Wav yerine mp3 kullanmak
Moderatör: Moderatörler
-
Konu Sahibi - Mesajlar: 102
- Kayıt: Prş Haz 07, 2018 7:46 pm
- Konum: İstanbul
- Clan İsmi: Kuzenler Gaming
Wav yerine mp3 kullanmak
Ekteki lr plugininde müzik .wav olarak yüklenmeye ayarlı bunu .mp3 uzantılı şekilde yaparmısınız
@Colditz
@Tasarimci v2
@Colditz
@Tasarimci v2
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.
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- Mesajlar: 2574
- Kayıt: Çrş Ağu 23, 2017 9:17 pm
Wav yerine mp3 kullanmak
Buyur;
kuzenlerrap.mp3
kuzenlerrap.mp3
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.
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Linklerini gizle |
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Konu Sahibi - Mesajlar: 102
- Kayıt: Prş Haz 07, 2018 7:46 pm
- Konum: İstanbul
- Clan İsmi: Kuzenler Gaming
Wav yerine mp3 kullanmak
//cstrike/addons/amxmodx/scripting/kuzenlersonlr_mp3.sma(497) : error 035: argument type mismatch (argument 1)
1 Error.
hata veriyor düzeltebilirmisin
1 Error.
hata veriyor düzeltebilirmisin
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Wav yerine mp3 kullanmak
buyur
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.
Link: | |
Linklerini gizle |
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Konu Sahibi - Mesajlar: 102
- Kayıt: Prş Haz 07, 2018 7:46 pm
- Konum: İstanbul
- Clan İsmi: Kuzenler Gaming
Wav yerine mp3 kullanmak
Müzik sadece lr atan kişide çalıyor ayarlayabilirmisin @Taha Demirbaş @Colditz
birde ct vurduktan sonra el sonu müzik çalıyor fakat rapda devam edior lr bitince rap devam ediyor yani onuda ayarlayabilirmisiniz.
birde ct vurduktan sonra el sonu müzik çalıyor fakat rapda devam edior lr bitince rap devam ediyor yani onuda ayarlayabilirmisiniz.
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- Mesajlar: 4496
- Kayıt: Çrş Ağu 16, 2017 10:35 pm
- Server Ip/DNS: CSXX.CSDURAGI.COM
- Clan İsmi: NoMercy
Wav yerine mp3 kullanmak
ilkercabuk yazdı: Pzr Tem 29, 2018 10:47 am Müzik sadece lr atan kişide çalıyor ayarlayabilirmisin @Taha Demirbaş @Colditz
birde ct vurduktan sonra el sonu müzik çalıyor fakat rapda devam edior lr bitince rap devam ediyor yani onuda ayarlayabilirmisiniz.
Kod: Tümünü seç
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#define PLUGIN "Duello Plugini"
#define VERSION "3.0"
#define AUTHOR "Edit:NOVEMBER"
#define VSZAMAN 48
new const muzik[] = "kuzenlerrap.mp3"
new duelzaman;
new g_maxPlayers, g_msgSayText, beacon_sprite
new cvar_scout_bpammo, cvar_effect
new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,
bool:awp_duel[33] ,bool:deagle_duel[33], bool:ak47_duel[33], bool:scout_duel[33];
new tag[] = "Kuzenler Gaming & Aile"
new g_msgsync;
new bunny;
const TASK_ID = 1603;
new bool:g_muzik
/*================================================================================
Init n' precache
=================================================================================*/
public plugin_precache()
{
beacon_sprite = precache_model("sprites/shockwave.spr")
precache_sound(muzik)
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_event("DeathMsg", "eDeath", "a")
RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon")
RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon")
RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon")
RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1)
RegisterHam(Ham_Killed, "player", "fw_player_killed")
g_msgsync = CreateHudSyncObj();
bunny = register_cvar("vs_bunny","1");
register_forward(FM_CmdStart,"fw_cmdstart",1)
register_clcmd("say /lr", "duel_menu")
register_clcmd("say .lr", "duel_menu")
cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "90")
cvar_effect = register_cvar("jb_effect", "0")
g_maxPlayers = get_maxplayers()
g_msgSayText = get_user_msgid("SayText")
}
