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emrahbaba
Mesajlar: 458
Kayıt: Prş Eki 04, 2018 9:39 pm
Server Ip/DNS: 213.238.173.92
Clan İsmi: MaviBere ~ CsDm

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Mesaj gönderen emrahbaba »

Beyler modum biohazard yuksek zıplayan zombıde parasut acınca yuksek zıplaması kapanıyor nasıl yapıcam ya yardım edermısınız

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omertas14544
Mesajlar: 1604
Kayıt: Prş Oca 26, 2017 3:23 pm

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Mesaj gönderen omertas14544 »

@emrahbaba forumda var abi fix paraşüt

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Konu Sahibi
emrahbaba
Mesajlar: 458
Kayıt: Prş Eki 04, 2018 9:39 pm
Server Ip/DNS: 213.238.173.92
Clan İsmi: MaviBere ~ CsDm

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Mesaj gönderen emrahbaba »

ömer ya sana zahmet yardımcı olurmusun burda zombı olunce bıcak atıyor guiltone diye yazmısım :D
guilatone.sma

-----------------------------------------
reis burdada zombi yazan yer yeşil : [Zombi] ama oyundakan biri yazı yazıyorya sarı renkte yazıyor hangi takımdaysa o renk yazmasını ıstıyorum
zombihuman-tagg.sma
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.

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By.King ►EmrullaH◄
Yasaklı Üye
Yasaklı Üye
Mesajlar: 4297
Kayıt: Cmt Şub 24, 2018 6:05 pm
Konum: İstanbul
İletişim:

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Mesaj gönderen By.King ►EmrullaH◄ »

zombihuman-tagg.sma
Gui için bu linkden sana uygun olanını indirip dener misin ?
eklentiler-pluginler/guillotine-blood-d ... 23889.html
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.

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Konu Sahibi
emrahbaba
Mesajlar: 458
Kayıt: Prş Eki 04, 2018 9:39 pm
Server Ip/DNS: 213.238.173.92
Clan İsmi: MaviBere ~ CsDm

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Mesaj gönderen emrahbaba »

By.King ►EmrullaH◄ yazdı: Prş Nis 04, 2019 10:28 pm zombihuman-tagg.sma
Gui için bu linkden sana uygun olanını indirip dener misin ?
eklentiler-pluginler/guillotine-blood-d ... 23889.html
emrullah zombı human tagında [ZOMBİ] [INSAN] tagi sadece yesil player t de ısı kendı nicki kırmızı ctde ıken mavı renk olucak nicki zm ınsan tagı yesıl kalsınya

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omertas14544
Mesajlar: 1604
Kayıt: Prş Oca 26, 2017 3:23 pm

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Mesaj gönderen omertas14544 »

Kod: Tümünü seç

/* -------------------------------------------------------------------------------------------------
*
* Plugin generaly made for my friend that begged it from me :P
* Basicly got to thank alot ppl to correct the mistakes ;)
*
* If you want to enable BIOHAZARD zombie mod, delete the doubleslash from begining                */
#define USING_BIOHAZARD 1                                                                         /*
--------------------------------------------------------------------------------------------------*/

#if defined USING_BIOHAZARD //Added this to use less data, whilst using zp & bh would make plugin bit more crowded.
	#include <biohazard> //including biohazard stuff
	#define PLUGIN "[BIOHAZARD] Chat" //plugin name
	
	#define IsZombie is_user_zombie
#else
	#include <zombieplague> //inluding zp stuff
	#define PLUGIN "[ZP] Chat" //plugin name
	
	#define IsZombie zp_get_user_zombie
#endif

#include <amxmodx> //inluding main amxx

#define VERSION "1.5" //version
#define AUTHOR "Lure.d" //author

public plugin_init( ) {
	register_plugin( PLUGIN , VERSION , AUTHOR ); //registering plugin
	register_cvar( "zmc_version" , VERSION , FCVAR_SPONLY|FCVAR_SERVER )
	
	register_clcmd( "say" , "say_handle" ); //registering say handles
	register_clcmd( "say_team" , "say_handle" ); //registering say handles
}

public say_handle( plr ) { //say handle function
	static chat[ 175 ], name[ 32 ]; //creating variables to hold chat text and name
	
	read_args( chat , charsmax( chat ) ); //getting whatever user typed
	remove_quotes( chat ); //removing quotes from typed text
	
	if( equal( chat , "@" ) || equal( chat , "" ) || equali( chat , "/" ))
		return PLUGIN_CONTINUE;
	
	get_user_name( plr , name , charsmax( name ) ); // getting user name
	
	print( 0 , "\g[%s] \t%s: \y%s" , IsZombie( plr ) ? "\tZOMBI" : "INSAN" , name , chat ); //exolent's hard coding :D
	
