Kod: Tümünü seç
#include <amxmodx>
#include <biohazard>
#include <fakemeta>
#include <hamsandwich>
#include <engine>
#define PLUGIN "[Bio] Zombie: Smoker"
#define AUTHOR "MaHu"
#define VERSION "0.1"
#define ICON_HIDE 0
#define ICON_SHOW 1
#define ICON_FLASH 2
#define D_ZOMBIE_NAME "Smoker [Kendine Ceker]"
#define D_ZOMBIE_DESC "Z Tusu Ile kendine Ceker"
#define D_PLAYER_MODEL "models/player/smoker/smoker.mdl"
#define D_CLAWS "models/player/smoker/v_knife_smoker.mdl"
//Sounds
new g_sndMiss[] = "biohazard/smoker/Smoker_TongueHit_miss.wav"
new g_sndDrag[] = "biohazard/smoker/Smoker_TongueHit_drag.wav"
//Some vars
new g_hooked[33], g_hooksLeft[33], g_unable2move[33], g_ovr_dmg[33]
new Float:g_lastHook[33]
new bool: g_bind_use[33] = false, bool: g_drag_i[33] = false
//Cvars
new cvar_maxdrags, cvar_dragspeed, cvar_cooldown, cvar_dmg2stop, cvar_mates, cvar_unb2move;
//Menu keys
new g_class
new g_Line
new const Tag[ ] = "[Biohazard]";
public plugin_precache( )
{
precache_model(D_PLAYER_MODEL)
precache_model(D_CLAWS)
precache_sound(g_sndDrag)
precache_sound(g_sndMiss)
g_Line = precache_model("sprites/zbeam4.spr")
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
is_biomod_active( ) ? plugin_init2( ) : pause( "ad" );
}
public plugin_init2( ) {
cvar_dragspeed = register_cvar("bio_smoker_dragspeed", "260")
cvar_maxdrags = register_cvar("bio_smoker_maxdrags", "10")
cvar_cooldown = register_cvar("bio_smoker_cooldown", "15")
cvar_dmg2stop = register_cvar("bio_smoker_dmg2stop", "75")
cvar_mates = register_cvar("bio_smoker_mates", "0")
cvar_unb2move = register_cvar("bio_smoker_unable_move", "1")
register_clcmd("+drag","drag_start", ADMIN_USER, "bind ^"key^" ^"+drag^"")
register_clcmd("-drag","drag_end")
register_event("ResetHUD", "newSpawn", "b")
register_event("DeathMsg", "smoker_death", "a")
register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
g_class = register_class(D_ZOMBIE_NAME, D_ZOMBIE_DESC)
if(g_class != -1)
{
set_class_data(g_class, DATA_HEALTH, 300.0)
set_class_data(g_class, DATA_SPEED, 300.0)
set_class_data(g_class, DATA_GRAVITY, 0.91)
set_class_data(g_class, DATA_ATTACK, 1.6)
set_class_data(g_class, DATA_REGENDLY, 0.20)
set_class_data(g_class, DATA_KNOCKBACK, 1.0)
set_class_pmodel(g_class, D_PLAYER_MODEL)
set_class_wmodel(g_class, D_CLAWS)
}
}
public event_infect(victim) {
if(get_user_class(victim) == g_class){
g_hooksLeft[victim] = get_pcvar_num(cvar_maxdrags)
ColorChat(victim,"!g%s!y Insanlari Z Tusuna Basarak Kendine Cekebilirsin.", Tag)
client_cmd( victim, "bind z +drag" );
}
return PLUGIN_CONTINUE
}
public newSpawn(id)
{
if (g_hooked[id])
drag_end(id)
}
public drag_start(id) // starts drag, checks if player is Smoker, checks cvars
{
if (is_user_zombie(id) && (get_user_class(id) == g_class) && !g_drag_i[id]) {
static Float:cdown
cdown = get_pcvar_float(cvar_cooldown)
if (!is_user_alive(id)) {
ColorChat(id,"!g%s!t Oldugu Zaman Cekebilirsin", Tag)
return PLUGIN_HANDLED
}
if (g_hooksLeft[id] <= 0) {
ColorChat(id,"!g%s!t Malesef Daha Fazla Cekemezsin.Her Raund 1 Hakkiniz var!", Tag)
return PLUGIN_HANDLED
}
if (get_gametime() - g_lastHook[id] < cdown) {
ColorChat(id,"!g%s!y Asteapta!t %.f sec.!y sa atragi din nou!", Tag, get_pcvar_float(cvar_cooldown) - (get_gametime() - g_lastHook[id]))
return PLUGIN_HANDLED
}
new hooktarget, body
get_user_aiming(id, hooktarget, body)
if (is_user_alive(hooktarget)) {
if (!is_user_zombie(hooktarget))
{
g_hooked[id] = hooktarget
emit_sound(hooktarget, CHAN_BODY, g_sndDrag, 1.0, ATTN_NORM, 0, PITCH_HIGH)
}
else
{
if (get_pcvar_num(cvar_mates) == 1)
{
g_hooked[id] = hooktarget
emit_sound(hooktarget, CHAN_BODY, g_sndDrag, 1.0, ATTN_NORM, 0, PITCH_HIGH)
}
else
{
ColorChat(id,"!g%s!t Kendi Takimini Cekemezsin!", Tag)
return PLUGIN_HANDLED
}
}
if (get_pcvar_float(cvar_dragspeed) <= 0.0)
cvar_dragspeed = 1
new parm[2]
parm[0] = id
parm[1] = hooktarget
set_task(0.1, "smoker_reelin", id, parm, 2, "b")
harpoon_target(parm)
g_hooksLeft[id]--
ColorChat(id,"!g%s!y Oyuncuya Saldirmak Icin Beklemelisin!t %d!y ori !", Tag, g_hooksLeft[id])
g_drag_i[id] = true
if(get_pcvar_num(cvar_unb2move) == 1)
