Sekmeme plugini
Moderatör: Moderatörler
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Konu Sahibi - Mesajlar: 32
- Kayıt: Pzr Eyl 18, 2016 8:58 pm
- Server Ip/DNS: 213.238.173.65
- Clan İsmi: DualGaming
- İletişim:
Sekmeme plugini
beyler ben servere sekmeme plugini yükledigimde server jail işte sekmemeyi yükleyince tler ct ye istedigi yerden vurabiliyor cok uzaktan yani neden böyle oluyor
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Yasaklı Üye - Mesajlar: 396
- Kayıt: Cmt Eki 15, 2016 11:04 am
Sekmeme plugini
Mermi sekmeme plugininizde sıkıntı var mermi sekmemeden kaynaklanıor kaldırın düzelicektir
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Sekmeme plugini
Adam zaten mermi sekmemeden olduğunu söylemiş Cevaba niye soruyu yapıştırdın anlayamıyorum ?
2. Si Kardeşim forumda bu pluginin Fixlisini bulabilirsin. Linkini bulabilirsem ya yorumu editlerim yada yeni yorum atarım.
2. Si Kardeşim forumda bu pluginin Fixlisini bulabilirsin. Linkini bulabilirsem ya yorumu editlerim yada yeni yorum atarım.
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Yasaklı Üye - Mesajlar: 396
- Kayıt: Cmt Eki 15, 2016 11:04 am
Sekmeme plugini
Kod: Tümünü seç
/* AMX Mod X
* Fix Recoil
*
* (c) Copyright 2007 by VEN
*
* This file is provided as is (no warranties)
*/
// plugin's main information
#define PLUGIN_NAME "Fix Recoil"
#define PLUGIN_VERSION "0.1"
#define PLUGIN_AUTHOR "VEN"
#include <amxmodx>
#include <fakemeta>
#include <xs>
#define MAX_CLIENTS 32
new g_normal_trace[MAX_CLIENTS + 1]
new bool:g_fix_punchangle[MAX_CLIENTS + 1]
new g_fwid
new g_max_clients
new const g_guns_events[][] = {
"events/awp.sc",
"events/g3sg1.sc",
"events/ak47.sc",
"events/scout.sc",
"events/m249.sc",
"events/m4a1.sc",
"events/sg552.sc",
"events/aug.sc",
"events/sg550.sc",
"events/m3.sc",
"events/xm1014.sc",
"events/usp.sc",
"events/mac10.sc",
"events/ump45.sc",
"events/fiveseven.sc",
"events/p90.sc",
"events/deagle.sc",
"events/p228.sc",
"events/glock18.sc",
"events/mp5n.sc",
"events/tmp.sc",
"events/elite_left.sc",
"events/elite_right.sc",
"events/galil.sc",
"events/famas.sc"
}
new g_guns_eventids_bitsum
public plugin_precache() {
g_fwid = register_forward(FM_PrecacheEvent, "fwPrecacheEvent", 1)
}
public fwPrecacheEvent(type, const name[]) {
for (new i = 0; i < sizeof g_guns_events; ++i) {
if (equal(g_guns_events[i], name)) {
g_guns_eventids_bitsum |= (1<<get_orig_retval())
return FMRES_HANDLED
}
}
return FMRES_IGNORED
}
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
unregister_forward(FM_PrecacheEvent, g_fwid, 1)
register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
register_forward(FM_PlayerPostThink, "fwPlayerPostThink", 1)
register_forward(FM_TraceLine, "fwTraceLine")
g_max_clients = global_get(glb_maxClients)
}
public fwPlaybackEvent(flags, invoker, eventid) {
if (!(g_guns_eventids_bitsum & (1<<eventid)) || !(1 <= invoker <= g_max_clients))
return FMRES_IGNORED
g_fix_punchangle[invoker] = true
return FMRES_HANDLED
}
public fwPlayerPostThink(id) {
if (g_fix_punchangle[id]) {
g_fix_punchangle[id] = false
set_pev(id, pev_punchangle, Float:{0.0, 0.0, 0.0})
return FMRES_HANDLED
}
return FMRES_IGNORED
}
public fwTraceLine(const Float:start[3], const Float:dest[3], ignore_monsters, id, ptr) {
if (!(1 <= id <= g_max_clients))
return FMRES_IGNORED
if (!g_normal_trace[id]) {
g_normal_trace[id] = ptr
return FMRES_HANDLED
}
new silah = get_user_weapon(id);
if (ptr == g_normal_trace[id] || ignore_monsters != DONT_IGNORE_MONSTERS || !is_user_alive(id) || silah == CSW_KNIFE)
return FMRES_IGNORED
fix_recoil_trace(id, start, ptr)
return FMRES_SUPERCEDE
}
public client_connect(id) {
g_normal_trace[id] = 0
}
fix_recoil_trace(id, const Float:start[], ptr) {
static Float:dest[3]
pev(id, pev_v_angle, dest)
engfunc(EngFunc_MakeVectors, dest)
global_get(glb_v_forward, dest)
xs_vec_mul_scalar(dest, 9999.0, dest)
xs_vec_add(start, dest, dest)
engfunc(EngFunc_TraceLine, start, dest, DONT_IGNORE_MONSTERS, id, ptr)
}
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Yasaklı Üye - Mesajlar: 396
- Kayıt: Cmt Eki 15, 2016 11:04 am