Haritada bsp gelmiyor
Moderatör: Moderatörler
-
Konu Sahibi - Mesajlar: 1625
- Kayıt: Cmt Eyl 30, 2017 12:44 pm
- Konum: Samsun
Haritada bsp gelmiyor
arkadşlar haritayı kayıt ederken Run diyorum ve loglar böyle diyor ama harita .bsp olarak çevirilmiyor. .bsp bulunamadı diyor.
ZHLT'yle alakası varmı bilmiyorum ama Youtubede Sinoplunun anlattıklarını yaptım.
loglar şöyle :
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\csduragics16"
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlcsg.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlcsg.exe c:\valve\cstrike\maps\bb_new
Entering c:\valve\cstrike\maps\bb_new.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 1: outside world(+/-4096): (-784,-4112,-292)-(-688,-3184,484)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4112,-292)-(848,-3184,484)
Error: Entity 0, Brush 3: outside world(+/-4096): (-720,-4112,348)-(784,-3184,484)
Error: Entity 0, Brush 0: outside world(+/-4096): (-720,-4112,-292)-(848,-2160,-156)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Error: Entity 0, Brush 2: outside world(+/-4096): (736,-4128,-288)-(864,-3168,480)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4112,-274)-(848,-3184,466)
Error: Entity 0, Brush 0: outside world(+/-4096): (-736,-4128,-288)-(864,-2144,-160)
Error: Entity 0, Brush 1: outside world(+/-4096): (-800,-4128,-288)-(-672,-3168,480)
Error: Entity 0, Brush 0: outside world(+/-4096): (-720,-4112,-274)-(848,-2160,-174)
Error: Entity 0, Brush 4: outside world(+/-4096): (-720,-4112,-292)-(784,-4016,484)
Error: Entity 0, Brush 1: outside world(+/-4096): (-784,-4112,-274)-(-688,-3184,466)
Error: Entity 0, Brush 4: outside world(+/-4096): (-736,-4128,-288)-(800,-4000,480)
Error: Entity 0, Brush 4: outside world(+/-4096): (-720,-4112,-274)-(784,-4016,466)
40%...Error: Entity 0, Brush 14: outside world(+/-4096): (-1476,-4100,576)-(1604,-1916,580)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1476,-4100,-324)-(1604,-1916,-320)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1476,-4100,-320)-(-1472,-1916,576)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1492,-4116,540)-(1620,-1900,616)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1492,-4116,-360)-(1620,-1900,-284)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1492,-4116,-356)-(-1456,-1900,612)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1508,-4132,544)-(1636,-1884,612)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1508,-4132,-356)-(1636,-1884,-288)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1508,-4132,-352)-(-1440,-1884,608)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1492,-4116,558)-(1620,-1900,598)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1492,-4116,-342)-(1620,-1900,-302)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1492,-4116,-338)-(-1456,-1900,594)
Error: Entity 0, Brush 17: outside world(+/-4096): (1600,-4100,-320)-(1604,-1916,576)
70%...Error: Entity 0, Brush 3: outside world(+/-4096): (-736,-4128,352)-(800,-3168,480)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1476,-4100,576)-(1604,-1916,580)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1472,-4100,-320)-(1600,-4096,576)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1488,-4116,-356)-(1616,-4080,612)
Error: Entity 0, Brush 17: outside world(+/-4096): (1584,-4116,-356)-(1620,-1900,612)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1492,-4116,540)-(1620,-1900,616)
Error: Entity 0, Brush 17: outside world(+/-4096): (1568,-4132,-352)-(1636,-1884,608)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1504,-4132,-352)-(1632,-4064,608)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1508,-4132,544)-(1636,-1884,612)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1488,-4116,-338)-(1616,-4080,594)
Error: Entity 0, Brush 17: outside world(+/-4096): (1584,-4116,-338)-(1620,-1900,594)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1476,-4100,-324)-(1604,-1916,-320)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1476,-4100,-320)-(-1472,-1916,576)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1492,-4116,558)-(1620,-1900,598)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1492,-4116,-360)-(1620,-1900,-284)
