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LWZemrahbaba
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AMX Mod X Compiler 1.8.3-dev+5079
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team

Hp_Bonus.sma(48) : error 020: invalid symbol name ""
Hp_Bonus.sma(105) : warning 233: symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead.

1 Error.
Could not locate output file Hp_Bonus.amx (compile failed).
bu hataları düzeltebilirmiyiz arkadaşlar
Hp_Bonus.sma
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.

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ByBuLuT ☪
Mesajlar: 2368
Kayıt: Sal Oca 26, 2016 3:54 pm
Konum: Samsun
Clan İsmi: -
İletişim:

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Konu Sahibi
LWZemrahbaba
Mesajlar: 506
Kayıt: Pzr Kas 24, 2019 5:15 pm
Server Ip/DNS: 213.238.173.cc
Clan İsmi: LastWar'Z ~ ZM

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Mesaj gönderen LWZemrahbaba »

yapamadım

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ByBuLuT ☪
Mesajlar: 2368
Kayıt: Sal Oca 26, 2016 3:54 pm
Konum: Samsun
Clan İsmi: -
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disconnect yazısını disconnected yapıp yükleyeceksin

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ShooTeR
Mesajlar: 4496
Kayıt: Çrş Ağu 16, 2017 10:35 pm
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Kod: Tümünü seç

/* Bu plugin Optimist Tarafindan Yazilmistir */

#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>

new const Version[] = "0.1";

#define DMG_GRENADE (1<<24)

const MaxPlayers = 32;

enum BonusType
{
    Damage,
    Death
}

enum WeaponType
{
    Bullet,
    Knife,
    Grenade
}

enum RGB
{
    Red,
    Green,
    Blue
}

enum _:BonusInfo
{
    Attacker,
    Victim,
    DmgBits,
    BonusType:btBonus
}

new const g_RGB[ WeaponType ][ BonusType ][ RGB ] = 
{
    { {   0 , 255 , 0 } , {   0 , 255 , 0 } } , // [ [Bullet Damage] , [Bullet Death] ]
    { { 128 , 128 , 0 } , { 128 , 128 , 0 } } , // [ [Knife Damage] , [Knife Death] ] ]
    { { 255 ,   0 , 0 } , { 255 ,   0 , 0 } }   // [ [Grenade Damage] , [Grenade Death] ]
}

const m_bitsDamageType = 76

const Float:g_fHUDTime = 3.0;
const Float:g_fHUD_X_Coord = 0.10;
new const Float:g_fHUD_Y_Coords[] = 
{
    0.85,
    0.80,
    0.75,
    0.70,
    0.65,
    0.60,
    0.55,
    0.50,
};

new g_pMaxHealth;
new g_pCVars[ WeaponType ][ BonusType ];
new g_iKiller[ MaxPlayers + 1 ];
new g_iLastDamage[ MaxPlayers + 1 ];
new g_BotBits;
new g_iMaxPlayers;

#define IsBot(%1)    (g_BotBits & (1<<(%1&31)))
#define IsPlayer(%1)    (1<=%1<=g_iMaxPlayers)

public plugin_init()
{
    register_plugin( "HP Bonus", Version , "Optimist / LockdowN" );

    register_logevent( "fw_RoundStart" , 2 , "1=Round_Start" );
    
    RegisterHam( Ham_TakeDamage , "player" , "fw_HamTakeDamage" );
    RegisterHam( Ham_Killed , "player" , "fw_HamKilled_Post" , 1 );
    
    g_pMaxHealth = register_cvar( "hpb_maxhealth" , "100" );
    
    g_pCVars[ Bullet ][ Damage ] = register_cvar( "hpb_bulletdmg" , "1" );
    g_pCVars[ Bullet ][ Death ] = register_cvar( "hpb_bulletkill" , "2" );
    
    g_pCVars[ Knife ][ Damage ] = register_cvar( "hpb_knifedmg" , "2" );
    g_pCVars[ Knife ][ Death ] = register_cvar( "hpb_knifekill" , "4" );
    
