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rutbe plugin istek

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WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
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rutbe plugin istek

Mesaj gönderen WolfsBey »

selam değerli forum sakinleri hayırlı sahurlar başlıkta belirttiğim gibi bir rütbe plugini arıyorum fakat admin tag ile çakışmayan serverimde var olan rutbe eklentisi admin tag ile çakışıyor elinde olan paylasabilirmi şimdiden teşekkürler https://i.hizliresim.com/4zg9jL.jpg
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.

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Konu Sahibi
WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
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rutbe plugin istek

Mesaj gönderen WolfsBey »

+++++++++++

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WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
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rutbe plugin istek

Mesaj gönderen WolfsBey »

güncelll ++++++++ @Taha Demirbaş

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Colditz
Mesajlar: 2574
Kayıt: Çrş Ağu 23, 2017 9:17 pm

rutbe plugin istek

Mesaj gönderen Colditz »

@WolfsBey

Elinde olan rütbe yetkisini atabilir misin?

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WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
Konum: Ankara
Server Ip/DNS: 213.238.173.xx
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rutbe plugin istek

Mesaj gönderen WolfsBey »

@Colditz

Kod: Tümünü seç

#include <amxmodx>
#include <amxmisc>
#include <csstats> 

#define PLUGIN 		"Admin Chat Colors"
#define VERSION 	"2.0"
#define AUTHOR 		"Arion"

#define ACCESS_LEVEL	ADMIN_RESERVATION
#define ADMIN_LISTEN	ADMIN_ALL

#define RANK_NOTHING 0 
#define RANK_PRIVATE 1 
#define RANK_PRIVATE_FIRST_CLASS 2 
#define RANK_CORPORAL 3 
#define RANK_SERGEANT 4 
#define RANK_STAFF_SERGEANT 5 
#define RANK_GUNNERY_SERGEANT 6 
#define RANK_MASTER_SERGEANT 7 
#define RANK_COMMAND_SERGEANT 8 
#define RANK_SECOND_LIEUTENANT 9 
#define RANK_FIRST_LIEUTENANT 10 
#define RANK_COLONEL 11 
#define RANK_BRIGADIER_GENERAL 12 
#define RANK_MAJOR_GENERAL 13 
#define RANK_LIEUTENANT_GENERAL 14 
#define RANK_GENERAL 15 
#define RANK_GENERAL_OF_THE_ARMY 16 
#define MAXRANKS 17 
new PlayerRank[33] 

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const rankNames[MAXRANKS][] = 
{  
"[Onbasi]",  
"[Cavus]",  
"[Uzman]",  
"[Astsubay]",  
"[Astegmen]",  
"[Tegmen]",  
"[Ustegmen]",  
"[Yuzbasi]",  
"[Binbasi]",  
"[Yarbay]",  
"[Albay]",  
"[Tuggeneral]",  
"[Tumgeneral]",  
"[Korgeneral]",  
"[GenelKurmay Baskani]",  
"[Maresal]",  
"[EFSANE LIDER]", 
}
 new const rankXP[MAXRANKS] = 
 { 
  0, 10, 25, 50, 100, 200, 350, 500, 750, 1000, 1250, 1500, 1750, 2000, 2500, 3000, 5000 
 } 
 

public plugin_init()
{
	register_plugin (PLUGIN, VERSION, AUTHOR)
	
	g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red

	g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
	
	g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
	
	
	sayText = get_user_msgid ("SayText")
	teamInfo = get_user_msgid ("TeamInfo")
	maxPlayers = get_maxplayers()
	
	
	register_message (sayText, "avoid_duplicated")
	
	register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
	register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
	register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
	
	register_clcmd ("say", "hook_say")
	register_clcmd ("say_team", "hook_teamsay")
}


public avoid_duplicated (msgId, msgDest, receiver)
{
	return PLUGIN_HANDLED
}


public hook_say(id)
{
	read_args (message, 191)
	remove_quotes (message)
	
