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zoomsuz vuruşlarda ödülü değişme.

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Colditz
Mesajlar: 2574
Kayıt: Çrş Ağu 23, 2017 9:17 pm

zoomsuz vuruşlarda ödülü değişme.

Mesaj gönderen Colditz »

Dener misin?

Kod: Tümünü seç

#include <amxmodx>
#include <reapi>

native crxranks_set_user_xp(index, amount);
native crxranks_get_user_xp(amount);

new iAmount;

public plugin_init() {
	register_plugin("No Scope XP", "0.0.1", "PurposeLess");

	RegisterHookChain(RG_CBasePlayer_Killed, "@CBasePlayer_Killed_Post", .post = true);

	bind_pcvar_num(create_cvar("crxranks_ns_xp", "150"), iAmount);
}

@CBasePlayer_Killed_Post(const pVictim, pAttacker, iGib) {
	if(pVictim == pAttacker || !is_user_connected(pAttacker)) {
		return;
	}

	new szWeaponName[6];

	if(!is_weapon_has_scope(pAttacker, szWeaponName)) {
		return;
	}

	new Float:flDistance = get_distance_k(pVictim, pAttacker);

	if(flDistance >= 50.0) {
		crxranks_set_user_xp(pAttacker, crxranks_get_user_xp(pAttacker) + iAmount);
		client_print_color(pAttacker, pAttacker, "^4%i XP: ^1Zoomsuz vurusunuzdan dolayi odulunuz.", iAmount);
	}
	else if(flDistance >= 10.0) {
		client_print_color(0, 0, "^3%n ^1adli oyuncu ^3%0.0f ^1m uzakliktan ^3%n ^1'i ^4ZOOMSUZ%s ^1vurdu. ^4[%s]", pAttacker, flDistance, pVictim, get_member(victim, m_LastHitGroup) == HITGROUP_HEAD) ? " KAFADAN" : "", szWeapon[0]);
	}
}

bool:is_weapon_has_scope(const pAttacker, szWeaponName[6]) {
	if(get_member(pAttacker, m_iClientFOV) != 90) {
		return false;
	}

	new iWeapon = get_user_weapon(pAttacker);

	switch(iWeapon) {
		case CSW_SCOUT: formatex(szWeaponName, charsmax(szWeaponName), "Scout");
		case CSW_AWP: formatex(szWeaponName, charsmax(szWeaponName), "Awp");
		case CSW_G3SG1: formatex(szWeaponName, charsmax(szWeaponName), "G3sg1");
		case CSW_SG550: formatex(szWeaponName, charsmax(szWeaponName), "Sg550");
		default: return false;
	}
	return true;
}

Float:get_distance_k(const pVictim, const pAttacker) {
	new Float:flvOrigin[3], Float:flaOrigin[3];
	get_entvar(pVictim, var_origin, flvOrigin);
	get_entvar(pAttacker, var_origin, flaOrigin);

	return (get_distance_f(flvOrigin, flaOrigin) * 0.0254);
}

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Konu Sahibi
ERRA
Mesajlar: 66
Kayıt: Prş Haz 25, 2020 11:06 pm

zoomsuz vuruşlarda ödülü değişme.

Mesaj gönderen ERRA »

Colditz yazdı: Pzt Eki 25, 2021 12:14 pm Dener misin?

Kod: Tümünü seç

#include <amxmodx>
#include <reapi>

native crxranks_set_user_xp(index, amount);
native crxranks_get_user_xp(amount);

new iAmount;

public plugin_init() {
	register_plugin("No Scope XP", "0.0.1", "PurposeLess");

	RegisterHookChain(RG_CBasePlayer_Killed, "@CBasePlayer_Killed_Post", .post = true);

	bind_pcvar_num(create_cvar("crxranks_ns_xp", "150"), iAmount);
}

@CBasePlayer_Killed_Post(const pVictim, pAttacker, iGib) {
	if(pVictim == pAttacker || !is_user_connected(pAttacker)) {
		return;
	}

	new szWeaponName[6];

	if(!is_weapon_has_scope(pAttacker, szWeaponName)) {
		return;
	}

	new Float:flDistance = get_distance_k(pVictim, pAttacker);

	if(flDistance >= 50.0) {
		crxranks_set_user_xp(pAttacker, crxranks_get_user_xp(pAttacker) + iAmount);
		client_print_color(pAttacker, pAttacker, "^4%i XP: ^1Zoomsuz vurusunuzdan dolayi odulunuz.", iAmount);
	}
	else if(flDistance >= 10.0) {
		client_print_color(0, 0, "^3%n ^1adli oyuncu ^3%0.0f ^1m uzakliktan ^3%n ^1'i ^4ZOOMSUZ%s ^1vurdu. ^4[%s]", pAttacker, flDistance, pVictim, get_member(victim, m_LastHitGroup) == HITGROUP_HEAD) ? " KAFADAN" : "", szWeapon[0]);
	}
}

bool:is_weapon_has_scope(const pAttacker, szWeaponName[6]) {
	if(get_member(pAttacker, m_iClientFOV) != 90) {
		return false;
	}

	new iWeapon = get_user_weapon(pAttacker);

	switch(iWeapon) {
		case CSW_SCOUT: formatex(szWeaponName, charsmax(szWeaponName), "Scout");
		case CSW_AWP: formatex(szWeaponName, charsmax(szWeaponName), "Awp");
		case CSW_G3SG1: formatex(szWeaponName, charsmax(szWeaponName), "G3sg1");
		case CSW_SG550: formatex(szWeaponName, charsmax(szWeaponName), "Sg550");
		default: return false;
	}
	return true;
}

Float:get_distance_k(const pVictim, const pAttacker) {
	new Float:flvOrigin[3], Float:flaOrigin[3];
	get_entvar(pVictim, var_origin, flvOrigin);
	get_entvar(pAttacker, var_origin, flaOrigin);

	return (get_distance_f(flvOrigin, flaOrigin) * 0.0254);
}
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