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Grainyx015
Mesajlar: 25
Kayıt: Çrş Haz 26, 2019 6:09 pm

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Arkadaşlar Şöyle Bir Plugin İstiyorum
Atıcagım Plugine

4 ak 47 model
4 awp Model
2 bayonet model
1 deagle
2 falchion model
2 hunstman
8 adet m4a1 model istiyorum

Kod: Tümünü seç

#include <amxmodx>
#include <amxmisc>
#include <csstats> 

#define PLUGIN         "Admin Chat Colors"
#define VERSION     "2.0"
#define AUTHOR         "Arion"

#define ACCESS_LEVEL    ADMIN_RESERVATION
#define ADMIN_LISTEN    ADMIN_ALL

#define RANK_NOTHING 0 
#define RANK_PRIVATE 1 
#define RANK_PRIVATE_FIRST_CLASS 2 
#define RANK_CORPORAL 3 
#define RANK_SERGEANT 4 
#define RANK_STAFF_SERGEANT 5 
#define RANK_GUNNERY_SERGEANT 6 
#define RANK_MASTER_SERGEANT 7 
#define RANK_COMMAND_SERGEANT 8 
#define RANK_SECOND_LIEUTENANT 9 
#define RANK_FIRST_LIEUTENANT 10 
#define RANK_COLONEL 11 
#define RANK_BRIGADIER_GENERAL 12 
#define RANK_MAJOR_GENERAL 13 
#define RANK_LIEUTENANT_GENERAL 14 
#define RANK_GENERAL 15 
#define RANK_GENERAL_OF_THE_ARMY 16 
#define MAXRANKS 17 
new PlayerRank[33] 

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const GLOBAL_M4A1 = "models/global/m4a1.mdl"
new const MASTER_AK47 = "models/master/ak47.mdl"
new const SILVER_DEAGLE  = "models/silver/deagle.mdl"

public plugin_precache(){
    precache_model(GLOBAL_M4A1)
    precache_model(MASTER_AK47)
    precache_model(SILVER_DEAGLE)
}

new const rankNames[MAXRANKS][] =  {  
    "[SILVER I]",  
    "[SILVER II]",  
    "[SILVER III]",  
    "[SILVER IV]",  
    "[SILVER ELITE]",  
    "[SILVER ELITE MASTER]",  
    "[GOLD NOVA I]",  
    "[GOLD NOVA II]",  
    "[GOLD NOVA III]",  
    "[GOLD NOVA MASTER]",  
    "[MASTER GUARDIAN I]",  
    "[MASTER GUARDIAN II]",  
    "[MASTER GUARDIAN ELITE]",  
    "[DISTINGUISHED MASTER]",  
    "[LEGENDARY EAGLE]",  
    "[LEGENDARY EAGLE MASTER]",  
    "[Global Elite]" 
}
new const rankXP[MAXRANKS] =  { 
    0, 10, 25, 50, 100, 200, 350, 500, 750, 1000, 1250, 1500, 1750, 2000, 2500, 3000, 5000 
} 


public plugin_init()
{
    register_plugin (PLUGIN, VERSION, AUTHOR)
    
    g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
    
    g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    
    g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
    
    
    sayText = get_user_msgid ("SayText")
    teamInfo = get_user_msgid ("TeamInfo")
    maxPlayers = get_maxplayers()
    
    
    register_message (sayText, "avoid_duplicated")
    
    register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
    register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
    register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    
    register_clcmd ("say", "hook_say")
    register_clcmd ("say_team", "hook_teamsay")
    
    register_event("CurWeapon", "beWM", "be", "1=1")
}
public beWM(id) {
    new silahID = read_data(2);
    if(silahID == CSW_M4A1) {
        if(PlayerRank[id] == 16) // Global Ise
        {
            set_pev(id,pev_viewmodel2,GLOBAL_M4A1)
        }
    }
    if(silahID == CSW_AK47) {
        if(PlayerRank[id] >= 10 &&  PlayerRank[id]  < 16) // Master Ise
        {
            set_pev(id,pev_viewmodel2,MASTER_AK47)
        }
    }
    if(silahID == CSW_DEAGLE) {
        if(PlayerRank[id] >= 0 &&  PlayerRank[id]  < 10) // Sılver Ise
        {
            set_pev(id,pev_viewmodel2,SILVER_DEAGLE)
        }
    }
}

public avoid_duplicated (msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}


public hook_say(id)
{
    read_args (message, 191)
    remove_quotes (message)
    
    if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
        // Gungame commands and empty messages
    return PLUGIN_CONTINUE
    
    
    new name[32]
    get_user_name (id, name, 31)
    
    new bool:admin = false
    
    if (get_user_flags(id) & ACCESS_LEVEL)
        admin = true
    
    
    new isAlive
    
    if (is_user_alive (id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*OLU* "
    }
    
    static color[10]
    
    
    static stats[8], hits[8]
    get_user_stats(id, stats, hits)
    
    new currentPlayerRank = 0;
    while(currentPlayerRank < (MAXRANKS - 1))
    {
        if(stats[0] >= rankXP[currentPlayerRank + 1])
            ++currentPlayerRank;
        else
            break;
    }
    
