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İstek Rank Sİstemi

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Silinmiş konu içerikleri hiçbir şekilde kontrol edlimemektedir. İndirdiğiniz dosyaların sorumluluğu tamamiyle size aittir.
Mutlaka indirdiğiniz dosyaları antivirüs ile taratınız.

Konu Sahibi
atilla1234
Mesajlar: 19
Kayıt: Cmt May 19, 2018 3:14 pm

İstek Rank Sİstemi

Mesaj gönderen atilla1234 »

zaten forumda var rank sıstemı ama ben soyle bır sey ıstıyorum veya boyle duzenleyebılırmısını :

Ranklar Boyle

Sılver I 15 Kıll Alınca Rank Atlıcak
Silver II +15 Kıll Alınca Rank Atlıcak ( yani toplam 30 kille ulasınca oyle )
Silver III +15 Kıll Alınca Rank Atlıcak buda 45 kıle ulasınca .. ustlerıne ekleyerek yanı
Sİlver Elite 35 Kıll Alınca Rank Atlıcak
Nova 1 +40 Kıll Alınca Rank Atlıcak
nova 2 +40 Kıll Alınca Rank Atlıcak
Nova 3 +40 Kıll Alınca Rank Atlıcak
Nova Elite +40 Kıll Alınca Rank Atlıcak
Master Guardian I +60 Kıll Alınca Rank Atlıcak
Master Guardian II +60 Kıll Alınca Rank Atlıcak
Master Guardian Elte 200 Kıll Alınca Rank Atlıcak
GLOBAL

Isım Baslarında [ SILVER I ] DIye Yazıcak... Rank Atlayınca Saydan XXXX SILVER 2 RANKINA ULASTI DIYE FLOOD ATICAK 3 5 KERE ... VE TIN SESI FILAN BI SES CIKICAK...

Radar Altındada Yazıcak

[--------------------]
NICK
Toplam [ x ]
Rankin : [Silver II]
Silver III Olabilmen Icin Toplam [30] Kill Alman Lazim
Global Ol 1 Aylik Adminlik KAZAN !
[--------------------]

yanı adamın ıp sı uzerıne olacak sw den cıktıgında 30 kılı vadı gırdıgındede 30 dan baslıyack.. ranklar o kıller ustune ekleyerek olacak .... biraz uzun oldu ama yapan olursa allah razı olsun

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ARZ*
Mesajlar: 1065
Kayıt: Cmt Tem 22, 2017 4:25 pm
Clan İsmi: MRPatron GaminG

İstek Rank Sİstemi

Mesaj gönderen ARZ* »

Ben yapabilicek kişiyi etiketliyim
@ShooTeR

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vanessaaa
Mesajlar: 1192
Kayıt: Cmt Mar 11, 2017 8:23 am

İstek Rank Sİstemi

Mesaj gönderen vanessaaa »

@ENESIZM de anlar bu işlerden :D

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ENESIZM
Mesajlar: 2193
Kayıt: Prş Tem 06, 2017 10:44 pm
Konum: Mersin
Server Ip/DNS: MoonDeveloperTeam
İletişim:

İstek Rank Sİstemi

Mesaj gönderen ENESIZM »

Yarın akşama kadar bakan olmazsa beni akşam tekrar etiketle istediğin gibi bir rank sistemini sana yapabilirim.

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ShooTeR
Mesajlar: 4496
Kayıt: Çrş Ağu 16, 2017 10:35 pm
Server Ip/DNS: CSXX.CSDURAGI.COM
Clan İsmi: NoMercy

İstek Rank Sİstemi

Mesaj gönderen ShooTeR »

Ip uzerine olmasi sıkıntı yaratir TRde herkes statik ip kullanmiyor vaulta baglayip nick uzerine yaparim bu aksam musait olursam

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mr1mr2
Mesajlar: 519
Kayıt: Çrş Oca 24, 2018 1:04 pm
Konum: Ankara
İletişim:

İstek Rank Sİstemi

Mesaj gönderen mr1mr2 »

Bunun gibimi istiyosun ??

Resim

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atilla1234
Mesajlar: 19
Kayıt: Cmt May 19, 2018 3:14 pm

İstek Rank Sİstemi

Mesaj gönderen atilla1234 »

Beyler eyvallah. yok onun gıbı deıl anlattıgım gıbı... @ShooTeR yapabılırsen cok tesekkur ederım ... rank atlama mesela sılver 2 olmak ıcın 15 kıll sılver 3 olmak ıcın toplam 30 kıl olacak .. yanı o yazdıgım gıbı 15 kıll derken + 15 kıll ..