    g_pCVars[ Grenade ][ Damage ] = register_cvar( "hpb_grenadedmg" , "3" );
    g_pCVars[ Grenade ][ Death ] = register_cvar( "hpb_grenadekill" , "6" );
    
    g_iMaxPlayers = get_maxplayers();
}
    
public client_putinserver( id )
{
    if ( is_user_bot( id ) )
        g_BotBits |= ( 1 << ( id & 31 ) );
}

public client_disconnected( id )
{
    g_BotBits &= ~( 1 << ( id & 31 ) );
}

public fw_RoundStart()
{
    arrayset( g_iKiller , 0 , sizeof( g_iKiller ) );
    arrayset( g_iLastDamage , 0 , sizeof( g_iLastDamage ) );
}

public GiveBonus( iData[ BonusInfo ] )
{
    static iPlayer , iVictim , DamageBits , BonusType:btType , WeaponType:wtWeapon;
    static iHUDPos[ MaxPlayers + 1 ] , iHealth , iMaxHealth , iHealthBonus
    
    iPlayer = iData[ Attacker ];
    iVictim = iData[ Victim ];
    DamageBits = iData[ DmgBits ];
    btType = iData[ btBonus ];
    
    if ( !is_user_alive( iPlayer ) || ( ( btType == Damage ) && ( g_iKiller[ iVictim ] == iPlayer ) ) )
        return;
    
    if ( DamageBits & DMG_BULLET )
        wtWeapon = ( get_user_weapon( iPlayer ) == CSW_KNIFE ) ? Knife : Bullet;
    else if ( DamageBits & DMG_GRENADE )
        wtWeapon = Grenade;
    
    iHealth = get_user_health( iPlayer );
    iMaxHealth = get_pcvar_num( g_pMaxHealth );
    iHealthBonus = get_pcvar_num( g_pCVars[ wtWeapon ][ btType ] );
    
    if ( iHealth < iMaxHealth )
    {
        if ( ( float( get_systime() - g_iLastDamage[ iPlayer ] ) >= g_fHUDTime ) || ( iHUDPos[ iPlayer ] == sizeof( g_fHUD_Y_Coords ) ) )
            iHUDPos[ iPlayer ] = 0;

        set_user_health( iPlayer , clamp( iHealth + iHealthBonus , 1 , iMaxHealth ) );

        set_hudmessage( g_RGB[ wtWeapon ][ btType ][ Red ] , g_RGB[ wtWeapon ][ btType ][ Green ] , g_RGB[ wtWeapon ][ btType ][ Blue ] , g_fHUD_X_Coord , g_fHUD_Y_Coords[ iHUDPos[ iPlayer ]++ ] , 0 , 0.1 , g_fHUDTime , _, _, -1 );
        show_hudmessage( iPlayer , "+%dhp" , iHealthBonus );
    }
        
    g_iLastDamage[ iPlayer ] = get_systime();
}

public fw_HamTakeDamage( iVictim , iInflictor , iAttacker , Float:fDamage , DamageBits )
{
    if( IsPlayer( iAttacker ) && !IsBot( iAttacker ) && ( iVictim != iAttacker ) && ( cs_get_user_team( iVictim ) != cs_get_user_team( iAttacker ) ) )
    {
        static iInfo[ BonusInfo ];
        iInfo[ Attacker ] = iAttacker;
        iInfo[ Victim ] = iVictim;
        iInfo[ DmgBits ] = DamageBits;
        iInfo[ btBonus ] = _:Damage;
        
        set_task( 0.15 , "GiveBonus" , _, iInfo , sizeof( iInfo ) );
    }
}

public fw_HamKilled_Post( iVictim , iAttacker )
{
    if( IsPlayer( iAttacker ) && !IsBot( iAttacker ) && ( iVictim != iAttacker ) && ( cs_get_user_team( iVictim ) != cs_get_user_team( iAttacker ) ) )        
    {
        static iInfo[ BonusInfo ];
        iInfo[ Attacker ] = iAttacker;
        iInfo[ Victim ] = iVictim;
        iInfo[ DmgBits ] = get_pdata_int( iVictim , m_bitsDamageType );
        iInfo[ btBonus ] = _:Death;
        