    
    PlayerRank[id] = currentPlayerRank;
    
    if (admin)
    {
        // Name
        switch (get_pcvar_num (g_NameColor))
        {
            case 1:
                format (strName, 191, "^x04%s %s%s", rankNames[currentPlayerRank], alive, name)
            
            case 2:
                format (strName, 191, "^x04%s %s^x04%s", rankNames[currentPlayerRank], alive, name)
            
            case 3:
            {
                color = "SPECTATOR"
                format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
            }
            
            case 4:
            {
                color = "CT"
                format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
            }
            
            case 5:
            {
                color = "TERRORIST"
                format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
            }
            
            case 6:
            {
                get_user_team (id, color, 9)
                
                format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
            }
        }
        
        
        // Message
        switch (get_pcvar_num (g_MessageColor))
        {
            case 1:    // Yellow
                format (strText, 191, "%s", message)
            
            case 2:    // Green
                format (strText, 191, "^x04%s", message)
            
            case 3:    // White
            {
                copy (color, 9, "SPECTATOR")
                format (strText, 191, "^x03%s", message)
            }
            
            case 4:    // Blue
            {
                copy (color, 9, "CT")
                format (strText, 191, "^x03%s", message)
            }
            
            case 5:    // Red
            {
                copy (color, 9, "TERRORIST")
                format (strText, 191, "^x03%s", message)
            }
        }
    }
    
    else     // Player is not admin. Team-color name : Yellow message
    {
        get_user_team (id, color, 9)
        
        format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
        
        format (strText, 191, "%s", message)
    }
    
    format (message, 191, "%s^x01 :  %s", strName, strText)
    
    sendMessage (color, isAlive)    // Sends the colored message
    
    return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]
    
    switch (playerTeam) // Team names which appear on team-only messages
    {
        case 1:
            copy (playerTeamName, 11, "TEROR")
        
        case 2:
            copy (playerTeamName, 18, "POLIS")
        
        default:
        copy (playerTeamName, 9, "IZLEYICI")
    }
    
    read_args (message, 191)
    remove_quotes (message)
    
    if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
        // Gungame commands and empty messages
    return PLUGIN_CONTINUE
    
    
    new name[32]
    get_user_name (id, name, 31)
    
    new bool:admin = false
    
    if (get_user_flags(id) & ACCESS_LEVEL)
        admin = true
    
    
    new isAlive
    
    if (is_user_alive (id))
    {
        isAlive = 1
        alive = "^x01"
    }
    else
    {
        isAlive = 0
        alive = "^x01*OLU* "
    }
    
    static color[10]
    
    static stats[8], hits[8]
    get_user_stats(id, stats, hits)
    
    new currentPlayerRank = 0;
    while(currentPlayerRank < (MAXRANKS - 1))
    {
        if(stats[0] >= rankXP[currentPlayerRank + 1])
            ++currentPlayerRank;
        else
            break;
    }
    
    
    PlayerRank[id] = currentPlayerRank;
    
    if (admin)
    {
        // Name
        switch (get_pcvar_num (g_NameColor))
        {
            case 1:
                format (strName, 191, "^x04%s %s(%s)  %s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            
            case 2:
                format (strName, 191, "^x04%s %s(%s)  ^x04%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            
            case 3:
            {
                color = "SPECTATOR"
                format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            }
            
            case 4:
            {
                color = "CT"
                format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            }
            
            case 5:
            {
                color = "TERRORIST"
                format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            }
            
            case 6:
            {
                get_user_team (id, color, 9)
                
                format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            }
        }
        
        
        // Message
        switch (get_pcvar_num (g_MessageColor))
        {
            case 1:    // Yellow
                format (strText, 191, "%s", message)
            
            case 2:    // Green
                format (strText, 191, "^x04%s", message)
            
            case 3:    // White
            {
                copy (color, 9, "SPECTATOR")
                format (strText, 191, "^x03%s", message)
            }
            
            case 4:    // Blue
            {
                copy (color, 9, "CT")
                format (strText, 191, "^x03%s", message)
            }
            
            case 5:    // Red
            {
                copy (color, 9, "TERRORIST")
                format (strText, 191, "^x03%s", message)
            }
        }
    }
    
    else     // Player is not admin. Team-color name : Yellow message
    {
        get_user_team (id, color, 9)
        
        format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
        
        format (strText, 191, "%s", message)
    }
    
    format (message, 191, "%s ^x01:  %s", strName, strText)
    
    sendTeamMessage (color, isAlive, playerTeam)    // Sends the colored message
    
    return PLUGIN_CONTINUE    
}


public set_color (id, level, cid)
{
    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED
    
    new arg[1], newColor
    read_argv (1, arg, 1)
    
    newColor = str_to_num (arg)
    
