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Cs 1.6 Class Menu Zombi Ekleme

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reno
Mesajlar: 138
Kayıt: Pzt Mar 16, 2020 5:58 pm

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen reno »

arkadaslar 5.satıra userlere ozel 10000 Canlı Orumcek Zombi Eklemeye Calıstım Beceremedım. Yardım Edebilcek Varsa Sevinirim Sma Asagı Orumcek Zombı Dedıgım Plague Serverlerindeki Degil Orumcek Adam Player Modeli olan . SIMDIDEN TESEKKUR EDIYORUM
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.

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reno
Mesajlar: 138
Kayıt: Pzt Mar 16, 2020 5:58 pm

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen reno »

YARDIM EDICEK YOKMU

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LoseBasgan
Mesajlar: 1402
Kayıt: Sal Oca 29, 2019 11:28 pm
Clan İsmi: MoonGaming

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen LoseBasgan »

Classic zombie kaldırılıp mı eklenecek yoksa ekstra seçenek olarak mı ?

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reno
Mesajlar: 138
Kayıt: Pzt Mar 16, 2020 5:58 pm

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen reno »

LoseBasgan yazdı: Pzr Eki 11, 2020 10:57 am Classic zombie kaldırılıp mı eklenecek yoksa ekstra seçenek olarak mı ?
ekstraların arasına eklencek tanker ıle ocu zombının arasına

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LoseBasgan
Mesajlar: 1402
Kayıt: Sal Oca 29, 2019 11:28 pm
Clan İsmi: MoonGaming

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen LoseBasgan »

reno yazdı: Pzr Eki 11, 2020 11:06 am
LoseBasgan yazdı: Pzr Eki 11, 2020 10:57 am Classic zombie kaldırılıp mı eklenecek yoksa ekstra seçenek olarak mı ?
ekstraların arasına eklencek tanker ıle ocu zombının arasına

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass11_name[] = { "Orumcek Zombi" }
new const zclass11_info[] = { "User Zombi" }
new const zclass11_model[] = { "bb_orumcek" }
new const zclass11_clawmodel[] = { "v_bloodyhands" }
const zclass11_health = 10000
const zclass11_speed = 260
const Float:zclass11_gravity = 1.0
const zclass11_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass5_name[] = { "Ocu Zombie" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_boogeyman" }
new const zclass5_clawmodel[] = { "terman_el" }
const zclass5_health = 10500
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass6_name[] = { "Spawn Zombie" }
new const zclass6_info[] = { "User Zombi + Can Fazla" }
new const zclass6_model[] = { "bb_spawn" }
new const zclass6_clawmodel[] = { "kus_el" }
const zclass6_health = 11000
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass7_name[] = { "Doktor Zombie" }
new const zclass7_info[] = { "Slot Zombi" }
new const zclass7_model[] = { "bb_doctor" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 10000
const zclass7_speed = 300
const Float:zclass7_gravity = 1.0
const zclass7_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass8_name[] = { "Lavva Zombie" }
new const zclass8_info[] = { "Admin Zombi" }
new const zclass8_model[] = { "bb_lavva" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 15000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.5
const zclass8_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass9_name[] = { "Nemesis Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_nemesis" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 260
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Thanos Zombie" }
new const zclass10_info[] = { "Kurucu Zombi" }
new const zclass10_model[] = { "bb_hunter" }
new const zclass10_clawmodel[] = { "v_thanos" }
const zclass10_health = 15000
const zclass10_speed = 325
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/

new g_zclass_tanker

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif

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Konu Sahibi
reno
Mesajlar: 138
Kayıt: Pzt Mar 16, 2020 5:58 pm

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen reno »

LoseBasgan yazdı: Pzr Eki 11, 2020 11:19 am
reno yazdı: Pzr Eki 11, 2020 11:06 am
LoseBasgan yazdı: Pzr Eki 11, 2020 10:57 am Classic zombie kaldırılıp mı eklenecek yoksa ekstra seçenek olarak mı ?
ekstraların arasına eklencek tanker ıle ocu zombının arasına

