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512 Limit Hatası ( Preache Manager Var )

Eklenti sorunlarınız ve özel eklenti istekleriniz

Moderatör: Moderatörler


Konu Sahibi
xSwesga
Mesajlar: 38
Kayıt: Cmt May 18, 2019 2:10 pm
Clan İsmi: Matchless
İletişim:

512 Limit Hatası ( Preache Manager Var )

Mesaj gönderen xSwesga »

Arkadaşlar 512 limit hatası var sys_error.log 'da preache manager kullanıyorum en üst satırda ve server arada sıra çöküyor yardım ederseniz sevinirim.

Kod: Tümünü seç

L 24/06/2020 - 20:13:13: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*176' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 24/06/2020 - 22:24:22: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*176' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 24/06/2020 - 23:02:52: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*176' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 01:04:25: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*176' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 03:22:53: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 05:54:03: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 08:25:11: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 09:22:18: (map "CSGO_MIRAGE_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 10:45:58: (map "CSGO_CACHE_MCSGO") SV_ModelIndex: SV_ModelIndex: model ess_sg553.mdl not precached
L 25/06/2020 - 12:12:41: (map "CSGO_DUST_MCSGO") SV_ModelIndex: SV_ModelIndex: model models/MatchlessGO/default/matchlmodels/MatchlessGO/default/matchless_sg553.mdl not precached
L 25/06/2020 - 12:36:36: (map "CSGO_MIRAGE_WINTER_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 12:37:08: (map "CSGO_MIRAGE_WINTER_MCSGO") Host_Error: ED_ParseEdict: Model '*173' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 15:54:14: (map "CSGO_DUST_MCSGO") SV_ModelIndex: SV_ModelIndex: model wesga.mdl not precached
L 25/06/2020 - 16:01:37: (map "CSGO_DUST2_MCSGO") SV_ModelIndex: SV_ModelIndex: model h_swesga.mdl not precached
L 25/06/2020 - 16:52:52: (map "CSGO_DUST3_MCSGO") Mod_LoadModel: models/smalldome.mdl not found
L 25/06/2020 - 17:25:18: (map "CSGO_TRAIN_MCSGO") Host_Error: ED_ParseEdict: Model '*182' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 17:57:41: (map "CSGO_OVERPASS_MCSGO") Host_Error: ED_ParseEdict: Model '*180' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:29:51: (map "CSGO_NUKE_MGCSGO") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:29:55: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:29:59: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:04: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:08: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:12: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:17: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:21: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:25: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:30: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:34: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:39: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:43: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:47: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:52: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:30:56: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:00: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:05: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:09: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:14: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:18: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:23: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:27: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:31: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:36: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:40: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:45: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:49: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:54: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:31:58: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:02: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:07: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:11: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:16: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:20: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:24: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:29: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:33: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:38: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:42: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:47: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:51: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:32:55: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:00: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:04: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:08: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:13: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:17: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:22: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:26: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:30: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:35: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:39: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:43: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:47: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:52: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:33:56: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:01: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:05: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:10: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:14: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:18: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:22: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:26: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:30: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:35: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:41: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:45: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:50: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:54: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:34:58: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:03: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:07: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:12: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:16: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:20: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:25: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:29: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:34: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:38: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:42: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:46: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:51: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:55: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:35:59: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:36:03: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:36:08: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:36:12: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:36:17: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:36:21: (map "fy_iceworld16") Host_Error: PF_precache_sound_I: Sound 'debris/glass1.wav' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:38:08: (map "csgo_train_mgo") Host_Error: ED_ParseEdict: Model '*183' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 18:46:53: (map "csgo_overpass") Host_Error: ED_ParseEdict: Model '*180' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 20:22:24: (map "csgo_overpass") Host_Error: ED_ParseEdict: Model '*180' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.

L 25/06/2020 - 20:37:43: (map "CSGO_DUST2_REMAKE_MCSGO") SV_ModelIndex: SV_ModelIndex: model models/MatchlessGO/default/matchlmodels/MatchlessGO/aug_akhibara_swesga.mdl not precached

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OPC Line
Mesajlar: 1633
Kayıt: Pzt Tem 22, 2019 3:13 am
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512 Limit Hatası ( Preache Manager Var )

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Precache manager artık kullanılmıyormuş. Kaldırabilirsiniz. Bunun için modellerinizi azaltmaktan başka çareniz yok

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xSwesga
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@OPC Line Teşekkürler

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burakxd383
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OPC Line yazdı: Cum Haz 26, 2020 9:09 pm Precache manager artık kullanılmıyormuş. Kaldırabilirsiniz. Bunun için modellerinizi azaltmaktan başka çareniz yok
peki ama neden ne alakası var neden kaldırıldı ?

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OPC Line
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512 Limit Hatası ( Preache Manager Var )

Mesaj gönderen OPC Line »

burakxd383 yazdı: Çrş Tem 08, 2020 8:13 pm
OPC Line yazdı: Cum Haz 26, 2020 9:09 pm Precache manager artık kullanılmıyormuş. Kaldırabilirsiniz. Bunun için modellerinizi azaltmaktan başka çareniz yok
peki ama neden ne alakası var neden kaldırıldı ?
Forumda okumuştum bunu kaldırılmış diye. Modelleri azaltıp deneyin bakalım.