public event_round_start()
{
remove_task(TASK_ID);
set_cvar_num("mp_friendlyfire",0)
set_cvar_num("bh_enabled",1)
}
public fw_player_respawn(id)
{
if(!is_user_alive(id) || !cs_get_user_team(id))
return
set_user_rendering(id)
remove_task(id)
remove_task(TASK_ID)
touch_weapons[id] = false
once[id] = false
awp_duel[id] = false
deagle_duel[id] = false
scout_duel[id] = false
ak47_duel[id] = false
player_challenged[id] = false
}
public fw_touch_weapon(weapon, id)
{
if (!is_user_connected(id))
return HAM_IGNORED;
new players[32], pnum, tempid;
get_players(players, pnum, "a");
for( new i; i<pnum; i++ )
{
tempid = players[i];
}
if (touch_weapons[id] || touch_weapons[tempid])
return HAM_SUPERCEDE;
return HAM_IGNORED;
}
public fw_cmdstart(player,uc_handle,random_seed)
{
if(deagle_duel[player])
{
cs_set_user_bpammo(player, CSW_DEAGLE, 1)
}
if(ak47_duel[player])
{
cs_set_user_bpammo(player, CSW_AK47, 1)
}
if(awp_duel[player])
{
cs_set_user_bpammo(player, CSW_AWP, 90)
}
}
public fw_player_killed(victim, attacker, shouldgib)
{
new name[32]
get_user_name(attacker, name, 31)
if(duel_active)
{
if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim])
{
ak47_duel[attacker] = false
deagle_duel[attacker] = false
awp_duel[attacker] = false
scout_duel[attacker] = false
once[attacker] = false
set_user_rendering(attacker)
duel_menu(attacker)
remove_task(TASK_ID);
}
else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim])
{
set_task(0.4, "kill_player", attacker)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "%s Oldurecek gardiyan birakmadin helal :)", name)
}
}
remove_task(attacker)
remove_task(victim)
}
public kill_player(id)
{
user_kill(id)
}
public eDeath()
{
new terorsayisi,ctsayisi, id, ids;
terorsayisi = 0;
ctsayisi = 0;
for(id = 1; id<33; id++)
{
if(is_user_connected(id) && is_user_alive(id))
{
switch(get_user_team(id))
{
case 1 : terorsayisi++
case 2 : ctsayisi++
}
}
}
if(terorsayisi == 1)
{
for(ids = 1; ids<33; ids++)
{
if(is_user_connected(ids) && is_user_alive(ids) && get_user_team(ids) == 1)
{
duel_menu(ids)
ChatColor(0,"!t[!g%s!t] !nHayatta Kalan !gTek bir Mahkum !nvar !", tag)
}
}
}
}
public duel_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
if (!once[id])
{
if(cs_get_user_team(id) == CS_TEAM_T)
{
new cts[32], ts[32], ctsnum, tsnum
for (new id=1; id <= g_maxPlayers; id++)
{
if (!is_user_connected(id) || !is_user_alive(id))
{
continue
}
if (cs_get_user_team(id) == CS_TEAM_T)
{
ts[tsnum++] = id
}
else if (cs_get_user_team(id) == CS_TEAM_CT)
{
cts[ctsnum++] = id
}
}
if (tsnum == 1 && ctsnum >= 1)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \ySilahini Sec")
new iMenu = menu_create(opcion, "sub_duel_menu")
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yDeagle Duellosu")
menu_additem(iMenu, opcion, "4")
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yAk47 Duellosu^nBasarilar dileriz :)")
menu_additem(iMenu, opcion, "3")
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, iMenu, 0)
}
else if (tsnum == 1 && ctsnum < 1)
{
ChatColor(id,"!t[!g%s!t] !nMalesef Yasayan !gCT!n yok", tag)
}
else if (tsnum > 1)
{
ChatColor(id,"!t[!g%s't] !nSadece SON'a kalan !tMahkum DUELLO !nyapabilir!",tag)
}
}
else
{
ChatColor(id,"!t[!g%s!t] !nBu komut sadece !yMAHKUMLAR!n icindir.",tag)
}
}
else
{
ChatColor(id,"!t[!g%s!t] !nBu Menuyu Acmak icin once !gDuelloyu bitirmelisin.",tag)
}
return PLUGIN_HANDLED
}
public sub_duel_menu(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new Key = str_to_num(Data)
switch (Key)
{
case 1:
{
awp_duel[id] = true
deagle_duel[id] = false
ak47_duel[id] = false
scout_duel[id] = false
choose_enemy(id)
}
case 2:
{
scout_duel[id] = true
deagle_duel[id] = false
awp_duel[id] = false
ak47_duel[id] = false
choose_enemy(id)
}
case 3:
{
deagle_duel[id] = false
awp_duel[id] = false
scout_duel[id] = false