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass11_name[] = { "Orumcek Zombi" }
new const zclass11_info[] = { "User Zombi" }
new const zclass11_model[] = { "bb_orumcek" }
new const zclass11_clawmodel[] = { "v_bloodyhands" }
const zclass11_health = 10000
const zclass11_speed = 260
const Float:zclass11_gravity = 1.0
const zclass11_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass5_name[] = { "Ocu Zombie" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_boogeyman" }
new const zclass5_clawmodel[] = { "terman_el" }
const zclass5_health = 10500
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass6_name[] = { "Spawn Zombie" }
new const zclass6_info[] = { "User Zombi + Can Fazla" }
new const zclass6_model[] = { "bb_spawn" }
new const zclass6_clawmodel[] = { "kus_el" }
const zclass6_health = 11000
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass7_name[] = { "Doktor Zombie" }
new const zclass7_info[] = { "Slot Zombi" }
new const zclass7_model[] = { "bb_doctor" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 10000
const zclass7_speed = 300
const Float:zclass7_gravity = 1.0
const zclass7_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass8_name[] = { "Lavva Zombie" }
new const zclass8_info[] = { "Admin Zombi" }
new const zclass8_model[] = { "bb_lavva" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 15000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.5
const zclass8_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass9_name[] = { "Nemesis Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_nemesis" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 260
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Thanos Zombie" }
new const zclass10_info[] = { "Kurucu Zombi" }
new const zclass10_model[] = { "bb_hunter" }
new const zclass10_clawmodel[] = { "v_thanos" }
const zclass10_health = 15000
const zclass10_speed = 325
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/

new g_zclass_tanker

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif

Telefondan yaptım olmazsa söylersin

hocam oldu eyw ama en son sırada bunu 5.sıraya alma sansın yokmu

Link:
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Kullanıcı avatarı

LoseBasgan
Mesajlar: 1402
Kayıt: Sal Oca 29, 2019 11:28 pm
Clan İsmi: MoonGaming

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen LoseBasgan »

reno yazdı: Pzr Eki 11, 2020 11:34 am
LoseBasgan yazdı: Pzr Eki 11, 2020 11:19 am
reno yazdı: Pzr Eki 11, 2020 11:06 am

ekstraların arasına eklencek tanker ıle ocu zombının arasına

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass11_name[] = { "Orumcek Zombi" }
new const zclass11_info[] = { "User Zombi" }
new const zclass11_model[] = { "bb_orumcek" }
new const zclass11_clawmodel[] = { "v_bloodyhands" }
const zclass11_health = 10000
const zclass11_speed = 260
const Float:zclass11_gravity = 1.0
const zclass11_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass5_name[] = { "Ocu Zombie" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_boogeyman" }
new const zclass5_clawmodel[] = { "terman_el" }
const zclass5_health = 10500
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass6_name[] = { "Spawn Zombie" }
new const zclass6_info[] = { "User Zombi + Can Fazla" }
new const zclass6_model[] = { "bb_spawn" }
new const zclass6_clawmodel[] = { "kus_el" }
const zclass6_health = 11000
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass7_name[] = { "Doktor Zombie" }
new const zclass7_info[] = { "Slot Zombi" }
new const zclass7_model[] = { "bb_doctor" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 10000
const zclass7_speed = 300
const Float:zclass7_gravity = 1.0
const zclass7_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass8_name[] = { "Lavva Zombie" }
new const zclass8_info[] = { "Admin Zombi" }
new const zclass8_model[] = { "bb_lavva" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 15000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.5
const zclass8_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass9_name[] = { "Nemesis Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_nemesis" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 260
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Thanos Zombie" }
new const zclass10_info[] = { "Kurucu Zombi" }
new const zclass10_model[] = { "bb_hunter" }
new const zclass10_clawmodel[] = { "v_thanos" }
const zclass10_health = 15000
const zclass10_speed = 325
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/