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burakxd383
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512 Limit Hatası ( Preache Manager Var )

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OPC Line yazdı: Çrş Tem 08, 2020 9:17 pm
burakxd383 yazdı: Çrş Tem 08, 2020 8:13 pm
OPC Line yazdı: Cum Haz 26, 2020 9:09 pm Precache manager artık kullanılmıyormuş. Kaldırabilirsiniz. Bunun için modellerinizi azaltmaktan başka çareniz yok
peki ama neden ne alakası var neden kaldırıldı ?
Forumda okumuştum bunu kaldırılmış diye. Modelleri azaltıp deneyin bakalım.
kaynak belirtebilirmisiniz acaba okumak istiyorum önceden sorunsuz kurulu olan fakat şimdi kuramadığım csgo modumu tekrar kurmak istiyorum

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ulyoS
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burakxd383 yazdı: Çrş Tem 08, 2020 9:19 pm kaynak belirtebilirmisiniz acaba okumak istiyorum önceden sorunsuz kurulu olan fakat şimdi kuramadığım csgo modumu tekrar kurmak istiyorum
Eklentiyi kurun, sonrasında modu kurun. Yine 512 Limit yiyeceksiniz, yanlış hatırlamıyorsam Yekta veya Taha söylemişti. İşlevini göstermiyor, kaldırabilirsiniz gibi. Ben de ona istinaden @OPC Line 'ye bu bilgiyi vermiştim, kendim de bizzat denedim. Kasalı sistem modu çok fazla 512 Limiti aşabiliyor, model ve ek eklentiler sayesinde. Haritalara limit kalmıyor, csgo_de_mirage açamıyordum.. Yakın bir zamanda kendi yazdığım piyasada ben hariç CS36'da olan cs:go modunu bir aksilik çıkmaz ise paylaşacağım..

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ulyoS yazdı: Çrş Tem 08, 2020 9:36 pm
burakxd383 yazdı: Çrş Tem 08, 2020 9:19 pm kaynak belirtebilirmisiniz acaba okumak istiyorum önceden sorunsuz kurulu olan fakat şimdi kuramadığım csgo modumu tekrar kurmak istiyorum
Eklentiyi kurun, sonrasında modu kurun. Yine 512 Limit yiyeceksiniz, yanlış hatırlamıyorsam Yekta veya Taha söylemişti. İşlevini göstermiyor, kaldırabilirsiniz gibi. Ben de ona istinaden @OPC Line 'ye bu bilgiyi vermiştim, kendim de bizzat denedim. Kasalı sistem modu çok fazla 512 Limiti aşabiliyor, model ve ek eklentiler sayesinde. Haritalara limit kalmıyor, csgo_de_mirage açamıyordum.. Yakın bir zamanda kendi yazdığım piyasada ben hariç CS36'da olan cs:go modunu bir aksilik çıkmaz ise paylaşacağım..

evet söylediğiniz gibi işlevini getirmiyor hatta sys error log konusunun bundan kaynaklandığınıda bilmiyordum farklı bir pluginden bir dosyayı silip sys-error.logun oluşmasını sağladım şimdi precacherı kaldırdım 512 limit hatasını vermekte ekleyince hata vermeden sv başlamıyor bunun bir çözümü yok mu artık csgo zombi modları kuramayacakmıyız ?

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ulyoS
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burakxd383 yazdı: Çrş Tem 08, 2020 9:57 pm evet söylediğiniz gibi işlevini getirmiyor hatta sys error log konusunun bundan kaynaklandığınıda bilmiyordum farklı bir pluginden bir dosyayı silip sys-error.logun oluşmasını sağladım şimdi precacherı kaldırdım 512 limit hatasını vermekte ekleyince hata vermeden sv başlamıyor bunun bir çözümü yok mu artık csgo zombi modları kuramayacakmıyız ?
Kurulur kurulmasına sadece daha az model ve spr kullanmak gerekecek.

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burakxd383
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512 Limit Hatası ( Preache Manager Var )

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ulyoS yazdı: Çrş Tem 08, 2020 10:01 pm
burakxd383 yazdı: Çrş Tem 08, 2020 9:57 pm evet söylediğiniz gibi işlevini getirmiyor hatta sys error log konusunun bundan kaynaklandığınıda bilmiyordum farklı bir pluginden bir dosyayı silip sys-error.logun oluşmasını sağladım şimdi precacherı kaldırdım 512 limit hatasını vermekte ekleyince hata vermeden sv başlamıyor bunun bir çözümü yok mu artık csgo zombi modları kuramayacakmıyız ?
Kurulur kurulmasına sadece daha az model ve spr kullanmak gerekecek.
o zaman herkesin kendi zombi modunu yapması gerekecek 0dan veya biohazard modu haricinde hiçbir mod kullanılamaz kullanılmayacak hale gelmiş demektir forumlarda paylaşılan malum zombie escape modları csgo modlar dahil birçok modun kurulamaması anlamına gelmekte maalesef :twisted: :(

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