ak47_duel[id] = true
choose_enemy(id)
}
case 4:
{
ak47_duel[id] = false
deagle_duel[id] = true
scout_duel[id] = false
awp_duel[id] = false
choose_enemy(id)
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public choose_enemy(id)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yRakibini Sec")
new iMenu = menu_create(opcion, "sub_choose_enemy")
new players[32], pnum, tempid
new szName[32], szTempid[10]
get_players(players, pnum, "a")
for( new i; i<pnum; i++ )
{
tempid = players[i]
if (cs_get_user_team(tempid) != CS_TEAM_CT)
{
continue
}
get_user_name(tempid, szName, 31)
num_to_str(tempid, szTempid, 9)
menu_additem(iMenu, szName, szTempid, 0)
}
menu_display(id, iMenu)
return PLUGIN_HANDLED
}
public sub_choose_enemy(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new tempid = str_to_num(Data)
new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3]
get_mapname(mapname,31)
get_user_name(id, challenger, 31)
get_user_name(tempid, challenged, 31)
// strip weapons
strip_user_weapons(id)
strip_user_weapons(tempid)
// health
set_user_health(id, 100)
set_user_health(tempid, 100)
if(get_pcvar_num(bunny) == 0)
{
set_cvar_num("bh_enabled",1)
}
else
{
set_cvar_num("bh_enabled",0)
}
// Server Options
new players[32],inum;
get_players(players,inum)
for(new i;i<inum;i++) {
set_user_godmode(players[i],0)
}
duelzaman = VSZAMAN
FuncCountDown(id)
// effects
switch (get_pcvar_num(cvar_effect))
{
case 0: // glow
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
}
case 1: // beacon
{
set_task(1.0, "beacon", id)
set_task(1.0, "beacon", tempid)
}
case 2: // glow n' beacon
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_task(1.0, "beacon", id)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_task(1.0, "beacon", tempid)
}
}
player_challenged[tempid] = true
once[id] = true
touch_weapons[id] = true
touch_weapons[tempid] = true
if(ak47_duel[id])
{
ak47_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_ak47"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_ak47"), 1)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100
te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tAK47 !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(deagle_duel[id])
{
deagle_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tDEAGLE !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(awp_duel[id])
{
awp_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_awp"), 30)
cs_set_weapon_ammo(give_item(tempid, "weapon_awp"), 30)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tAWP !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(scout_duel[id])
{
give_item(id, "weapon_scout")
give_item(tempid, "weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37
te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tSCOUT !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
duel_active = true
g_muzik = true
client_cmd(0,"stopsound")
set_task(0.1,"muzik_cal")
menu_destroy(menu)
return PLUGIN_HANDLED
}
public muzik_cal()
{
if(g_muzik)
{
client_cmd(0,"mp3 play ^"sound/%s^"", muzik);
g_muzik = false
}
}
public beacon(id)
{
if(cs_get_user_team(id) == CS_TEAM_CT)
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(0) // red
write_byte(0) // green
write_byte(250) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
else
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(250) // red
write_byte(0) // green
write_byte(0) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
set_task(1.0, "beacon", id)
}
public FuncCountDown(id)
{
if(!duelzaman) {
new players[32],inum;
get_players(players,inum)
for(new i;i<inum;i++) {
if(get_user_team(players[i]) == 1)
{
user_kill(players[i])
}
}
}
else set_task(1.0,"FuncCountDown", TASK_ID)
set_hudmessage(42, 255, 85, 0.11, 0.30, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(0, g_msgsync, "Duello %d saniye sonra sona erecek!^n- Kuzenler Gaming & Aile-^n[Youtube : Ilker Cabuk]", duelzaman--)