new g_zclass_tanker

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif

Telefondan yaptım olmazsa söylersin

hocam oldu eyw ama en son sırada bunu 5.sıraya alma sansın yokmu

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass5_name[] = { "Orumcek Zombi" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_orumcek" }
new const zclass5_clawmodel[] = { "v_bloodyhands" }
const zclass5_health = 10000
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass6_name[] = { "Ocu Zombie" }
new const zclass6_info[] = { "User Zombi" }
new const zclass6_model[] = { "bb_boogeyman" }
new const zclass6_clawmodel[] = { "terman_el" }
const zclass6_health = 10500
const zclass6_speed = 260
const Float:zclass6_gravity = 1.0
const zclass6_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass7_name[] = { "Spawn Zombie" }
new const zclass7_info[] = { "User Zombi + Can Fazla" }
new const zclass7_model[] = { "bb_spawn" }
new const zclass7_clawmodel[] = { "kus_el" }
const zclass7_health = 11000
const zclass7_speed = 300
const Float:zclass7_gravity = 0.5
const zclass7_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass8_name[] = { "Doktor Zombie" }
new const zclass8_info[] = { "Slot Zombi" }
new const zclass8_model[] = { "bb_doctor" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 10000
const zclass8_speed = 300
const Float:zclass8_gravity = 1.0
const zclass8_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass9_name[] = { "Lavva Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_lavva" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 325
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Nemesis Zombie" }
new const zclass10_info[] = { "Admin Zombi" }
new const zclass10_model[] = { "bb_nemesis" }
new const zclass10_clawmodel[] = { "v_bloodyhands" }
const zclass10_health = 15000
const zclass10_speed = 260
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass11_name[] = { "Thanos Zombie" }
new const zclass11_info[] = { "Kurucu Zombi" }
new const zclass11_model[] = { "bb_hunter" }
new const zclass11_clawmodel[] = { "v_thanos" }
const zclass11_health = 15000
const zclass11_speed = 325
const Float:zclass11_gravity = 0.5
const zclass11_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/


// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif

Link:
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Konu Sahibi
reno
Mesajlar: 138
Kayıt: Pzt Mar 16, 2020 5:58 pm

Cs 1.6 Class Menu Zombi Ekleme

Mesaj gönderen reno »

LoseBasgan yazdı: Pzr Eki 11, 2020 12:00 pm
reno yazdı: Pzr Eki 11, 2020 11:34 am
LoseBasgan yazdı: Pzr Eki 11, 2020 11:19 am

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass11_name[] = { "Orumcek Zombi" }
new const zclass11_info[] = { "User Zombi" }
new const zclass11_model[] = { "bb_orumcek" }
new const zclass11_clawmodel[] = { "v_bloodyhands" }
const zclass11_health = 10000
const zclass11_speed = 260
const Float:zclass11_gravity = 1.0
const zclass11_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass5_name[] = { "Ocu Zombie" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_boogeyman" }
new const zclass5_clawmodel[] = { "terman_el" }
const zclass5_health = 10500
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass6_name[] = { "Spawn Zombie" }
new const zclass6_info[] = { "User Zombi + Can Fazla" }
new const zclass6_model[] = { "bb_spawn" }
new const zclass6_clawmodel[] = { "kus_el" }
const zclass6_health = 11000
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass7_name[] = { "Doktor Zombie" }
new const zclass7_info[] = { "Slot Zombi" }
new const zclass7_model[] = { "bb_doctor" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 10000
const zclass7_speed = 300
const Float:zclass7_gravity = 1.0
const zclass7_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass8_name[] = { "Lavva Zombie" }
new const zclass8_info[] = { "Admin Zombi" }
new const zclass8_model[] = { "bb_lavva" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 15000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.5
const zclass8_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass9_name[] = { "Nemesis Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_nemesis" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 260
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Thanos Zombie" }
new const zclass10_info[] = { "Kurucu Zombi" }
new const zclass10_model[] = { "bb_hunter" }
new const zclass10_clawmodel[] = { "v_thanos" }
const zclass10_health = 15000
const zclass10_speed = 325
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/

new g_zclass_tanker

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif

Telefondan yaptım olmazsa söylersin

hocam oldu eyw ama en son sırada bunu 5.sıraya alma sansın yokmu

Kod: Tümünü seç

/*================================================================================
	
	-----------------------------------
	-*- [BB] Default Zombie Classes -*-
	-----------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	This plugin adds the default zombie classes from Zombie Plague
	into Base Builder. All credit belongs to MeRcyLeZZ.
	
