Discord sunucumuz açılmıştır, hepinizi bekleriz

https://discord.gg/43gGDQe6tS

furien Duvar yapışma plugini 1 hata acil destek

Eklenti sorunlarınız ve özel eklenti istekleriniz

Moderatör: Moderatörler

Kullanıcı avatarı

Konu Sahibi
mr1mr2
Mesajlar: 519
Kayıt: Çrş Oca 24, 2018 1:04 pm
Konum: Ankara
İletişim:

furien Duvar yapışma plugini 1 hata acil destek

Mesaj gönderen mr1mr2 »

Furien duvara yapışma plugin var 1 tanesi sorunsuz kurdum ancak çalışmöıyodu buda başka olan bundada 1 tane hata verdi bakarmısınız ?

//cstrike/addons/amxmodx/scripting/furien_wallhang.sma(6) : fatal error 100: cannot read from file: "furien.inc"

Kod: Tümünü seç

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#include "furien.inc"
#include "furien_shop.inc"

#define VERSION "0.0.2"

#define XTRA_OFS_PLAYER			5
#define m_Activity				73
#define m_IdealActivity			74
#define m_flNextAttack			83
#define m_afButtonPressed		246

#define FIRST_PLAYER_ID	1
#define MAX_PLAYERS		32

#define PLAYER_JUMP		6

#define ACT_HOP 7

//#define FBitSet(%1,%2)		(%1 & %2)

new g_iMaxPlayers
#define IsPlayer(%1)	( FIRST_PLAYER_ID <= %1 <= g_iMaxPlayers )

#define IsHidden(%1)	IsPlayer(%1)

#define KNIFE_DRAW			3

new g_bHasWallHang
#define SetUserWallHang(%1)		g_bHasWallHang |=	1<<(%1&31)
#define RemoveUserWallHang(%1)	g_bHasWallHang &=	~(1<<(%1&31))
#define HasUserWallHang(%1)		g_bHasWallHang &	1<<(%1&31)

new g_bHanged
#define SetUserHanged(%1)	g_bHanged |=	1<<(%1&31)
#define RemoveUserHanged(%1)	g_bHanged &=	~(1<<(%1&31))
#define IsUserHanged(%1)		g_bHanged &	1<<(%1&31)

new Float:g_fVecMins[MAX_PLAYERS+1][3]
new Float:g_fVecMaxs[MAX_PLAYERS+1][3]
new Float:g_fVecOrigin[MAX_PLAYERS+1][3]

new g_iCost[2]

new bool:g_bRoundEnd

public plugin_init()
{
	register_plugin("Furien WallHang", VERSION, "ConnorMcLeod")

	new szConfigFile[128]
	get_localinfo("amxx_configsdir", szConfigFile, charsmax(szConfigFile))
	format(szConfigFile, charsmax(szConfigFile), "%s/furien/items/wallhang.ini", szConfigFile);

	new fp = fopen(szConfigFile, "rt")
	if( !fp )
	{
		return
	}

	new szFurienName[32], szAntiName[32]

	new szDatas[64], szKey[16], szValue[32]
	while( !feof(fp) )
	{
		fgets(fp, szDatas, charsmax(szDatas))
		trim(szDatas)
		if(!szDatas[0] || szDatas[0] == ';' || szDatas[0] == '#' || (szDatas[0] == '/' && szDatas[1] == '/'))
		{
			continue
		}

		parse(szDatas, szKey, charsmax(szKey), szValue, charsmax(szValue))

		switch( szKey[0] )
		{
			case 'A':
			{
				switch( szKey[7] )
				{
					case 'M':
					{
						if( equal(szKey, "ANTI_NAME" ) )
						{
							copy(szAntiName, charsmax(szAntiName), szValue)
						}
					}
					case 'S':
					{
						if( equal(szKey, "ANTI_COST" ) )
						{
							g_iCost[AntiFurien] = str_to_num(szValue)
						}
					}
				}
			}
			case 'F':
			{
				switch( szKey[9] )
				{
					case 'M':
					{
						if( equal(szKey, "FURIEN_NAME" ) )
						{
							copy(szFurienName, charsmax(szAntiName), szValue)
						}
					}
					case 'S':
					{
						if( equal(szKey, "FURIEN_COST" ) )
						{
							g_iCost[Furien] = str_to_num(szValue)
						}
					}
				}
			}
		}
	}
	fclose( fp )

	if( g_iCost[Furien] || g_iCost[AntiFurien] )
	{
		furien_register_item(szFurienName, g_iCost[Furien], szAntiName, g_iCost[AntiFurien], "furien_buy_wallhang")

