Abi peki ejlentiyi oyuncu kendindr pasif etmek icin tekrar sth_effeck mi yazicak ?uzman59 yazdı:@erdemns
@|.Gene[R]aL.|
Deneyiniz..
Komut olarak sadece sth_effeck yazınız (sth_effeck 1 yada 0 yazmayınız..)
Kod: Tümünü seç
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <hamsandwich> #define VERSION "0.1.0" #define PLUGIN "Olduren Anlik" #define m_flNextSpecButtonTime 100 #define m_fDeadTime 354 new gmsgScreenFade new g_iMaxPlayers new g_pCvarBlockChangeViewTime, g_pCvarKv3rdPerson, g_pCvarKvFade new switcher[64] = 1; new bool:dead[33] public plugin_init() { register_plugin(PLUGIN, VERSION, "ConnorMcLeod") gmsgScreenFade = get_user_msgid("ScreenFade") g_iMaxPlayers = get_maxplayers() register_cvar("deadeffect", "0") register_clcmd("sth_effeck","denetim") g_pCvarBlockChangeViewTime = register_cvar("kv_buttonsdelay", "2.0") g_pCvarKv3rdPerson = register_cvar("kv_3rdview", "0") // 1 = first person g_pCvarKvFade = register_cvar("kv_fade", "030000000180") // RRRGGGBBBAAA RegisterHam(Ham_Killed, "player", "OnCBasePlayer_Killed_Post", true) set_task(1.0,"StopRound",_,_,_,"c") set_task(120.0,"StartRound",_,_,_,"c") } public denetim(id){ if(!dead[id]){ effect(id,true) } else { effect(id,false) } } public effect(id,bool:o){ if (o){ dead[id]=true set_cvar_string("deadeffect", "1"); client_print(id,print_chat,"[DeadEffect] ON") }else{ dead[id]=false set_cvar_string("deadeffect", "0"); client_print(id,print_chat,"[DeadEffect] OFF") } } public StartRound() { set_cvar_string("deadeffect", "1"); } public StopRound() { set_cvar_string("deadeffect", "0"); } public OnCBasePlayer_Killed_Post( id, killer ) { if( !killer || killer > g_iMaxPlayers || id == killer || (get_cvar_num("deadeffect") != 1 ) || (switcher[id]==0) ) { return } set_pev(id, pev_deadflag, DEAD_DEAD) new Float:flTime = get_gametime() set_pdata_float(id, m_fDeadTime, flTime - 3.1) ExecuteHam(Ham_Think, id) engclient_cmd(id, "specmode", get_pcvar_num(g_pCvarKv3rdPerson) ? "1" : "4") set_pdata_float(id, m_flNextSpecButtonTime, flTime + get_pcvar_float(g_pCvarBlockChangeViewTime)) set_pev(id, pev_deadflag, DEAD_DYING) set_pev(id, pev_nextthink, flTime + 0.1) set_pdata_float(id, m_fDeadTime, flTime + 9999.0) new szFade[13], l = get_pcvar_string(g_pCvarKvFade, szFade, charsmax(szFade)) if( l == 12 ) { new r, g, b, a r = (szFade[0] - '0') * 100 + (szFade[1] - '0') * 10 + (szFade[2] - '0') g = (szFade[3] - '0') * 100 + (szFade[4] - '0') * 10 + (szFade[5] - '0') b = (szFade[6] - '0') * 100 + (szFade[7] - '0') * 10 + (szFade[8] - '0') a = (szFade[9] - '0') * 100 + (szFade[10] - '0') * 10 + (szFade[11] - '0') message_begin(MSG_ONE_UNRELIABLE, gmsgScreenFade, .player=id) write_short( 2<<12 ) write_short( 1<<11 ) write_short( 0 ) write_byte( r ) write_byte( g ) write_byte( b ) write_byte( a ) message_end() } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par } */
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Mobildeyim akşam test edeceğim, Teşekkürler:)uzman59 yazdı:@erdemns
@|.Gene[R]aL.|
Deneyiniz..
Komut olarak sadece sth_effeck yazınız (sth_effeck 1 yada 0 yazmayınız..)
Kod: Tümünü seç
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <hamsandwich> #define VERSION "0.1.0" #define PLUGIN "Olduren Anlik" #define m_flNextSpecButtonTime 100 #define m_fDeadTime 354 new gmsgScreenFade new g_iMaxPlayers new g_pCvarBlockChangeViewTime, g_pCvarKv3rdPerson, g_pCvarKvFade new switcher[64] = 1; new bool:dead[33] public plugin_init() { register_plugin(PLUGIN, VERSION, "ConnorMcLeod") gmsgScreenFade = get_user_msgid("ScreenFade") g_iMaxPlayers = get_maxplayers() register_cvar("deadeffect", "0") register_clcmd("sth_effeck","denetim") g_pCvarBlockChangeViewTime = register_cvar("kv_buttonsdelay", "2.0") g_pCvarKv3rdPerson = register_cvar("kv_3rdview", "0") // 1 = first person g_pCvarKvFade = register_cvar("kv_fade", "030000000180") // RRRGGGBBBAAA RegisterHam(Ham_Killed, "player", "OnCBasePlayer_Killed_Post", true) set_task(1.0,"StopRound",_,_,_,"c") set_task(120.0,"StartRound",_,_,_,"c") } public denetim(id){ if(!dead[id]){ effect(id,true) } else { effect(id,false) } } public effect(id,bool:o){ if (o){ dead[id]=true set_cvar_string("deadeffect", "1"); client_print(id,print_chat,"[DeadEffect] ON") }else{ dead[id]=false set_cvar_string("deadeffect", "0"); client_print(id,print_chat,"[DeadEffect] OFF") } } public StartRound() { set_cvar_string("deadeffect", "1"); } public StopRound() { set_cvar_string("deadeffect", "0"); } public OnCBasePlayer_Killed_Post( id, killer ) { if( !killer || killer > g_iMaxPlayers || id == killer || (get_cvar_num("deadeffect") != 1 ) || (switcher[id]==0) ) { return } set_pev(id, pev_deadflag, DEAD_DEAD) new Float:flTime = get_gametime() set_pdata_float(id, m_fDeadTime, flTime - 3.1) ExecuteHam(Ham_Think, id) engclient_cmd(id, "specmode", get_pcvar_num(g_pCvarKv3rdPerson) ? "1" : "4") set_pdata_float(id, m_flNextSpecButtonTime, flTime + get_pcvar_float(g_pCvarBlockChangeViewTime)) set_pev(id, pev_deadflag, DEAD_DYING) set_pev(id, pev_nextthink, flTime + 0.1) set_pdata_float(id, m_fDeadTime, flTime + 9999.0) new szFade[13], l = get_pcvar_string(g_pCvarKvFade, szFade, charsmax(szFade)) if( l == 12 ) { new r, g, b, a r = (szFade[0] - '0') * 100 + (szFade[1] - '0') * 10 + (szFade[2] - '0') g = (szFade[3] - '0') * 100 + (szFade[4] - '0') * 10 + (szFade[5] - '0') b = (szFade[6] - '0') * 100 + (szFade[7] - '0') * 10 + (szFade[8] - '0') a = (szFade[9] - '0') * 100 + (szFade[10] - '0') * 10 + (szFade[11] - '0') message_begin(MSG_ONE_UNRELIABLE, gmsgScreenFade, .player=id) write_short( 2<<12 ) write_short( 1<<11 ) write_short( 0 ) write_byte( r ) write_byte( g ) write_byte( b ) write_byte( a ) message_end() } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par } */
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