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atilla1234
Mesajlar: 19
Kayıt: Cmt May 19, 2018 3:14 pm

İstek Rank Sİstemi

Mesaj gönderen atilla1234 »

Guncell

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ShooTeR
Mesajlar: 4496
Kayıt: Çrş Ağu 16, 2017 10:35 pm
Server Ip/DNS: CSXX.CSDURAGI.COM
Clan İsmi: NoMercy

İstek Rank Sİstemi

Mesaj gönderen ShooTeR »

atilla1234 yazdı: Cum May 25, 2018 1:00 am zaten forumda var rank sıstemı ama ben soyle bır sey ıstıyorum veya boyle duzenleyebılırmısını :

Ranklar Boyle

Sılver I 15 Kıll Alınca Rank Atlıcak
Silver II +15 Kıll Alınca Rank Atlıcak ( yani toplam 30 kille ulasınca oyle )
Silver III +15 Kıll Alınca Rank Atlıcak buda 45 kıle ulasınca .. ustlerıne ekleyerek yanı
Sİlver Elite 35 Kıll Alınca Rank Atlıcak
Nova 1 +40 Kıll Alınca Rank Atlıcak
nova 2 +40 Kıll Alınca Rank Atlıcak
Nova 3 +40 Kıll Alınca Rank Atlıcak
Nova Elite +40 Kıll Alınca Rank Atlıcak
Master Guardian I +60 Kıll Alınca Rank Atlıcak
Master Guardian II +60 Kıll Alınca Rank Atlıcak
Master Guardian Elte 200 Kıll Alınca Rank Atlıcak
GLOBAL

Isım Baslarında [ SILVER I ] DIye Yazıcak... Rank Atlayınca Saydan XXXX SILVER 2 RANKINA ULASTI DIYE FLOOD ATICAK 3 5 KERE ... VE TIN SESI FILAN BI SES CIKICAK...

Radar Altındada Yazıcak

[--------------------]
NICK
Toplam [ x ]
Rankin : [Silver II]
Silver III Olabilmen Icin Toplam [30] Kill Alman Lazim
Global Ol 1 Aylik Adminlik KAZAN !
[--------------------]

yanı adamın ıp sı uzerıne olacak sw den cıktıgında 30 kılı vadı gırdıgındede 30 dan baslıyack.. ranklar o kıller ustune ekleyerek olacak .... biraz uzun oldu ama yapan olursa allah razı olsun

Kod: Tümünü seç

#include <amxmodx> 
#include <amxmisc> 
#include <csstats> 

#define HUD_INTERVAL 1.0 
#define RANK_NOTHING 0 
#define RANK_PRIVATE 1 
#define RANK_PRIVATE_FIRST_CLASS 2 
#define RANK_CORPORAL 3 
#define RANK_SERGEANT 4 
#define RANK_STAFF_SERGEANT 5 
#define RANK_GUNNERY_SERGEANT 6 
#define RANK_MASTER_SERGEANT 7 
#define RANK_COMMAND_SERGEANT 8 
#define RANK_SECOND_LIEUTENANT 9 
#define RANK_FIRST_LIEUTENANT 10 
#define RANK_COLONEL 11 
#define RANK_BRIGADIER_GENERAL 12 
#define RANK_MAJOR_GENERAL 13 
#define RANK_LIEUTENANT_GENERAL 14 
#define RANK_GENERAL 15 
#define RANK_GENERAL_OF_THE_ARMY 16 
#define MAXRANKS 12

#define ACCESS_LEVEL	ADMIN_RESERVATION
#define ADMIN_LISTEN	ADMIN_ALL

new PlayerRank[33] 