	log_amx( "%s -> [%s]%s: %s" , PLUGIN , IsZombie( plr ) ? "ZOMBI" : "INSAN" , name , chat ); 
		
	return PLUGIN_HANDLED; //destroy original cs chat msg
}

stock print( const id , const input[ ] , any:... ) { //stock for other plugins to use color messages.
	new count = 1 , players[ 32 ] ; //defining that count start from 1, and maxplayer count array size 33(32+1)
	
	static msg[ 191 ] ; // message array holder
	vformat( msg , 190 , input , 3 ) ; //formatting input into msg[] array
	replace_all( msg , 190 , "\g" , "^4" ) ; // green txt replacement
	replace_all( msg , 190 , "\y" , "^1" ) ; // orange txt replacement
	replace_all( msg , 190 , "\t" , "^3" ) ; // team txt replacement
	
	if ( id ) players[ 0 ] = id ; else get_players( players , count , "ch" ) ; //if its sent to its own client
	//then we set players[0] to, othervise get player count :)
	
	for ( new i = 0 ; i < count ; i++ ) //from i to plr count each time after loop do a i++ to increment it by 1
	//so it wouldnt stick at the 0 player, and again, and again...
	
		if ( is_user_connected( players[ i ] )) { //check if user is connected(the looped plr id)
			message_begin( MSG_ONE_UNRELIABLE , get_user_msgid( "SayText" ) , _ , players[ i ] ) ; //begin the msg
			write_byte( players[ i ] ) ; //write to all players(i)
			write_string( msg ) ; //and write the message
			message_end( ) ; //end it!
		}
}
Denermisin abi dediğin gibi.

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Konu Sahibi
emrahbaba
Mesajlar: 458
Kayıt: Prş Eki 04, 2018 9:39 pm
Server Ip/DNS: 213.238.173.92
Clan İsmi: MaviBere ~ CsDm

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Mesaj gönderen emrahbaba »

omertas14544 yazdı: Prş Nis 04, 2019 10:42 pm

Kod: Tümünü seç

/* -------------------------------------------------------------------------------------------------
*
* Plugin generaly made for my friend that begged it from me :P
* Basicly got to thank alot ppl to correct the mistakes ;)
*
* If you want to enable BIOHAZARD zombie mod, delete the doubleslash from begining                */
#define USING_BIOHAZARD 1                                                                         /*
--------------------------------------------------------------------------------------------------*/

#if defined USING_BIOHAZARD //Added this to use less data, whilst using zp & bh would make plugin bit more crowded.
	#include <biohazard> //including biohazard stuff
	#define PLUGIN "[BIOHAZARD] Chat" //plugin name
	
	#define IsZombie is_user_zombie
#else
	#include <zombieplague> //inluding zp stuff
	#define PLUGIN "[ZP] Chat" //plugin name
	
	#define IsZombie zp_get_user_zombie
#endif

#include <amxmodx> //inluding main amxx

#define VERSION "1.5" //version
#define AUTHOR "Lure.d" //author

public plugin_init( ) {
	register_plugin( PLUGIN , VERSION , AUTHOR ); //registering plugin
	register_cvar( "zmc_version" , VERSION , FCVAR_SPONLY|FCVAR_SERVER )
	
	register_clcmd( "say" , "say_handle" ); //registering say handles
	register_clcmd( "say_team" , "say_handle" ); //registering say handles
}

public say_handle( plr ) { //say handle function
	static chat[ 175 ], name[ 32 ]; //creating variables to hold chat text and name
	
	read_args( chat , charsmax( chat ) ); //getting whatever user typed
	remove_quotes( chat ); //removing quotes from typed text
	
	if( equal( chat , "@" ) || equal( chat , "" ) || equali( chat , "/" ))
		return PLUGIN_CONTINUE;
	
	get_user_name( plr , name , charsmax( name ) ); // getting user name
	
	print( 0 , "\g[%s] \t%s: \y%s" , IsZombie( plr ) ? "\tZOMBI" : "INSAN" , name , chat ); //exolent's hard coding :D
	
	log_amx( "%s -> [%s]%s: %s" , PLUGIN , IsZombie( plr ) ? "ZOMBI" : "INSAN" , name , chat ); 
		
	return PLUGIN_HANDLED; //destroy original cs chat msg
}

stock print( const id , const input[ ] , any:... ) { //stock for other plugins to use color messages.
	new count = 1 , players[ 32 ] ; //defining that count start from 1, and maxplayer count array size 33(32+1)
	
	static msg[ 191 ] ; // message array holder
	vformat( msg , 190 , input , 3 ) ; //formatting input into msg[] array
	replace_all( msg , 190 , "\g" , "^4" ) ; // green txt replacement
	replace_all( msg , 190 , "\y" , "^1" ) ; // orange txt replacement
	replace_all( msg , 190 , "\t" , "^3" ) ; // team txt replacement
	
	if ( id ) players[ 0 ] = id ; else get_players( players , count , "ch" ) ; //if its sent to its own client
	//then we set players[0] to, othervise get player count :)
	
	for ( new i = 0 ; i < count ; i++ ) //from i to plr count each time after loop do a i++ to increment it by 1
	//so it wouldnt stick at the 0 player, and again, and again...
	