Error: Entity 0, Brush 23: outside world(+/-4096): (1600,-4100,-320)-(1604,-1916,576)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1492,-4116,-356)-(-1456,-1900,612)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1508,-4132,-356)-(1636,-1884,-288)
Error: Entity 0, Brush 23: outside world(+/-4096): (1584,-4116,-356)-(1620,-1900,612)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1508,-4132,-352)-(-1440,-1884,608)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1492,-4116,-342)-(1620,-1900,-302)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1492,-4116,-338)-(-1456,-1900,594)
Error: Entity 0, Brush 23: outside world(+/-4096): (1568,-4132,-352)-(1636,-1884,608)
Error: Entity 0, Brush 23: outside world(+/-4096): (1584,-4116,-338)-(1620,-1900,594)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1472,-4100,-320)-(1600,-4096,576)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1488,-4116,-356)-(1616,-4080,612)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1504,-4132,-352)-(1632,-4064,608)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1488,-4116,-338)-(1616,-4080,594)
Error: Entity 0, Brush 3: outside world(+/-4096): (-720,-4112,366)-(784,-3184,466)
(0.91 seconds)
----- END hlcsg -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlbsp.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlbsp.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlvis.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlvis.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlrad.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlrad.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\valve\cstrike\maps\bb_new.bsp" "C:\Program Files (x86)\csduragics16\cstrike\maps\bb_new.bsp"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
** Executing...
** Command: Copy File
** Parameters: "c:\valve\cstrike\maps\bb_new.pts" "C:\Program Files (x86)\csduragics16\cstrike\maps\bb_new.pts"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
** Executing...
** Command: C:\PROGRA~2\CSDURA~1\hl.exe
** Parameters: +map "bb_new" -game cstrike -dev -console +deathmatch 1
ZHLT'yle alakası varmı bilmiyorum ama Youtubede Sinoplunun anlattıklarını yaptım.
loglar şöyle :
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\csduragics16"
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlcsg.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlcsg.exe c:\valve\cstrike\maps\bb_new
Entering c:\valve\cstrike\maps\bb_new.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 1: outside world(+/-4096): (-784,-4112,-292)-(-688,-3184,484)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4112,-292)-(848,-3184,484)
Error: Entity 0, Brush 3: outside world(+/-4096): (-720,-4112,348)-(784,-3184,484)
Error: Entity 0, Brush 0: outside world(+/-4096): (-720,-4112,-292)-(848,-2160,-156)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Error: Entity 0, Brush 2: outside world(+/-4096): (736,-4128,-288)-(864,-3168,480)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4112,-274)-(848,-3184,466)
Error: Entity 0, Brush 0: outside world(+/-4096): (-736,-4128,-288)-(864,-2144,-160)
Error: Entity 0, Brush 1: outside world(+/-4096): (-800,-4128,-288)-(-672,-3168,480)
Error: Entity 0, Brush 0: outside world(+/-4096): (-720,-4112,-274)-(848,-2160,-174)
Error: Entity 0, Brush 4: outside world(+/-4096): (-720,-4112,-292)-(784,-4016,484)
Error: Entity 0, Brush 1: outside world(+/-4096): (-784,-4112,-274)-(-688,-3184,466)
Error: Entity 0, Brush 4: outside world(+/-4096): (-736,-4128,-288)-(800,-4000,480)
Error: Entity 0, Brush 4: outside world(+/-4096): (-720,-4112,-274)-(784,-4016,466)
40%...Error: Entity 0, Brush 14: outside world(+/-4096): (-1476,-4100,576)-(1604,-1916,580)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1476,-4100,-324)-(1604,-1916,-320)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1476,-4100,-320)-(-1472,-1916,576)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1492,-4116,540)-(1620,-1900,616)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1492,-4116,-360)-(1620,-1900,-284)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1492,-4116,-356)-(-1456,-1900,612)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1508,-4132,544)-(1636,-1884,612)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1508,-4132,-356)-(1636,-1884,-288)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1508,-4132,-352)-(-1440,-1884,608)