		RegisterHam(Ham_Player_Jump, "player", "Player_Jump")

		RegisterHam(Ham_Touch, "func_wall", "World_Touch")
		RegisterHam(Ham_Touch, "func_breakable", "World_Touch")
		RegisterHam(Ham_Touch, "worldspawn", "World_Touch")

		g_iMaxPlayers = get_maxplayers()	

		register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
		register_logevent("Logevent_Round_End", 2, "1=Round_End")
	}
}

public Event_HLTV_New_Round()
{
	g_bRoundEnd = false
}

public Logevent_Round_End()
{
	g_bRoundEnd = true
	g_bHanged = 0
}

public client_putinserver( id )
{
	RemoveUserWallHang( id )
	RemoveUserHanged( id )
}

public furien_team_change( /*iFurien */ )
{
	if( !g_iCost[Furien] || !g_iCost[AntiFurien] )
	{
		g_bHasWallHang = 0
		g_bHanged = 0
	}
}

public furien_round_restart()
{
	g_bHasWallHang = 0
	g_bHanged = 0
}

public furien_buy_wallhang( id )
{
	new iTeam = furien_get_user_team(id)
	if( iTeam == -1 )
	{
		return ShopCloseMenu
	}

	new iItemCost = g_iCost[iTeam]
	if( iItemCost <= 0 )
	{
		return ShopTeamNotAvail
	}

	if( ~HasUserWallHang(id) )
	{
		if( furien_try_buy(id, iItemCost) )
		{
			SetUserWallHang( id )
			return ShopBought
		}
		else
		{
			return ShopNotEnoughMoney
		}
	}
	return ShopAlreadyHaveOne
}

public Player_Jump(id)
{
	if(	g_bRoundEnd
	||	~HasUserWallHang(id)
	||	~IsUserHanged(id)
	||	!is_user_alive(id)	)
	{
		return HAM_IGNORED
	}

	if( (pev(id, pev_flags) & FL_WATERJUMP) || pev(id, pev_waterlevel) >= 2 )
	{
		return HAM_IGNORED
	}

	static afButtonPressed ; afButtonPressed = get_pdata_int(id, m_afButtonPressed)

	if( ~afButtonPressed & IN_JUMP )
	{
		return HAM_IGNORED
	}

	RemoveUserHanged(id)

	new Float:fVecVelocity[3]

	velocity_by_aim(id, 600, fVecVelocity)
	set_pev(id, pev_velocity, fVecVelocity)

	set_pdata_int(id, m_Activity, ACT_HOP)
	set_pdata_int(id, m_IdealActivity, ACT_HOP)
	set_pev(id, pev_gaitsequence, PLAYER_JUMP)
	set_pev(id, pev_frame, 0.0)
	set_pdata_int(id, m_afButtonPressed, afButtonPressed & ~IN_JUMP)

	return HAM_SUPERCEDE
}


public client_PostThink(id)
{
	if( HasUserWallHang(id) && IsUserHanged(id) )
	{
		engfunc(EngFunc_SetSize, id, g_fVecMins[ id ], g_fVecMaxs[ id ])
		engfunc(EngFunc_SetOrigin, id, g_fVecOrigin[ id ])
		set_pev(id, pev_velocity, 0)
		set_pdata_float(id, m_flNextAttack, 1.0, XTRA_OFS_PLAYER)
	}
}

public World_Touch(iEnt, id)
{
	if(	!g_bRoundEnd
	&&	IsPlayer(id)
	&&	HasUserWallHang(id)
	&&	~IsUserHanged(id)
	&&	is_user_alive(id)
	&&	pev(id, pev_button) & IN_USE
	&&	~pev(id, pev_flags) & FL_ONGROUND	)
	{
		SetUserHanged(id)
		pev(id, pev_mins, g_fVecMins[id])
		pev(id, pev_maxs, g_fVecMaxs[id])
		pev(id, pev_origin, g_fVecOrigin[id])
	}
}

Link:
Linklerini gizle
Linki Kopyala

TheAsTeRiX
Mesajlar: 718
Kayıt: Cmt Oca 14, 2017 5:30 pm
Konum: Makedonya
Clan İsmi: Skull Gaming

furien Duvar yapışma plugini 1 hata acil destek

Mesaj gönderen TheAsTeRiX »

mr1mr2 yazdı: Pzr Şub 04, 2018 6:53 pm Furien duvara yapışma plugin var 1 tanesi sorunsuz kurdum ancak çalışmöıyodu buda başka olan bundada 1 tane hata verdi bakarmısınız ?