g_unable2move[hooktarget] = true
if(get_pcvar_num(cvar_unb2move) == 2)
g_unable2move[id] = true
if(get_pcvar_num(cvar_unb2move) == 3)
{
g_unable2move[hooktarget] = true
g_unable2move[id] = true
}
} else {
g_hooked[id] = 33
noTarget(id)
emit_sound(hooktarget, CHAN_BODY, g_sndMiss, 1.0, ATTN_NORM, 0, PITCH_HIGH)
g_drag_i[id] = true
g_hooksLeft[id]--
ColorChat(id,"!g%s!y oyuncuyu cekebilirsiniz!t %d!y ori!", Tag, g_hooksLeft[id] )
}
}
else
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public smoker_reelin(parm[]) // dragging player to smoker
{
new id = parm[0]
new victim = parm[1]
if (!g_hooked[id] || !is_user_alive(victim))
{
drag_end(id)
return
}
new Float:fl_Velocity[3]
new idOrigin[3], vicOrigin[3]
get_user_origin(victim, vicOrigin)
get_user_origin(id, idOrigin)
new distance = get_distance(idOrigin, vicOrigin)
if (distance > 1) {
new Float:fl_Time = distance / get_pcvar_float(cvar_dragspeed)
fl_Velocity[0] = (idOrigin[0] - vicOrigin[0]) / fl_Time
fl_Velocity[1] = (idOrigin[1] - vicOrigin[1]) / fl_Time
fl_Velocity[2] = (idOrigin[2] - vicOrigin[2]) / fl_Time
} else {
fl_Velocity[0] = 0.0
fl_Velocity[1] = 0.0
fl_Velocity[2] = 0.0
}
entity_set_vector(victim, EV_VEC_velocity, fl_Velocity) //<- rewritten. now uses engine
}
public drag_end(id) // drags end function
{
g_hooked[id] = 0
beam_remove(id)
remove_task(id)
if (g_drag_i[id])
g_lastHook[id] = get_gametime()
g_drag_i[id] = false
g_unable2move[id] = false
}
public smoker_death() // if smoker dies drag off
{
new id = read_data(2)
beam_remove(id)
if (g_hooked[id])
drag_end(id)
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage) // if take damage drag off
{
if (is_user_alive(attacker) && (get_pcvar_num(cvar_dmg2stop) > 0))
{
g_ovr_dmg[victim] = g_ovr_dmg[victim] + floatround(damage)
if (g_ovr_dmg[victim] >= get_pcvar_num(cvar_dmg2stop))
{
g_ovr_dmg[victim] = 0
drag_end(victim)
return HAM_IGNORED;
}
}
return HAM_IGNORED;
}
public fw_PlayerPreThink(id)
{
if (!is_user_alive(id))
return FMRES_IGNORED
new button = get_user_button(id)
new oldbutton = get_user_oldbutton(id)
if (g_bind_use[id] && is_user_zombie(id) && get_user_class(id) == g_class)
{
if (!(oldbutton & IN_USE) && (button & IN_USE))
drag_start(id)
if ((oldbutton & IN_USE) && !(button & IN_USE))
drag_end(id)
}
if (!g_drag_i[id]) {
g_unable2move[id] = false
}
if (g_unable2move[id] && get_pcvar_num(cvar_unb2move) > 0)
{
set_pev(id, pev_maxspeed, 1.0)
}
return PLUGIN_CONTINUE
}
public harpoon_target(parm[]) // set beam (ex. tongue:) if target is player
{
new id = parm[0]
new hooktarget = parm[1]
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(8) // TE_BEAMENTS
write_short(id)
write_short(hooktarget)
write_short(g_Line) // sprite index
write_byte(0) // start frame
write_byte(0) // framerate
write_byte(200) // life
write_byte(8) // width
write_byte(1) // noise
write_byte(155) // r, g, b
write_byte(155) // r, g, b
write_byte(55) // r, g, b
write_byte(90) // brightness
write_byte(10) // speed
message_end()
}
public noTarget(id) // set beam if target isn't player
{
new endorigin[3]
get_user_origin(id, endorigin, 3)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte( TE_BEAMENTPOINT ); // TE_BEAMENTPOINT
write_short(id)
write_coord(endorigin[0])
write_coord(endorigin[1])
write_coord(endorigin[2])
write_short(g_Line) // sprite index
write_byte(0) // start frame
write_byte(0) // framerate
write_byte(200) // life
write_byte(8) // width
write_byte(1) // noise
write_byte(155) // r, g, b
write_byte(155) // r, g, b
write_byte(55) // r, g, b
write_byte(75) // brightness
write_byte(0) // speed
message_end()
}
public beam_remove(id) // remove beam
{
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(99) //TE_KILLBEAM
write_short(id) //entity
message_end()
}
stock ColorChat(const id, const input[], any:...) {
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^4");
replace_all(msg, 190, "!y", "^1");
replace_all(msg, 190, "!t", "^3");
if(id) players[0] = id;
else get_players(players, count, "ch"); {
for(new i = 0; i < count; i++) {
if(is_user_connected(players[i])) {
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/