Error: Entity 0, Brush 14: outside world(+/-4096): (-1492,-4116,558)-(1620,-1900,598)
Error: Entity 0, Brush 15: outside world(+/-4096): (-1492,-4116,-342)-(1620,-1900,-302)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1492,-4116,-338)-(-1456,-1900,594)
Error: Entity 0, Brush 17: outside world(+/-4096): (1600,-4100,-320)-(1604,-1916,576)
70%...Error: Entity 0, Brush 3: outside world(+/-4096): (-736,-4128,352)-(800,-3168,480)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1476,-4100,576)-(1604,-1916,580)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1472,-4100,-320)-(1600,-4096,576)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1488,-4116,-356)-(1616,-4080,612)
Error: Entity 0, Brush 17: outside world(+/-4096): (1584,-4116,-356)-(1620,-1900,612)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1492,-4116,540)-(1620,-1900,616)
Error: Entity 0, Brush 17: outside world(+/-4096): (1568,-4132,-352)-(1636,-1884,608)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1504,-4132,-352)-(1632,-4064,608)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1508,-4132,544)-(1636,-1884,612)
Error: Entity 0, Brush 19: outside world(+/-4096): (-1488,-4116,-338)-(1616,-4080,594)
Error: Entity 0, Brush 17: outside world(+/-4096): (1584,-4116,-338)-(1620,-1900,594)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1476,-4100,-324)-(1604,-1916,-320)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1476,-4100,-320)-(-1472,-1916,576)
Error: Entity 0, Brush 20: outside world(+/-4096): (-1492,-4116,558)-(1620,-1900,598)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1492,-4116,-360)-(1620,-1900,-284)
Error: Entity 0, Brush 23: outside world(+/-4096): (1600,-4100,-320)-(1604,-1916,576)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1492,-4116,-356)-(-1456,-1900,612)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1508,-4132,-356)-(1636,-1884,-288)
Error: Entity 0, Brush 23: outside world(+/-4096): (1584,-4116,-356)-(1620,-1900,612)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1508,-4132,-352)-(-1440,-1884,608)
Error: Entity 0, Brush 21: outside world(+/-4096): (-1492,-4116,-342)-(1620,-1900,-302)
Error: Entity 0, Brush 22: outside world(+/-4096): (-1492,-4116,-338)-(-1456,-1900,594)
Error: Entity 0, Brush 23: outside world(+/-4096): (1568,-4132,-352)-(1636,-1884,608)
Error: Entity 0, Brush 23: outside world(+/-4096): (1584,-4116,-338)-(1620,-1900,594)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1472,-4100,-320)-(1600,-4096,576)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1488,-4116,-356)-(1616,-4080,612)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1504,-4132,-352)-(1632,-4064,608)
Error: Entity 0, Brush 25: outside world(+/-4096): (-1488,-4116,-338)-(1616,-4080,594)
Error: Entity 0, Brush 3: outside world(+/-4096): (-720,-4112,366)-(784,-3184,466)
(0.91 seconds)
----- END hlcsg -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlbsp.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlbsp.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlvis.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlvis.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlrad.exe
** Parameters: "c:\valve\cstrike\maps\bb_new"
hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Casper\Desktop\Oyunlar\BesT\ZHLT\hlrad.exe c:\valve\cstrike\maps\bb_new
>> There was a problem compiling the map.
>> Check the file c:\valve\cstrike\maps\bb_new.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\valve\cstrike\maps\bb_new.bsp" "C:\Program Files (x86)\csduragics16\cstrike\maps\bb_new.bsp"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
** Executing...
** Command: Copy File
** Parameters: "c:\valve\cstrike\maps\bb_new.pts" "C:\Program Files (x86)\csduragics16\cstrike\maps\bb_new.pts"
The command failed. Windows reported the error:
"Sistem belirtilen dosyayı bulamıyor."
