TAG)
}
case 2 :
{
set_user_health(id,get_user_health(id) + 35)
g_vipmenu[id] = false
renkli_yazi(id,"!n[!t%s!n] !gVip Menuden !n[!t+35 HP!n] !galdin.",TAG)
}
case 3 :
{
set_user_armor(id,get_user_armor(id) + 100)
g_vipmenu[id] = false
renkli_yazi(id,"!n[!t%s!n] !gVip Menuden !n[!t+100 Zirh!n] !galdin.",TAG)
}
case 4 :
{
g_vipmenu[id] = false
set_task(1.5,"kutuac",id)
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public kutuac(id)
{
switch(random_num(1,4))
{
case 1 :
{
renkli_yazi(id,"!n[!t%s] !gKutundan iflas cikti :(.Uzulme kumarda kaybeden askta kazanir.",TAG)
g_bbpacks[id] = 0
}
case 2 :
{
renkli_yazi(id,"!n[!t%s] !gKutundan 10 TL ve +50 HP cikti.",TAG)
g_bbpacks[id] += 10
set_user_health(id,get_user_health(id) + 50)
}
case 3 :
{
renkli_yazi(id,"!n[!t%s] !gKutudan +5 TL ve M4A1 cikti..",TAG)
g_bbpacks[id] += 5
give_item(id,"weapon_m4a1")
cs_set_user_bpammo(id,CSW_AK47,90)
}
}
}
/*============================================================
renkli_yazi
============================================================*/
stock renkli_yazi(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı)
replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk
replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı )
if (id) players[0] = id; else get_players(players, count, "ch");
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
stock ham_strip_weapon(id,weapon[])
{
if(!equal(weapon,"weapon_",7)) return 0;
new wId = get_weaponid(weapon);
if(!wId) return 0;
new wEnt;
while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) {}
if(!wEnt) return 0;
if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt);
if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0;
ExecuteHamB(Ham_Item_Kill,wEnt);
set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId));
return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/