}
/*================================================================================
Stocks
=================================================================================*/
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!n", "^1") // Default Color
replace_all(msg, 190, "!t", "^3") // Team Color
if (id) players[0] = id
else get_players(players, count, "ch")
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
Link: | |
Linklerini gizle |
-
Konu Sahibi - Mesajlar: 102
- Kayıt: Prş Haz 07, 2018 7:46 pm
- Konum: İstanbul
- Clan İsmi: Kuzenler Gaming
-
Konu Sahibi - Mesajlar: 102
- Kayıt: Prş Haz 07, 2018 7:46 pm
- Konum: İstanbul
- Clan İsmi: Kuzenler Gaming
Wav yerine mp3 kullanmak
@ShooTeR müzik geldi şimdi oldu fakat lr bitince hala müzik devam ediyor onuda ayarlarmısın
Link: | |
Linklerini gizle |
-
- Mesajlar: 4496
- Kayıt: Çrş Ağu 16, 2017 10:35 pm
- Server Ip/DNS: CSXX.CSDURAGI.COM
- Clan İsmi: NoMercy
Wav yerine mp3 kullanmak
Kod: Tümünü seç
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#define PLUGIN "Duello Plugini"
#define VERSION "3.0"
#define AUTHOR "Edit:NOVEMBER"
#define VSZAMAN 48
new const muzik[] = "kuzenlerrap.mp3"
new duelzaman;
new g_maxPlayers, g_msgSayText, beacon_sprite
new cvar_scout_bpammo, cvar_effect
new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,
bool:awp_duel[33] ,bool:deagle_duel[33], bool:ak47_duel[33], bool:scout_duel[33];
new tag[] = "Kuzenler Gaming & Aile"
new g_msgsync;
new bunny;
const TASK_ID = 1603;
new bool:g_muzik
/*================================================================================
Init n' precache
=================================================================================*/
public plugin_precache()
{
beacon_sprite = precache_model("sprites/shockwave.spr")
precache_sound(muzik)
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_event("DeathMsg", "eDeath", "a")
RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon")
RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon")
RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon")
RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1)
RegisterHam(Ham_Killed, "player", "fw_player_killed")
g_msgsync = CreateHudSyncObj();
bunny = register_cvar("vs_bunny","1");
register_forward(FM_CmdStart,"fw_cmdstart",1)
register_clcmd("say /lr", "duel_menu")
register_clcmd("say .lr", "duel_menu")
cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "90")
cvar_effect = register_cvar("jb_effect", "0")
g_maxPlayers = get_maxplayers()
g_msgSayText = get_user_msgid("SayText")
}
public event_round_start()
{
remove_task(TASK_ID);
set_cvar_num("mp_friendlyfire",0)
set_cvar_num("bh_enabled",1)
}
public fw_player_respawn(id)
{
if(!is_user_alive(id) || !cs_get_user_team(id))
return
set_user_rendering(id)
remove_task(id)
remove_task(TASK_ID)
touch_weapons[id] = false
once[id] = false
awp_duel[id] = false
deagle_duel[id] = false
scout_duel[id] = false
ak47_duel[id] = false
player_challenged[id] = false
}
public fw_touch_weapon(weapon, id)
{
if (!is_user_connected(id))
return HAM_IGNORED;
new players[32], pnum, tempid;
get_players(players, pnum, "a");
for( new i; i<pnum; i++ )
{
tempid = players[i];
}
if (touch_weapons[id] || touch_weapons[tempid])
return HAM_SUPERCEDE;
return HAM_IGNORED;
}
public fw_cmdstart(player,uc_handle,random_seed)
{
if(deagle_duel[player])
{
cs_set_user_bpammo(player, CSW_DEAGLE, 1)
}
if(ak47_duel[player])
{
cs_set_user_bpammo(player, CSW_AK47, 1)
}
if(awp_duel[player])
{
cs_set_user_bpammo(player, CSW_AWP, 90)
}
}
public fw_player_killed(victim, attacker, shouldgib)
{
new name[32]
get_user_name(attacker, name, 31)
if(duel_active)
{
if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim])