        g_iKiller[ iVictim ] = iAttacker;
        
        set_task( 0.15 , "GiveBonus" , _, iInfo , sizeof( iInfo ) );
    }
}  

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Konu Sahibi
LWZemrahbaba
Mesajlar: 506
Kayıt: Pzr Kas 24, 2019 5:15 pm
Server Ip/DNS: 213.238.173.cc
Clan İsmi: LastWar'Z ~ ZM

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Mesaj gönderen LWZemrahbaba »

ShooTeR yazdı: Cmt Ara 05, 2020 11:03 pm

Kod: Tümünü seç

/* Bu plugin Optimist Tarafindan Yazilmistir */

#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>

new const Version[] = "0.1";

#define DMG_GRENADE (1<<24)

const MaxPlayers = 32;

enum BonusType
{
    Damage,
    Death
}

enum WeaponType
{
    Bullet,
    Knife,
    Grenade
}

enum RGB
{
    Red,
    Green,
    Blue
}

enum _:BonusInfo
{
    Attacker,
    Victim,
    DmgBits,
    BonusType:btBonus
}

new const g_RGB[ WeaponType ][ BonusType ][ RGB ] = 
{
    { {   0 , 255 , 0 } , {   0 , 255 , 0 } } , // [ [Bullet Damage] , [Bullet Death] ]
    { { 128 , 128 , 0 } , { 128 , 128 , 0 } } , // [ [Knife Damage] , [Knife Death] ] ]
    { { 255 ,   0 , 0 } , { 255 ,   0 , 0 } }   // [ [Grenade Damage] , [Grenade Death] ]
}

const m_bitsDamageType = 76

const Float:g_fHUDTime = 3.0;
const Float:g_fHUD_X_Coord = 0.10;
new const Float:g_fHUD_Y_Coords[] = 
{
    0.85,
    0.80,
    0.75,
    0.70,
    0.65,
    0.60,
    0.55,
    0.50,
};

new g_pMaxHealth;
new g_pCVars[ WeaponType ][ BonusType ];
new g_iKiller[ MaxPlayers + 1 ];
new g_iLastDamage[ MaxPlayers + 1 ];
new g_BotBits;
new g_iMaxPlayers;

#define IsBot(%1)    (g_BotBits & (1<<(%1&31)))
#define IsPlayer(%1)    (1<=%1<=g_iMaxPlayers)

public plugin_init()
{
    register_plugin( "HP Bonus", Version , "Optimist / LockdowN" );

    register_logevent( "fw_RoundStart" , 2 , "1=Round_Start" );
    
    RegisterHam( Ham_TakeDamage , "player" , "fw_HamTakeDamage" );
    RegisterHam( Ham_Killed , "player" , "fw_HamKilled_Post" , 1 );
    
    g_pMaxHealth = register_cvar( "hpb_maxhealth" , "100" );
    
    g_pCVars[ Bullet ][ Damage ] = register_cvar( "hpb_bulletdmg" , "1" );
    g_pCVars[ Bullet ][ Death ] = register_cvar( "hpb_bulletkill" , "2" );
    
    g_pCVars[ Knife ][ Damage ] = register_cvar( "hpb_knifedmg" , "2" );
    g_pCVars[ Knife ][ Death ] = register_cvar( "hpb_knifekill" , "4" );
    
    g_pCVars[ Grenade ][ Damage ] = register_cvar( "hpb_grenadedmg" , "3" );
    g_pCVars[ Grenade ][ Death ] = register_cvar( "hpb_grenadekill" , "6" );
    
    g_iMaxPlayers = get_maxplayers();
}
    
public client_putinserver( id )
{
    if ( is_user_bot( id ) )
        g_BotBits |= ( 1 << ( id & 31 ) );
}