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE

		
	new name[32]
	get_user_name (id, name, 31)
	
	new bool:admin = false
	
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
		
	
	new isAlive
	
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*OLU* "
		}
	
	static color[10]
	
 
	static stats[8], hits[8]
	get_user_stats(id, stats, hits)
 
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{
		if(stats[0] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;
		else
			break;
	}
 
 
	PlayerRank[id] = currentPlayerRank;
	
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "^x04%s %s%s", rankNames[currentPlayerRank], alive, name)

					case 2:
						format (strName, 191, "^x04%s %s^x04%s", rankNames[currentPlayerRank], alive, name)
						
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
						
					case 4:
						{
							color = "CT"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}

					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
					
					case 6:
						{
							get_user_team (id, color, 9)
								
							format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
						}
				}
			
			
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
						
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
						
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}

					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
						
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
	
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
			
			format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
			
			format (strText, 191, "%s", message)
		}

	format (message, 191, "%s^x01 :  %s", strName, strText)
			
	sendMessage (color, isAlive)	// Sends the colored message
	
	return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
	new playerTeam = get_user_team(id)
	new playerTeamName[19]
	
	switch (playerTeam) // Team names which appear on team-only messages
		{
			case 1:
				copy (playerTeamName, 11, "TEROR")
				
			case 2:
				copy (playerTeamName, 18, "POLIS")
				
			default:
				copy (playerTeamName, 9, "IZLEYICI")
		}
		
	read_args (message, 191)
	remove_quotes (message)
	
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE

		
	new name[32]
	get_user_name (id, name, 31)
	
	new bool:admin = false
	
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
		
	
	new isAlive
	
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*OLU* "
		}
	
	static color[10]
	
	static stats[8], hits[8]
	get_user_stats(id, stats, hits)
 
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{
		if(stats[0] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;
		else
			break;
	}
 
 
	PlayerRank[id] = currentPlayerRank;
	
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "^x04%s %s(%s)  %s", rankNames[currentPlayerRank], alive, playerTeamName, name)

					case 2:
						format (strName, 191, "^x04%s %s(%s)  ^x04%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
						
					case 4:
						{
							color = "CT"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}

					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
					
					case 6:
						{
							get_user_team (id, color, 9)
								
							format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
						}
				}
			
			
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
						
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
						
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}

					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
						
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
	
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
			
			format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
			
			format (strText, 191, "%s", message)
		}
	
	format (message, 191, "%s ^x01:  %s", strName, strText)
	
	sendTeamMessage (color, isAlive, playerTeam)	// Sends the colored message
	
	return PLUGIN_CONTINUE	
}


public set_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newColor
	read_argv (1, arg, 1)
	
	newColor = str_to_num (arg)
	
	if (newColor >= 1 && newColor <= 5)
		{
			set_cvar_num ("amx_color", newColor)
			set_pcvar_num (g_MessageColor, newColor)
	
			if (get_pcvar_num (g_NameColor) != 1 &&
			       ((newColor == 3 &&  get_pcvar_num (g_NameColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_NameColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_NameColor) != 5)))
				{
					set_cvar_num ("amx_namecolor", 2)
					set_pcvar_num (g_NameColor, 2)
				}
		}
		
	return PLUGIN_HANDLED
}


public set_name_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newColor
	read_argv (1, arg, 1)
	
	newColor = str_to_num (arg)
	
	if (newColor >= 1 && newColor <= 6)
		{
			set_cvar_num ("amx_namecolor", newColor)
			set_pcvar_num (g_NameColor, newColor)
			
			if ((get_pcvar_num (g_MessageColor) != 1
			    && ((newColor == 3 &&  get_pcvar_num (g_MessageColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_MessageColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_MessageColor) != 5)))
			     || get_pcvar_num (g_NameColor) == 6)
				{
					set_cvar_num ("amx_color", 2)
					set_pcvar_num (g_MessageColor, 2)
				}
		}
	
	return PLUGIN_HANDLED
}


public set_listen (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
		
	new arg[1], newListen
	read_argv(1, arg, 1)
	
	newListen = str_to_num (arg)
	
	set_cvar_num ("amx_listen", newListen)
	set_pcvar_num (g_AdminListen, newListen)
	
	return PLUGIN_HANDLED
}


public sendMessage (color[], alive)
{
	new teamName[10]
	