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]
new const rankNames[MAXRANKS][] = 
{  
"SILVER I",  
"SILVER II",  
"SILVER III",    
"SILVER ELITE",  
"GOLD NOVA I",  
"GOLD NOVA II",  
"GOLD NOVA III",  
"GOLD NOVA MASTER",
"MASTER GUARDIAN I",  
"MASTER GUARDIAN II",  
"MASTER GUARDIAN ELITE",  
"THE GLOBAL ELITE"
}
new const rankXP[MAXRANKS] = 
{ 
0, 15, 30, 45, 80, 120, 160, 200, 240, 300, 360, 560
} 

public plugin_init() 
{
register_plugin("Rank Display", "0.1","gaben") 

g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red

g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color

g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)


sayText = get_user_msgid ("SayText")
teamInfo = get_user_msgid ("TeamInfo")
maxPlayers = get_maxplayers()


register_message (sayText, "avoid_duplicated")

register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")

register_clcmd ("say", "hook_say")
register_clcmd ("say_team", "hook_teamsay")
} 

public client_putinserver(id) 
{ 
 set_task(HUD_INTERVAL, "ShowHUD", id)     
 return PLUGIN_HANDLED 
 } 
 
 public ShowHUD(id)     
 {
     
 if(!is_user_connected(id))       
 return 0    
 static stats[8], hits[8], name[33]  
 get_user_stats(id, stats, hits)
 get_user_name(id, name, 32)
 
 new currentPlayerRank = 0;  
 while
 (currentPlayerRank < (MAXRANKS - 1)) 
 {        
 if(stats[0] >= rankXP[currentPlayerRank + 1])         
 ++currentPlayerRank;      
 else         
 break;  
 }       
 new leftkills = stats[0];
 new right = rankXP[currentPlayerRank + 1]
 //I have no idea why you are storing the rank here, maybe you're planning to use it later   
 PlayerRank[id] = currentPlayerRank;     
 set_hudmessage(0, 255, 0, -0.1, 0.25, 0, 6.0, 12.0)
 show_hudmessage(id, "[------------------------------------------] ^n%s ^nFragin [%i] ^nRankin: %s ^nBir Sonraki Rank Icin Gereken Frag [%i] ^n[------------------------------------------]", name, leftkills, rankNames[currentPlayerRank], right)    
 set_task(HUD_INTERVAL, "ShowHUD", id)    
 return PLUGIN_HANDLED
 }
public avoid_duplicated (msgId, msgDest, receiver)
{
	return PLUGIN_HANDLED
}


public hook_say(id)
{
	read_args (message, 191)
	remove_quotes (message)
	
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE

		
	new name[32]
	get_user_name (id, name, 31)
	
	new bool:admin = false
	
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
		
	
	new isAlive
	
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*OLU* "
		}
	
	static color[10]
	
 
	static stats[8], hits[8]
	get_user_stats(id, stats, hits)
 
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{
		if(stats[0] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;
		else
			break;
	}
 
 
	PlayerRank[id] = currentPlayerRank;
	
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "^x04%s %s%s", rankNames[currentPlayerRank], alive, name)

					case 2:
						format (strName, 191, "^x04%s %s^x04%s", rankNames[currentPlayerRank], alive, name)
						
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
						
					case 4:
						{
							color = "CT"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}

					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
					
					case 6:
						{
							get_user_team (id, color, 9)
								
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
				}
			
			
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
						
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
						
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}

					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
						
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
	
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
			
			format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
			
			format (strText, 191, "%s", message)
		}

	format (message, 191, "%s^x01 :  %s", strName, strText)
			
	sendMessage (color, isAlive)	// Sends the colored message
	
	return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
	new playerTeam = get_user_team(id)
	new playerTeamName[19]
	
	switch (playerTeam) // Team names which appear on team-only messages
		{
			case 1:
				copy (playerTeamName, 11, "TERORIST")
				
			case 2:
				copy (playerTeamName, 18, "POLIS")
				
			default:
				copy (playerTeamName, 9, "IZLEYICI")
		}
		
	read_args (message, 191)
	remove_quotes (message)
	
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE

		
	new name[32]
	get_user_name (id, name, 31)
	
	new bool:admin = false
	
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
		
	
	new isAlive
	
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*OLU* "
		}
	
	static color[10]
	
	static stats[8], hits[8]
	get_user_stats(id, stats, hits)
 
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{
		if(stats[0] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;
		else
			break;
	}
 
 
	PlayerRank[id] = currentPlayerRank;
	
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "^x04%s %s(%s)  %s", rankNames[currentPlayerRank], alive, playerTeamName, name)

					case 2:
						format (strName, 191, "^x04%s %s(%s)  ^x04%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
						
					case 4:
						{
							color = "CT"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}