public client_disconnected( id )
{
    g_BotBits &= ~( 1 << ( id & 31 ) );
}

public fw_RoundStart()
{
    arrayset( g_iKiller , 0 , sizeof( g_iKiller ) );
    arrayset( g_iLastDamage , 0 , sizeof( g_iLastDamage ) );
}

public GiveBonus( iData[ BonusInfo ] )
{
    static iPlayer , iVictim , DamageBits , BonusType:btType , WeaponType:wtWeapon;
    static iHUDPos[ MaxPlayers + 1 ] , iHealth , iMaxHealth , iHealthBonus
    
    iPlayer = iData[ Attacker ];
    iVictim = iData[ Victim ];
    DamageBits = iData[ DmgBits ];
    btType = iData[ btBonus ];
    
    if ( !is_user_alive( iPlayer ) || ( ( btType == Damage ) && ( g_iKiller[ iVictim ] == iPlayer ) ) )
        return;
    
    if ( DamageBits & DMG_BULLET )
        wtWeapon = ( get_user_weapon( iPlayer ) == CSW_KNIFE ) ? Knife : Bullet;
    else if ( DamageBits & DMG_GRENADE )
        wtWeapon = Grenade;
    
    iHealth = get_user_health( iPlayer );
    iMaxHealth = get_pcvar_num( g_pMaxHealth );
    iHealthBonus = get_pcvar_num( g_pCVars[ wtWeapon ][ btType ] );
    
    if ( iHealth < iMaxHealth )
    {
        if ( ( float( get_systime() - g_iLastDamage[ iPlayer ] ) >= g_fHUDTime ) || ( iHUDPos[ iPlayer ] == sizeof( g_fHUD_Y_Coords ) ) )
            iHUDPos[ iPlayer ] = 0;

        set_user_health( iPlayer , clamp( iHealth + iHealthBonus , 1 , iMaxHealth ) );

        set_hudmessage( g_RGB[ wtWeapon ][ btType ][ Red ] , g_RGB[ wtWeapon ][ btType ][ Green ] , g_RGB[ wtWeapon ][ btType ][ Blue ] , g_fHUD_X_Coord , g_fHUD_Y_Coords[ iHUDPos[ iPlayer ]++ ] , 0 , 0.1 , g_fHUDTime , _, _, -1 );
        show_hudmessage( iPlayer , "+%dhp" , iHealthBonus );
    }
        
    g_iLastDamage[ iPlayer ] = get_systime();
}

public fw_HamTakeDamage( iVictim , iInflictor , iAttacker , Float:fDamage , DamageBits )
{
    if( IsPlayer( iAttacker ) && !IsBot( iAttacker ) && ( iVictim != iAttacker ) && ( cs_get_user_team( iVictim ) != cs_get_user_team( iAttacker ) ) )
    {
        static iInfo[ BonusInfo ];
        iInfo[ Attacker ] = iAttacker;
        iInfo[ Victim ] = iVictim;
        iInfo[ DmgBits ] = DamageBits;
        iInfo[ btBonus ] = _:Damage;
        
        set_task( 0.15 , "GiveBonus" , _, iInfo , sizeof( iInfo ) );
    }
}

public fw_HamKilled_Post( iVictim , iAttacker )
{
    if( IsPlayer( iAttacker ) && !IsBot( iAttacker ) && ( iVictim != iAttacker ) && ( cs_get_user_team( iVictim ) != cs_get_user_team( iAttacker ) ) )        
    {
        static iInfo[ BonusInfo ];
        iInfo[ Attacker ] = iAttacker;
        iInfo[ Victim ] = iVictim;
        iInfo[ DmgBits ] = get_pdata_int( iVictim , m_bitsDamageType );
        iInfo[ btBonus ] = _:Death;
        
        g_iKiller[ iVictim ] = iAttacker;
        
        set_task( 0.15 , "GiveBonus" , _, iInfo , sizeof( iInfo ) );
    }
}  
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