Kod: Tümünü seç
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <zp50_core>
#define Yapimci "MawiLarq"
/* 1 = TERORIST , 2 = COUNTER */
#define HANGI_TAKIMI_SLAYLASIN 1
#define KAC_SANIYE_SONRA_SLAYLASIN 178.0
#define KAC_SANIYE_SONRA_SPAWN_KAPANSIN 173.0
public plugin_init() {
register_event("TextMsg", "EventRoundRestart", "a", "2&#Game_C", "2&#Game_w") //RESTART ATILDIGINDA
register_event("HLTV", "elbasi", "a", "1=0", "2=0")
register_logevent("logevent_round_end", 2, "1=Round_End") // EL SONU
}
public logevent_round_end()
{
tasksil()
}
public EventRoundRestart()
{
tasksil()
}
public client_disconnected(id)
{
remove_task(id)
}
public tasksil()
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++)
{
id = players[i]
remove_task(id)
}
}
public elbasi( id )
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++){
id = players[i]
set_task(KAC_SANIYE_SONRA_SLAYLASIN,"slayla",id)
set_task(KAC_SANIYE_SONRA_SPAWN_KAPANSIN,"spawnkapa",id)
}
}
public spawnkapa()
{
server_cmd("amx_cvar holi_zombie_respawn 0");
}
public slayla( id )
{
if ( zp_core_is_zombie( id ) )
{
user_kill( id )
set_user_frags(id,get_user_frags(id)+1)
set_dhudmessage(0, 191, 255, -1.0, 0.20, 2, 3.0, 3.0, 0.05, 1.0) //// 0.20 Yukarı-Aşşağı,, Değeri Düşürdükçe Mesaj Üste Çıkar //Daktilo
show_dhudmessage(0, "INSANLAR ZOMBIE ISTILASINI ONLEDI!")
}
else
{
// Saniye Sonunda CT Takimina Cod Yazdırcaksan
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/