		if ( is_user_connected( players[ i ] )) { //check if user is connected(the looped plr id)
			message_begin( MSG_ONE_UNRELIABLE , get_user_msgid( "SayText" ) , _ , players[ i ] ) ; //begin the msg
			write_byte( players[ i ] ) ; //write to all players(i)
			write_string( msg ) ; //and write the message
			message_end( ) ; //end it!
		}
}
Denermisin abi dediğin gibi.
ömer ya :D zm iken zombi tagı kırmızı bırde bi parantez yeşil :D kusura bakma ya ugrastırıyorum

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omertas14544
Mesajlar: 1604
Kayıt: Prş Oca 26, 2017 3:23 pm

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Mesaj gönderen omertas14544 »

Kod: Tümünü seç

/* -------------------------------------------------------------------------------------------------
*
* Plugin generaly made for my friend that begged it from me :P
* Basicly got to thank alot ppl to correct the mistakes ;)
*
* If you want to enable BIOHAZARD zombie mod, delete the doubleslash from begining                */
#define USING_BIOHAZARD 1                                                                         /*
--------------------------------------------------------------------------------------------------*/

#if defined USING_BIOHAZARD //Added this to use less data, whilst using zp & bh would make plugin bit more crowded.
	#include <biohazard> //including biohazard stuff
	#define PLUGIN "[BIOHAZARD] Chat" //plugin name
	
	#define IsZombie is_user_zombie
#else
	#include <zombieplague> //inluding zp stuff
	#define PLUGIN "[ZP] Chat" //plugin name
	
	#define IsZombie zp_get_user_zombie
#endif

#include <amxmodx> //inluding main amxx

#define VERSION "1.5" //version
#define AUTHOR "Lure.d" //author

public plugin_init( ) {
	register_plugin( PLUGIN , VERSION , AUTHOR ); //registering plugin
	register_cvar( "zmc_version" , VERSION , FCVAR_SPONLY|FCVAR_SERVER )
	
	register_clcmd( "say" , "say_handle" ); //registering say handles
	register_clcmd( "say_team" , "say_handle" ); //registering say handles
}

public say_handle( plr ) { //say handle function
	static chat[ 175 ], name[ 32 ]; //creating variables to hold chat text and name
	
	read_args( chat , charsmax( chat ) ); //getting whatever user typed
	remove_quotes( chat ); //removing quotes from typed text
	
	if( equal( chat , "@" ) || equal( chat , "" ) || equali( chat , "/" ))
		return PLUGIN_CONTINUE;
	
	get_user_name( plr , name , charsmax( name ) ); // getting user name
	
	print( 0 , "\g[\t%s\g] \t%s: \y%s" , IsZombie( plr ) ? "\tZOMBI" : "INSAN" , name , chat ); //exolent's hard coding :D
	
	log_amx( "%s -> [%s]%s: %s" , PLUGIN , IsZombie( plr ) ? "ZOMBI" : "INSAN" , name , chat ); 
		
	return PLUGIN_HANDLED; //destroy original cs chat msg
}

stock print( const id , const input[ ] , any:... ) { //stock for other plugins to use color messages.
	new count = 1 , players[ 32 ] ; //defining that count start from 1, and maxplayer count array size 33(32+1)
	
	static msg[ 191 ] ; // message array holder
	vformat( msg , 190 , input , 3 ) ; //formatting input into msg[] array
	replace_all( msg , 190 , "\g" , "^4" ) ; // green txt replacement
	replace_all( msg , 190 , "\y" , "^1" ) ; // orange txt replacement
	replace_all( msg , 190 , "\t" , "^3" ) ; // team txt replacement
	
	if ( id ) players[ 0 ] = id ; else get_players( players , count , "ch" ) ; //if its sent to its own client
	//then we set players[0] to, othervise get player count :)
	
	for ( new i = 0 ; i < count ; i++ ) //from i to plr count each time after loop do a i++ to increment it by 1
	//so it wouldnt stick at the 0 player, and again, and again...
	
		if ( is_user_connected( players[ i ] )) { //check if user is connected(the looped plr id)
			message_begin( MSG_ONE_UNRELIABLE , get_user_msgid( "SayText" ) , _ , players[ i ] ) ; //begin the msg
			write_byte( players[ i ] ) ; //write to all players(i)
			write_string( msg ) ; //and write the message
			message_end( ) ; //end it!
		}
}
Denermisin abi

