Böyle bir plugin lazım


Moderatör: Moderatörler
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Kod: Tümünü seç
#pragma semicolon 1
#include <amxmodx>
#include <reapi>
public plugin_init() {
register_plugin("Spawn Glow", "1.0", "PurposeLess");
RegisterHookChain(RG_CBasePlayer_Spawn, "@CBasePlayer_Spawn_Post", .post = true);
}
@CBasePlayer_Spawn_Post(const pPlayer) {
if(!is_user_alive(pPlayer) || get_member(pPlayer, m_iTeam) != TEAM_TERRORIST) {
return;
}
set_entvar(pPlayer, var_renderfx, kRenderFxGlowShell);
set_entvar(pPlayer, var_rendercolor, {255.0, 0.0, 0.0}); // renk {r,g,b}
set_entvar(pPlayer, var_rendermode, kRenderNormal);
set_entvar(pPlayer, var_renderamt, 10.0); // parlaklik
}
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ct geçince sıfırlamıyor onun haricinde çok iyiColditz yazdı: Cmt Ara 26, 2020 3:21 pm Dener misin
Kod: Tümünü seç
#pragma semicolon 1 #include <amxmodx> #include <reapi> public plugin_init() { register_plugin("Spawn Glow", "1.0", "PurposeLess"); RegisterHookChain(RG_CBasePlayer_Spawn, "@CBasePlayer_Spawn_Post", .post = true); } @CBasePlayer_Spawn_Post(const pPlayer) { if(!is_user_alive(pPlayer) || get_member(pPlayer, m_iTeam) != TEAM_TERRORIST) { return; } set_entvar(pPlayer, var_renderfx, kRenderFxGlowShell); set_entvar(pPlayer, var_rendercolor, {255.0, 0.0, 0.0}); // renk {r,g,b} set_entvar(pPlayer, var_rendermode, kRenderNormal); set_entvar(pPlayer, var_renderamt, 10.0); // parlaklik }
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Kod: Tümünü seç
#pragma semicolon 1
#include <amxmodx>
#include <reapi>
public plugin_init() {
register_plugin("Spawn Glow", "1.0", "PurposeLess");
RegisterHookChain(RG_CBasePlayer_Spawn, "@CBasePlayer_Spawn_Post", .post = true);
}
@CBasePlayer_Spawn_Post(const pPlayer) {
if(!is_user_alive(pPlayer)) {
return;
}
if(get_member(pPlayer, m_iTeam) == TEAM_TERRORIST) {
rg_set_user_rendering(pPlayer, kRenderFxGlowShell, {255.0, 0.0, 0.0}, kRenderNormal, 10.0);
}
else {
rg_set_user_rendering(pPlayer);
}
}
rg_set_user_rendering(const index, const fx = kRenderFxNone, const {Float,_}:color[3] = {0.0,0.0,0.0}, const render = kRenderNormal, const Float:amount = 0.0) {
set_entvar(index, var_renderfx, fx);
set_entvar(index, var_rendercolor, color);
set_entvar(index, var_rendermode, render);
set_entvar(index, var_renderamt, amount);
}
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