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue
			if(is_user_alive(player))
				{
					get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
					
					changeTeamInfo (player, color)		// Changes user's team according to color choosen
					
					writeMessage (player, message)		// Writes the message on player's chat
				
					changeTeamInfo (player, teamName)	// Changes user's team back to original
				}
			else
				{
					get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
					
					changeTeamInfo (player, color)		// Changes user's team according to color choosen
					
					writeMessage (player, message)		// Writes the message on player's chat
					
					changeTeamInfo (player, teamName)	// Changes user's team back to original

				}			
		}
}


public sendTeamMessage (color[], alive, playerTeam)
{
	new teamName[10]
	
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue

			if (get_user_team(player) == playerTeam)
				{
					if (is_user_alive(player))
						{
							get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
							
							changeTeamInfo (player, color)		// Changes user's team according to color choosen
							
							writeMessage (player, message)		// Writes the message on player's chat
							
							changeTeamInfo (player, teamName)	// Changes user's team back to original
						}
					else
						{
							get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
							
							changeTeamInfo (player, color)		// Changes user's team according to color choosen
							
							writeMessage (player, message)		// Writes the message on player's chat
					
							changeTeamInfo (player, teamName)	// Changes user's team back to original
						}
				}
		}
}


public changeTeamInfo (player, team[])
{
	message_begin (MSG_ONE, teamInfo, _, player)	// Tells to to modify teamInfo (Which is responsable for which time player is)
	write_byte (player)				// Write byte needed
	write_string (team)				// Changes player's team
	message_end()					// Also Needed
}


public writeMessage (player, message[])
{
	message_begin (MSG_ONE, sayText, {0, 0, 0}, player)	// Tells to modify sayText (Which is responsable for writing colored messages)
	write_byte (player)					// Write byte needed
	write_string (message)					// Effectively write the message, finally, afterall
	message_end ()						// Needed as always
}

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Colditz
Mesajlar: 2574
Kayıt: Çrş Ağu 23, 2017 9:17 pm

rutbe plugin istek

Mesaj gönderen Colditz »

Mesajınızı [ code ] komutu ile yeniler misiniz? Başına ve sonuna bu komutu ekleyin. Daha kolay yardımcı olabilirim.

[ code ] (Başına)
[ /code] (Sonuna)

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WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
Konum: Ankara
Server Ip/DNS: 213.238.173.xx
Clan İsmi: xx

rutbe plugin istek

Mesaj gönderen WolfsBey »

@Colditz kullandıgım plugin bu konuda var yardımcı olurmusun eklenti-istekleri/rutbe-t27275.html

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Colditz
Mesajlar: 2574
Kayıt: Çrş Ağu 23, 2017 9:17 pm

rutbe plugin istek

Mesaj gönderen Colditz »

@WolfsBey

Şu an sahur vakti geldi. Sabah sağlam kafayla yaparım eğer kimse yapmazsa

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Konu Sahibi
WolfsBey
Mesajlar: 524
Kayıt: Cmt Kas 04, 2017 10:56 pm
Konum: Ankara
Server Ip/DNS: 213.238.173.xx
Clan İsmi: xx

rutbe plugin istek

Mesaj gönderen WolfsBey »

@Colditz tamam kardeşim ama çok acil lazım inan serveri mafediyo cift yazı olayı kurucu tagı ve astegmen tagı cakısıyor

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Colditz
Mesajlar: 2574
Kayıt: Çrş Ağu 23, 2017 9:17 pm

rutbe plugin istek

Mesaj gönderen Colditz »

Çakışmayı engellemek için admin tag eklentisinin içine rütbe eklenmesi gerek. Aksi takdirde çakışma yapacaktır.

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