{
ak47_duel[attacker] = false
deagle_duel[attacker] = false
awp_duel[attacker] = false
scout_duel[attacker] = false
once[attacker] = false
set_user_rendering(attacker)
duel_menu(attacker)
remove_task(TASK_ID);
}
else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim])
{
client_cmd(0,"stopsound")
set_task(0.4, "kill_player", attacker)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "%s Oldurecek gardiyan birakmadin helal :)", name)
}
}
remove_task(attacker)
remove_task(victim)
}
public kill_player(id)
{
user_kill(id)
}
public eDeath()
{
new terorsayisi,ctsayisi, id, ids;
terorsayisi = 0;
ctsayisi = 0;
for(id = 1; id<33; id++)
{
if(is_user_connected(id) && is_user_alive(id))
{
switch(get_user_team(id))
{
case 1 : terorsayisi++
case 2 : ctsayisi++
}
}
}
if(terorsayisi == 1)
{
for(ids = 1; ids<33; ids++)
{
if(is_user_connected(ids) && is_user_alive(ids) && get_user_team(ids) == 1)
{
duel_menu(ids)
ChatColor(0,"!t[!g%s!t] !nHayatta Kalan !gTek bir Mahkum !nvar !", tag)
}
}
}
}
public duel_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
if (!once[id])
{
if(cs_get_user_team(id) == CS_TEAM_T)
{
new cts[32], ts[32], ctsnum, tsnum
for (new id=1; id <= g_maxPlayers; id++)
{
if (!is_user_connected(id) || !is_user_alive(id))
{
continue
}
if (cs_get_user_team(id) == CS_TEAM_T)
{
ts[tsnum++] = id
}
else if (cs_get_user_team(id) == CS_TEAM_CT)
{
cts[ctsnum++] = id
}
}
if (tsnum == 1 && ctsnum >= 1)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \ySilahini Sec")
new iMenu = menu_create(opcion, "sub_duel_menu")
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yDeagle Duellosu")
menu_additem(iMenu, opcion, "4")
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yAk47 Duellosu^nBasarilar dileriz :)")
menu_additem(iMenu, opcion, "3")
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, iMenu, 0)
}
else if (tsnum == 1 && ctsnum < 1)
{
ChatColor(id,"!t[!g%s!t] !nMalesef Yasayan !gCT!n yok", tag)
}
else if (tsnum > 1)
{
ChatColor(id,"!t[!g%s't] !nSadece SON'a kalan !tMahkum DUELLO !nyapabilir!",tag)
}
}
else
{
ChatColor(id,"!t[!g%s!t] !nBu komut sadece !yMAHKUMLAR!n icindir.",tag)
}
}
else
{
ChatColor(id,"!t[!g%s!t] !nBu Menuyu Acmak icin once !gDuelloyu bitirmelisin.",tag)
}
return PLUGIN_HANDLED
}
public sub_duel_menu(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new Key = str_to_num(Data)
switch (Key)
{
case 1:
{
awp_duel[id] = true
deagle_duel[id] = false
ak47_duel[id] = false
scout_duel[id] = false
choose_enemy(id)
}
case 2:
{
scout_duel[id] = true
deagle_duel[id] = false
awp_duel[id] = false
ak47_duel[id] = false
choose_enemy(id)
}
case 3:
{
deagle_duel[id] = false
awp_duel[id] = false
scout_duel[id] = false
ak47_duel[id] = true
choose_enemy(id)
}
case 4:
{
ak47_duel[id] = false
deagle_duel[id] = true
scout_duel[id] = false
awp_duel[id] = false
choose_enemy(id)
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public choose_enemy(id)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\d[ \rK_G \d] \yRakibini Sec")
new iMenu = menu_create(opcion, "sub_choose_enemy")
new players[32], pnum, tempid
new szName[32], szTempid[10]
get_players(players, pnum, "a")
for( new i; i<pnum; i++ )
{
tempid = players[i]
if (cs_get_user_team(tempid) != CS_TEAM_CT)
{
continue
}
get_user_name(tempid, szName, 31)
num_to_str(tempid, szTempid, 9)
menu_additem(iMenu, szName, szTempid, 0)
}
menu_display(id, iMenu)
return PLUGIN_HANDLED
}
public sub_choose_enemy(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new tempid = str_to_num(Data)
new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3]
get_mapname(mapname,31)
get_user_name(id, challenger, 31)
get_user_name(tempid, challenged, 31)
// strip weapons
strip_user_weapons(id)
strip_user_weapons(tempid)
// health
set_user_health(id, 100)
set_user_health(tempid, 100)