** Executing...
** Command: C:\PROGRA~2\CSDURA~1\hl.exe
** Parameters: +map "bb_new" -game cstrike -dev -console +deathmatch 1
Link: | |
Linklerini gizle |
-
Konu Sahibi - Mesajlar: 1625
- Kayıt: Cmt Eyl 30, 2017 12:44 pm
- Konum: Samsun
Haritada bsp gelmiyor
Arkadaşlar bu sorunu çözdüm şimdide harita açılırken WARNING : couldn't open xxxxx.wad hatası verıyor cs çöküyor.
Link: | |
Linklerini gizle |
-
- Mesajlar: 670
- Kayıt: Prş Nis 09, 2020 2:12 pm
- Konum: Bursa
- Server Ip/DNS: cs.darkthronejb.com
- Clan İsmi: DarkThrone Jail
- İletişim:
Haritada bsp gelmiyor
İlk girişteki ayarları yaparken kullandığın Wad i yaziyordun sanirim. -xxxx xxxx.wad gibisinden onu yapmısmiydinbestcore yazdı: Prş Haz 18, 2020 8:01 pm Arkadaşlar bu sorunu çözdüm şimdide harita açılırken WARNING : couldn't open xxxxx.wad hatası verıyor cs çöküyor.
Link: | |
Linklerini gizle |
-
Konu Sahibi - Mesajlar: 1625
- Kayıt: Cmt Eyl 30, 2017 12:44 pm
- Konum: Samsun
Haritada bsp gelmiyor
Nasıl yani ben tek wadı ayarlardaki wada (Add) ekle yaptım sadece başka birşey yapmadım.
Link: | |
Linklerini gizle |
-
- Mesajlar: 670
- Kayıt: Prş Nis 09, 2020 2:12 pm
- Konum: Bursa
- Server Ip/DNS: cs.darkthronejb.com
- Clan İsmi: DarkThrone Jail
- İletişim:
Haritada bsp gelmiyor
Run yaptığında karşına ekran geliyordu. Parametre bölümü olması lazım oraya file -wadinclude xxx.wad yazıyorduk. Ondan bahsettim.bestcore yazdı: Prş Haz 18, 2020 8:24 pm Nasıl yani ben tek wadı ayarlardaki wada (Add) ekle yaptım sadece başka birşey yapmadım.
Link: | |
Linklerini gizle |
-
Konu Sahibi - Mesajlar: 1625
- Kayıt: Cmt Eyl 30, 2017 12:44 pm
- Konum: Samsun
Haritada bsp gelmiyor
Wadinclude kullanma sadece tek bir wadı ekler başka oyuncuda kullandığın bir wad yoksa yine çöker " -nowadtextures" kullan sadece eklediğin textureleri bspye gömer.
Link: | |
Linklerini gizle |
-
- Mesajlar: 670
- Kayıt: Prş Nis 09, 2020 2:12 pm
- Konum: Bursa
- Server Ip/DNS: cs.darkthronejb.com
- Clan İsmi: DarkThrone Jail
- İletişim:
Haritada bsp gelmiyor
wadinclude haritada kullandığın wadı mapa gömmek için değil mi ?mr1mr2 yazdı: Prş Haz 18, 2020 11:01 pm Wadinclude kullanma sadece tek bir wadı ekler başka oyuncuda kullandığın bir wad yoksa yine çöker " -nowadtextures" kullan sadece eklediğin textureleri bspye gömer.
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Haritada bsp gelmiyor
Sadece tek bir wad kullandıysan evet ama birden fazla wad dosyası ile çalışıyorsan diğer oyuncularda yoksa wadlardan biri hata verir
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Konu Sahibi - Mesajlar: 1625
- Kayıt: Cmt Eyl 30, 2017 12:44 pm
- Konum: Samsun
Haritada bsp gelmiyor
Teşekkürler VHE sildim baya 1 saat uğraştım her sorunu yok ettim.
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