	All classes have been balanced, but feel free to edit them if
	you are not satisfied.
	
================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
 [Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "User Zombi" }
new const zclass1_model[] = { "bb_classicc" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 8000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "User Zombi" }
new const zclass2_model[] = { "bb_fastt" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 7000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "User Zombi" }
new const zclass3_model[] = { "bb_jumperr" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 8000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "User Zombi" }
new const zclass4_model[] = { "bb_tankerr" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 9000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

new const zclass5_name[] = { "Orumcek Zombi" }
new const zclass5_info[] = { "User Zombi" }
new const zclass5_model[] = { "bb_orumcek" }
new const zclass5_clawmodel[] = { "v_bloodyhands" }
const zclass5_health = 10000
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass6_name[] = { "Ocu Zombie" }
new const zclass6_info[] = { "User Zombi" }
new const zclass6_model[] = { "bb_boogeyman" }
new const zclass6_clawmodel[] = { "terman_el" }
const zclass6_health = 10500
const zclass6_speed = 260
const Float:zclass6_gravity = 1.0
const zclass6_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass7_name[] = { "Spawn Zombie" }
new const zclass7_info[] = { "User Zombi + Can Fazla" }
new const zclass7_model[] = { "bb_spawn" }
new const zclass7_clawmodel[] = { "kus_el" }
const zclass7_health = 11000
const zclass7_speed = 300
const Float:zclass7_gravity = 0.5
const zclass7_adminflags = ADMIN_ALL

// Doctor Zombie Attributes
new const zclass8_name[] = { "Doktor Zombie" }
new const zclass8_info[] = { "Slot Zombi" }
new const zclass8_model[] = { "bb_doctor" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 10000
const zclass8_speed = 300
const Float:zclass8_gravity = 1.0
const zclass8_adminflags = ADMIN_RESERVATION

// Lavva Zombie Attributes
new const zclass9_name[] = { "Lavva Zombie" }
new const zclass9_info[] = { "Admin Zombi" }
new const zclass9_model[] = { "bb_lavva" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 15000
const zclass9_speed = 325
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass10_name[] = { "Nemesis Zombie" }
new const zclass10_info[] = { "Admin Zombi" }
new const zclass10_model[] = { "bb_nemesis" }
new const zclass10_clawmodel[] = { "v_bloodyhands" }
const zclass10_health = 15000
const zclass10_speed = 260
const Float:zclass10_gravity = 0.5
const zclass10_adminflags = ADMIN_KICK

// Nemesis Zombie Attributes
new const zclass11_name[] = { "Thanos Zombie" }
new const zclass11_info[] = { "Kurucu Zombi" }
new const zclass11_model[] = { "bb_hunter" }
new const zclass11_clawmodel[] = { "v_thanos" }
const zclass11_health = 15000
const zclass11_speed = 325
const Float:zclass11_gravity = 0.5
const zclass11_adminflags = ADMIN_RCON


#define TANK_ARMOR 200

/*============================================================================*/


// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
	register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
	
	// Register all classes
	bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
	bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
	bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
	bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
	bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
	bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
	bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
	bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
	bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
	bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
	bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
	RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
	if (!is_user_alive(id))
		return ;
		
	if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
	{
		give_item(id, "item_assaultsuit");
		cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
	}
}
#endif
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By Maskely
Mesajlar: 4
Kayıt: Pzr Eki 11, 2020 6:19 pm

Cs 1.6 Class Menu Zombi Ekleme

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