    if (newColor >= 1 && newColor <= 5)
    {
        set_cvar_num ("amx_color", newColor)
        set_pcvar_num (g_MessageColor, newColor)
        
        if (get_pcvar_num (g_NameColor) != 1 &&
        ((newColor == 3 &&  get_pcvar_num (g_NameColor) != 3)
        || (newColor == 4 &&  get_pcvar_num (g_NameColor) != 4)
        || (newColor == 5 &&  get_pcvar_num (g_NameColor) != 5)))
    {
        set_cvar_num ("amx_namecolor", 2)
        set_pcvar_num (g_NameColor, 2)
    }
}

return PLUGIN_HANDLED
}


public set_name_color (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
    return PLUGIN_HANDLED
    
    new arg[1], newColor
    read_argv (1, arg, 1)
    
    newColor = str_to_num (arg)
    
    if (newColor >= 1 && newColor <= 6)
    {
        set_cvar_num ("amx_namecolor", newColor)
        set_pcvar_num (g_NameColor, newColor)
        
        if ((get_pcvar_num (g_MessageColor) != 1
        && ((newColor == 3 &&  get_pcvar_num (g_MessageColor) != 3)
        || (newColor == 4 &&  get_pcvar_num (g_MessageColor) != 4)
        || (newColor == 5 &&  get_pcvar_num (g_MessageColor) != 5)))
        || get_pcvar_num (g_NameColor) == 6)
    {
        set_cvar_num ("amx_color", 2)
        set_pcvar_num (g_MessageColor, 2)
    }
}

return PLUGIN_HANDLED
}


public set_listen (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
    return PLUGIN_HANDLED
    
    new arg[1], newListen
    read_argv(1, arg, 1)
    
    newListen = str_to_num (arg)
    
    set_cvar_num ("amx_listen", newListen)
    set_pcvar_num (g_AdminListen, newListen)
    
    return PLUGIN_HANDLED
}


public sendMessage (color[], alive)
{
    new teamName[10]
    
    for (new player = 1; player < maxPlayers; player++)
    {
        if (!is_user_connected(player))
            continue
        if(is_user_alive(player))
        {
            get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
            
            changeTeamInfo (player, color)        // Changes user's team according to color choosen
            
            writeMessage (player, message)        // Writes the message on player's chat
            
            changeTeamInfo (player, teamName)    // Changes user's team back to original
        }
        else
        {
            get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
            
            changeTeamInfo (player, color)        // Changes user's team according to color choosen
            
            writeMessage (player, message)        // Writes the message on player's chat
            
            changeTeamInfo (player, teamName)    // Changes user's team back to original
            
        }            
    }
}


public sendTeamMessage (color[], alive, playerTeam)
{
    new teamName[10]
    
    for (new player = 1; player < maxPlayers; player++)
    {
        if (!is_user_connected(player))
            continue
        
        if (get_user_team(player) == playerTeam)
        {
            if (is_user_alive(player))
            {
                get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                
                changeTeamInfo (player, color)        // Changes user's team according to color choosen
                
                writeMessage (player, message)        // Writes the message on player's chat
                
                changeTeamInfo (player, teamName)    // Changes user's team back to original
            }
            else
            {
                get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                
                changeTeamInfo (player, color)        // Changes user's team according to color choosen
                
                writeMessage (player, message)        // Writes the message on player's chat
                
                changeTeamInfo (player, teamName)    // Changes user's team back to original
            }
        }
    }
}


public changeTeamInfo (player, team[])
{
    message_begin (MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo (Which is responsable for which time player is)
    write_byte (player)                // Write byte needed
    write_string (team)                // Changes player's team
    message_end()                    // Also Needed
}


public writeMessage (player, message[])
{
    message_begin (MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText (Which is responsable for writing colored messages)
    write_byte (player)                    // Write byte needed
    write_string (message)                    // Effectively write the message, finally, afterall
    message_end ()                        // Needed as always
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/ 

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Konu Sahibi
Grainyx015
Mesajlar: 25
Kayıt: Çrş Haz 26, 2019 6:09 pm

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Mesaj gönderen Grainyx015 »

Düzeltiyorum

1 - AK 47
Nova Olunca Model
Guardian Olunca Model
Global Olunca Model

2- AWP
Nova Olunca Model
Guardian Olunca Model
Global Olunca Model

3- Bayonet
Nova Olunca
Global Olunca Model

4-Hunstman
Guardian Olunca

5 - M4A1
Nova Olunca Model
Guardian Olunca Model
Global Olunca Model

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Konu Sahibi
Grainyx015
Mesajlar: 25
Kayıt: Çrş Haz 26, 2019 6:09 pm

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Mesaj gönderen Grainyx015 »

Adminler

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By.King ►EmrullaH◄
Yasaklı Üye
Yasaklı Üye
Mesajlar: 4297
Kayıt: Cmt Şub 24, 2018 6:05 pm
Konum: İstanbul
İletişim:

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Mesaj gönderen By.King ►EmrullaH◄ »

Yapılır, müsait olunca bakacağım.

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