					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
					
					case 6:
						{
							get_user_team (id, color, 9)
								
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
				}
			
			
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
						
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
						
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}

					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
						
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
	
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
			
			format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
			
			format (strText, 191, "%s", message)
		}
	
	format (message, 191, "%s ^x01:  %s", strName, strText)
	
	sendTeamMessage (color, isAlive, playerTeam)	// Sends the colored message
	
	return PLUGIN_CONTINUE	
}


public set_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newColor
	read_argv (1, arg, 1)
	
	newColor = str_to_num (arg)
	
	if (newColor >= 1 && newColor <= 5)
		{
			set_cvar_num ("amx_color", newColor)
			set_pcvar_num (g_MessageColor, newColor)
	
			if (get_pcvar_num (g_NameColor) != 1 &&
			       ((newColor == 3 &&  get_pcvar_num (g_NameColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_NameColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_NameColor) != 5)))
				{
					set_cvar_num ("amx_namecolor", 2)
					set_pcvar_num (g_NameColor, 2)
				}
		}
		
	return PLUGIN_HANDLED
}


public set_name_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newColor
	read_argv (1, arg, 1)
	
	newColor = str_to_num (arg)
	
	if (newColor >= 1 && newColor <= 6)
		{
			set_cvar_num ("amx_namecolor", newColor)
			set_pcvar_num (g_NameColor, newColor)
			
			if ((get_pcvar_num (g_MessageColor) != 1
			    && ((newColor == 3 &&  get_pcvar_num (g_MessageColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_MessageColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_MessageColor) != 5)))
			     || get_pcvar_num (g_NameColor) == 6)
				{
					set_cvar_num ("amx_color", 2)
					set_pcvar_num (g_MessageColor, 2)
				}
		}
	
	return PLUGIN_HANDLED
}


public set_listen (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newListen
	read_argv(1, arg, 1)
	
	newListen = str_to_num (arg)
	
	set_cvar_num ("amx_listen", newListen)
	set_pcvar_num (g_AdminListen, newListen)
	
	return PLUGIN_HANDLED
}


public sendMessage (color[], alive)
{
	new teamName[10]
	
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue
			if(is_user_alive(player))
				{
					get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
					
					changeTeamInfo (player, color)		// Changes user's team according to color choosen
					
					writeMessage (player, message)		// Writes the message on player's chat
				
					changeTeamInfo (player, teamName)	// Changes user's team back to original
				}
			else
				{
					get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
					
					changeTeamInfo (player, color)		// Changes user's team according to color choosen
					
					writeMessage (player, message)		// Writes the message on player's chat
					
					changeTeamInfo (player, teamName)	// Changes user's team back to original

				}			
		}
}


public sendTeamMessage (color[], alive, playerTeam)
{
	new teamName[10]
	
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue

			if (get_user_team(player) == playerTeam)
				{
					if (is_user_alive(player))
						{
							get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
							
							changeTeamInfo (player, color)		// Changes user's team according to color choosen
							
							writeMessage (player, message)		// Writes the message on player's chat
							
							changeTeamInfo (player, teamName)	// Changes user's team back to original
						}
					else
						{
							get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
							
							changeTeamInfo (player, color)		// Changes user's team according to color choosen
							
							writeMessage (player, message)		// Writes the message on player's chat
					
							changeTeamInfo (player, teamName)	// Changes user's team back to original
						}
				}
		}
}


public changeTeamInfo (player, team[])
{
	message_begin (MSG_ONE, teamInfo, _, player)	// Tells to to modify teamInfo (Which is responsable for which time player is)
	write_byte (player)				// Write byte needed
	write_string (team)				// Changes player's team
	message_end()					// Also Needed
}


public writeMessage (player, message[])
{
	message_begin (MSG_ONE, sayText, {0, 0, 0}, player)	// Tells to modify sayText (Which is responsable for writing colored messages)
	write_byte (player)					// Write byte needed
	write_string (message)					// Effectively write the message, finally, afterall
	message_end ()						// Needed as always
}
Bir dene bakalım herhangi bi yeşil yazı plugini aktif olmasın yanlız.

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atilla1234
Mesajlar: 19
Kayıt: Cmt May 19, 2018 3:14 pm

İstek Rank Sİstemi

Mesaj gönderen atilla1234 »

@ShooTeR çalısıyor eyvallah cok tesekkur ederım

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