//cstrike/addons/amxmodx/scripting/furien_wallhang.sma(6) : fatal error 100: cannot read from file: "furien.inc"

Kod: Tümünü seç

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#include "furien.inc"
#include "furien_shop.inc"

#define VERSION "0.0.2"

#define XTRA_OFS_PLAYER			5
#define m_Activity				73
#define m_IdealActivity			74
#define m_flNextAttack			83
#define m_afButtonPressed		246

#define FIRST_PLAYER_ID	1
#define MAX_PLAYERS		32

#define PLAYER_JUMP		6

#define ACT_HOP 7

//#define FBitSet(%1,%2)		(%1 & %2)

new g_iMaxPlayers
#define IsPlayer(%1)	( FIRST_PLAYER_ID <= %1 <= g_iMaxPlayers )

#define IsHidden(%1)	IsPlayer(%1)

#define KNIFE_DRAW			3

new g_bHasWallHang
#define SetUserWallHang(%1)		g_bHasWallHang |=	1<<(%1&31)
#define RemoveUserWallHang(%1)	g_bHasWallHang &=	~(1<<(%1&31))
#define HasUserWallHang(%1)		g_bHasWallHang &	1<<(%1&31)

new g_bHanged
#define SetUserHanged(%1)	g_bHanged |=	1<<(%1&31)
#define RemoveUserHanged(%1)	g_bHanged &=	~(1<<(%1&31))
#define IsUserHanged(%1)		g_bHanged &	1<<(%1&31)

new Float:g_fVecMins[MAX_PLAYERS+1][3]
new Float:g_fVecMaxs[MAX_PLAYERS+1][3]
new Float:g_fVecOrigin[MAX_PLAYERS+1][3]

new g_iCost[2]

new bool:g_bRoundEnd

public plugin_init()
{
	register_plugin("Furien WallHang", VERSION, "ConnorMcLeod")

	new szConfigFile[128]
	get_localinfo("amxx_configsdir", szConfigFile, charsmax(szConfigFile))
	format(szConfigFile, charsmax(szConfigFile), "%s/furien/items/wallhang.ini", szConfigFile);

	new fp = fopen(szConfigFile, "rt")
	if( !fp )
	{
		return
	}

	new szFurienName[32], szAntiName[32]

	new szDatas[64], szKey[16], szValue[32]
	while( !feof(fp) )
	{
		fgets(fp, szDatas, charsmax(szDatas))
		trim(szDatas)
		if(!szDatas[0] || szDatas[0] == ';' || szDatas[0] == '#' || (szDatas[0] == '/' && szDatas[1] == '/'))
		{
			continue
		}

		parse(szDatas, szKey, charsmax(szKey), szValue, charsmax(szValue))

		switch( szKey[0] )
		{
			case 'A':
			{
				switch( szKey[7] )
				{
					case 'M':
					{
						if( equal(szKey, "ANTI_NAME" ) )
						{
							copy(szAntiName, charsmax(szAntiName), szValue)
						}
					}
					case 'S':
					{
						if( equal(szKey, "ANTI_COST" ) )
						{
							g_iCost[AntiFurien] = str_to_num(szValue)
						}
					}
				}
			}
			case 'F':
			{
				switch( szKey[9] )
				{
					case 'M':
					{
						if( equal(szKey, "FURIEN_NAME" ) )
						{
							copy(szFurienName, charsmax(szAntiName), szValue)
						}
					}
					case 'S':
					{
						if( equal(szKey, "FURIEN_COST" ) )
						{
							g_iCost[Furien] = str_to_num(szValue)
						}
					}
				}
			}
		}
	}
	fclose( fp )

	if( g_iCost[Furien] || g_iCost[AntiFurien] )
	{
		furien_register_item(szFurienName, g_iCost[Furien], szAntiName, g_iCost[AntiFurien], "furien_buy_wallhang")

		RegisterHam(Ham_Player_Jump, "player", "Player_Jump")

		RegisterHam(Ham_Touch, "func_wall", "World_Touch")
		RegisterHam(Ham_Touch, "func_breakable", "World_Touch")
		RegisterHam(Ham_Touch, "worldspawn", "World_Touch")

		g_iMaxPlayers = get_maxplayers()	

		register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
		register_logevent("Logevent_Round_End", 2, "1=Round_End")
	}
}

public Event_HLTV_New_Round()
{
	g_bRoundEnd = false
}

public Logevent_Round_End()
{
	g_bRoundEnd = true
	g_bHanged = 0
}

public client_putinserver( id )
{
	RemoveUserWallHang( id )
	RemoveUserHanged( id )
}