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Konu Sahibi
emrahbaba
Mesajlar: 458
Kayıt: Prş Eki 04, 2018 9:39 pm
Server Ip/DNS: 213.238.173.92
Clan İsmi: MaviBere ~ CsDm

Yüksek zıplama

Mesaj gönderen emrahbaba »

omertas14544 yazdı: Prş Nis 04, 2019 10:52 pm

Kod: Tümünü seç

/* -------------------------------------------------------------------------------------------------
*
* Plugin generaly made for my friend that begged it from me :P
* Basicly got to thank alot ppl to correct the mistakes ;)
*
* If you want to enable BIOHAZARD zombie mod, delete the doubleslash from begining                */
#define USING_BIOHAZARD 1                                                                         /*
--------------------------------------------------------------------------------------------------*/

#if defined USING_BIOHAZARD //Added this to use less data, whilst using zp & bh would make plugin bit more crowded.
	#include <biohazard> //including biohazard stuff
	#define PLUGIN "[BIOHAZARD] Chat" //plugin name
	
	#define IsZombie is_user_zombie
#else
	#include <zombieplague> //inluding zp stuff
	#define PLUGIN "[ZP] Chat" //plugin name
	
	#define IsZombie zp_get_user_zombie
#endif

#include <amxmodx> //inluding main amxx

#define VERSION "1.5" //version
#define AUTHOR "Lure.d" //author

public plugin_init( ) {
	register_plugin( PLUGIN , VERSION , AUTHOR ); //registering plugin
	register_cvar( "zmc_version" , VERSION , FCVAR_SPONLY|FCVAR_SERVER )
	
	register_clcmd( "say" , "say_handle" ); //registering say handles
	register_clcmd( "say_team" , "say_handle" ); //registering say handles
}

public say_handle( plr ) { //say handle function
	static chat[ 175 ], name[ 32 ]; //creating variables to hold chat text and name
	
	read_args( chat , charsmax( chat ) ); //getting whatever user typed
	remove_quotes( chat ); //removing quotes from typed text
	
	if( equal( chat , "@" ) || equal( chat , "" ) || equali( chat , "/" ))
		return PLUGIN_CONTINUE;
	
	get_user_name( plr , name , charsmax( name ) ); // getting user name
	
	print( 0 , "\g[\t%s\g] \t%s: \y%s" , IsZombie( plr ) ? "\tZOMBI" : "INSAN" , name , chat ); //exolent's hard coding :D
	
	log_amx( "%s -> [%s]%s: %s" , PLUGIN , IsZombie( plr ) ? "ZOMBI" : "INSAN" , name , chat ); 
		
	return PLUGIN_HANDLED; //destroy original cs chat msg
}

stock print( const id , const input[ ] , any:... ) { //stock for other plugins to use color messages.
	new count = 1 , players[ 32 ] ; //defining that count start from 1, and maxplayer count array size 33(32+1)
	
	static msg[ 191 ] ; // message array holder
	vformat( msg , 190 , input , 3 ) ; //formatting input into msg[] array
	replace_all( msg , 190 , "\g" , "^4" ) ; // green txt replacement
	replace_all( msg , 190 , "\y" , "^1" ) ; // orange txt replacement
	replace_all( msg , 190 , "\t" , "^3" ) ; // team txt replacement
	
	if ( id ) players[ 0 ] = id ; else get_players( players , count , "ch" ) ; //if its sent to its own client
	//then we set players[0] to, othervise get player count :)
	
	for ( new i = 0 ; i < count ; i++ ) //from i to plr count each time after loop do a i++ to increment it by 1
	//so it wouldnt stick at the 0 player, and again, and again...
	
		if ( is_user_connected( players[ i ] )) { //check if user is connected(the looped plr id)
			message_begin( MSG_ONE_UNRELIABLE , get_user_msgid( "SayText" ) , _ , players[ i ] ) ; //begin the msg
			write_byte( players[ i ] ) ; //write to all players(i)
			write_string( msg ) ; //and write the message
			message_end( ) ; //end it!
		}
}
Denermisin abi
denedimde [ZOMBİ] [HUMAN] yazan yerler yeşil olucak hanı mesela ctdeysınya oyundakı nıckın omertasya o mavı renk olucak t de ıken omertassa kırmızı ama paranter ve ıcındekıler yesıl olucak ya ısın varsa ugrasma istersen

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omertas14544
Mesajlar: 1604
Kayıt: Prş Oca 26, 2017 3:23 pm

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Mesaj gönderen omertas14544 »

Abi şimdi bana şöyle söylermisin
[YEŞİL]: TAKIM RENGİ: YAZI

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