if(get_pcvar_num(bunny) == 0)
{
set_cvar_num("bh_enabled",1)
}
else
{
set_cvar_num("bh_enabled",0)
}
// Server Options
new players[32],inum;
get_players(players,inum)
for(new i;i<inum;i++) {
set_user_godmode(players[i],0)
}
duelzaman = VSZAMAN
FuncCountDown(id)
// effects
switch (get_pcvar_num(cvar_effect))
{
case 0: // glow
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
}
case 1: // beacon
{
set_task(1.0, "beacon", id)
set_task(1.0, "beacon", tempid)
}
case 2: // glow n' beacon
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_task(1.0, "beacon", id)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_task(1.0, "beacon", tempid)
}
}
player_challenged[tempid] = true
once[id] = true
touch_weapons[id] = true
touch_weapons[tempid] = true
if(ak47_duel[id])
{
ak47_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_ak47"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_ak47"), 1)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100
te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tAK47 !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(deagle_duel[id])
{
deagle_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tDEAGLE !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(awp_duel[id])
{
awp_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_awp"), 30)
cs_set_weapon_ammo(give_item(tempid, "weapon_awp"), 30)
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tAWP !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
else if(scout_duel[id])
{
give_item(id, "weapon_scout")
give_item(tempid, "weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37
te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
ChatColor(0,"!t[!g%s!t] !n[!g%s!n] !t& !n[!g%s!n] !tSCOUT !nDuellosu Yapiyorlar.", tag, challenger, challenged)
}
duel_active = true
g_muzik = true
client_cmd(0,"stopsound")
set_task(0.1,"muzik_cal")
menu_destroy(menu)
return PLUGIN_HANDLED
}
public muzik_cal()
{
if(g_muzik)
{
client_cmd(0,"mp3 play ^"sound/%s^"", muzik);
g_muzik = false
}
}
public beacon(id)
{
if(cs_get_user_team(id) == CS_TEAM_CT)
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(0) // red
write_byte(0) // green
write_byte(250) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
else
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(250) // red
write_byte(0) // green
write_byte(0) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
set_task(1.0, "beacon", id)
}
public FuncCountDown(id)
{
if(!duelzaman) {
new players[32],inum;
get_players(players,inum)
for(new i;i<inum;i++) {
if(get_user_team(players[i]) == 1)
{
user_kill(players[i])
}
}
}
else set_task(1.0,"FuncCountDown", TASK_ID)
set_hudmessage(42, 255, 85, 0.11, 0.30, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(0, g_msgsync, "Duello %d saniye sonra sona erecek!^n- Kuzenler Gaming & Aile-^n[Youtube : Ilker Cabuk]", duelzaman--)
}
/*================================================================================
Stocks
=================================================================================*/
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!n", "^1") // Default Color
replace_all(msg, 190, "!t", "^3") // Team Color
if (id) players[0] = id
else get_players(players, count, "ch")
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
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-
Yasaklı Üye - Mesajlar: 528
- Kayıt: Cum Şub 09, 2018 12:53 pm
Wav yerine mp3 kullanmak
.wav ları .mp3 yaparsan bazı kişilerde calmaz mp3volume "1" açık olması lazım bilgin olsun mp3volume "0" olanlarda çalmaz çogu kişi saten kapatıyor.ilkercabuk yazdı: Cum Tem 27, 2018 3:25 pm Ekteki lr plugininde müzik .wav olarak yüklenmeye ayarlı bunu .mp3 uzantılı şekilde yaparmısınız
@Colditz
@Tasarimci v2
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