public furien_team_change( /*iFurien */ )
{
	if( !g_iCost[Furien] || !g_iCost[AntiFurien] )
	{
		g_bHasWallHang = 0
		g_bHanged = 0
	}
}

public furien_round_restart()
{
	g_bHasWallHang = 0
	g_bHanged = 0
}

public furien_buy_wallhang( id )
{
	new iTeam = furien_get_user_team(id)
	if( iTeam == -1 )
	{
		return ShopCloseMenu
	}

	new iItemCost = g_iCost[iTeam]
	if( iItemCost <= 0 )
	{
		return ShopTeamNotAvail
	}

	if( ~HasUserWallHang(id) )
	{
		if( furien_try_buy(id, iItemCost) )
		{
			SetUserWallHang( id )
			return ShopBought
		}
		else
		{
			return ShopNotEnoughMoney
		}
	}
	return ShopAlreadyHaveOne
}

public Player_Jump(id)
{
	if(	g_bRoundEnd
	||	~HasUserWallHang(id)
	||	~IsUserHanged(id)
	||	!is_user_alive(id)	)
	{
		return HAM_IGNORED
	}

	if( (pev(id, pev_flags) & FL_WATERJUMP) || pev(id, pev_waterlevel) >= 2 )
	{
		return HAM_IGNORED
	}

	static afButtonPressed ; afButtonPressed = get_pdata_int(id, m_afButtonPressed)

	if( ~afButtonPressed & IN_JUMP )
	{
		return HAM_IGNORED
	}

	RemoveUserHanged(id)

	new Float:fVecVelocity[3]

	velocity_by_aim(id, 600, fVecVelocity)
	set_pev(id, pev_velocity, fVecVelocity)

	set_pdata_int(id, m_Activity, ACT_HOP)
	set_pdata_int(id, m_IdealActivity, ACT_HOP)
	set_pev(id, pev_gaitsequence, PLAYER_JUMP)
	set_pev(id, pev_frame, 0.0)
	set_pdata_int(id, m_afButtonPressed, afButtonPressed & ~IN_JUMP)

	return HAM_SUPERCEDE
}


public client_PostThink(id)
{
	if( HasUserWallHang(id) && IsUserHanged(id) )
	{
		engfunc(EngFunc_SetSize, id, g_fVecMins[ id ], g_fVecMaxs[ id ])
		engfunc(EngFunc_SetOrigin, id, g_fVecOrigin[ id ])
		set_pev(id, pev_velocity, 0)
		set_pdata_float(id, m_flNextAttack, 1.0, XTRA_OFS_PLAYER)
	}
}

public World_Touch(iEnt, id)
{
	if(	!g_bRoundEnd
	&&	IsPlayer(id)
	&&	HasUserWallHang(id)
	&&	~IsUserHanged(id)
	&&	is_user_alive(id)
	&&	pev(id, pev_button) & IN_USE
	&&	~pev(id, pev_flags) & FL_ONGROUND	)
	{
		SetUserHanged(id)
		pev(id, pev_mins, g_fVecMins[id])
		pev(id, pev_maxs, g_fVecMaxs[id])
		pev(id, pev_origin, g_fVecOrigin[id])
	}
}
inc klasöründe furien.inc dosyası var mı ?

Link:
Linklerini gizle
Linki Kopyala
Kullanıcı avatarı

Konu Sahibi
mr1mr2
Mesajlar: 519
Kayıt: Çrş Oca 24, 2018 1:04 pm
Konum: Ankara
İletişim:

furien Duvar yapışma plugini 1 hata acil destek

Mesaj gönderen mr1mr2 »

inc klasoru nerde bulasilsem ? :S

Link:
Linklerini gizle
Linki Kopyala
Kullanıcı avatarı

Konu Sahibi
mr1mr2
Mesajlar: 519
Kayıt: Çrş Oca 24, 2018 1:04 pm
Konum: Ankara
İletişim:

furien Duvar yapışma plugini 1 hata acil destek

Mesaj gönderen mr1mr2 »

güncel ?

Link:
Linklerini gizle
Linki Kopyala

TheAsTeRiX
Mesajlar: 718
Kayıt: Cmt Oca 14, 2017 5:30 pm
Konum: Makedonya
Clan İsmi: Skull Gaming

furien Duvar yapışma plugini 1 hata acil destek

Mesaj gönderen TheAsTeRiX »

mr1mr2 yazdı: Pzr Şub 04, 2018 7:52 pmgüncel ?
scripting içine include klasörü açman gerek,furien.inc dosyasınıda oraya at.

Link:
Linklerini gizle
Linki Kopyala
Cevapla