Attıgım Pluginde 225 . Satırda Bir Menu Yazdım fakat özelliklerini ayarlayamadım mesela 15 hp yazdım ama vermesini ayarlayamadım ayarlarmısınız
EK Olarak Düşman Kılıgına Bürünmeyi HEM CT HEM T DE KULLANICAK ! YANI DESTEK MENUYU 2 TARAFTA KULLANABILICEK PUAN SISTEMI ADAM VURUNCA GELICEK 2 ADAM VURDUGUNDA 1 PUAN GLICEK !
Kod: Tümünü seç
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#define PLUGIN "DM Guns Menu"
#define VERSION "1.0"
#define AUTHOR "akcaliberkk"
#define UPDATE "CoBoXCod"
new bool:auto[33];
new last_primary[33][32];
new last_secondary[33][32];
new grenades[33];
new const g_weapons[] =
{
CSW_P228,
CSW_SCOUT,
CSW_XM1014,
CSW_MAC10,
CSW_AUG,
CSW_ELITE,
CSW_FIVESEVEN,
CSW_UMP45,
CSW_SG550,
CSW_GALIL,
CSW_FAMAS,
CSW_USP,
CSW_GLOCK18,
CSW_AWP,
CSW_MP5NAVY,
CSW_M249,
CSW_M3,
CSW_M4A1,
CSW_TMP,
CSW_G3SG1,
CSW_DEAGLE,
CSW_SG552,
CSW_AK47,
CSW_P90
}
new const g_max_bp[] =
{
52,
90,
32,
100,
90,
120,
100,
100,
90,
90,
90,
100,
120,
30,
120,
200,
32,
90,
120,
90,
35,
90,
90,
100
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam( Ham_Spawn, "player", "SpawnPost",1)
register_clcmd("say /guns","ActivateMenu")
register_clcmd("say /silah","ActivateMenu")
register_clcmd("say /grenades","SwitchGrenades")
register_clcmd("say /bomba","SwitchGrenades")
register_clcmd("say /yardim","helpermenu")
register_clcmd("say /yardimdestek","helpermenu")
}
public SpawnPost(id) {
if(!is_user_alive(id)) return;
strip_user_weapons(id)
give_item(id,"weapon_knife")
if(auto[id]) {
give_item(id,last_primary[id])
give_item(id,last_secondary[id])
}
else {
ShowGunsMenu(id)
}
if(grenades[id] == 2) {
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
}
refill_weapons(id)
}
public ShowGunsMenu(id) {
new menu = menu_create("\d[ \rLeqal Clan \d] \d>> \d| \rDeathMatch Menusune Hosgeldiniz \d|","menu_handler")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rYeni Silah SEC","1")
if(last_primary[id][0] == 0 && last_secondary[id][0] == 0) {
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rOnceki Eldeki Silahlari Al \d|","9")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rHep Ayni Silahlari Al \d|","9")
}
else {
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rOnceki Eldeki Silahlari Al \d|","2")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rHep Ayni Silahlari Al \d|","3")
}
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rYardim Menusu \d|","4")
menu_setprop(menu,MPROP_EXIT,MEXIT_NEVER)
menu_display(id,menu,0)
}
public menu_handler(id,menu,item) {
new data[6],name[64];
new access,callback;
menu_item_getinfo(menu, item, access, data, 5, name, 63, callback)
switch(str_to_num(data)) {
case 1:{
ShowNewGunsMenu(id);
}
case 2:{
give_item(id,last_primary[id])
give_item(id,last_secondary[id])
if(grenades[id] == 2) {
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
}
refill_weapons(id)
}
case 3:{
give_item(id,last_primary[id])
give_item(id,last_secondary[id])
if(grenades[id] == 2) {
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
}
refill_weapons(id)
auto[id] = true;
client_print(id,print_chat,"[GUNS] Artik size Silah Menusu gosterilmeyecek. Tekrar gosterilmesini isterseniz /guns veya /silah yaziniz.")
}
case 9: {
ShowGunsMenu(id)
}
case 4: {
helpermenu(id)
}
}
menu_destroy(menu)
}
public ShowNewGunsMenu(id) {
new menu = menu_create("\d[ \rLeqal Clan \d] \d>> \d| \rDeathMatch Ana Silah Menusune Hosgeldiniz \d|","menu_handler2")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rM4A1 \d|","weapon_m4a1")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rAK47 \d|","weapon_ak47")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rAWP \d|","weapon_awp")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rMP5 \d|","weapon_mp5navy")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rAUG \d|","weapon_aug")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rSG552 \d|","weapon_sg552")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rSG550 \d|","weapon_sg550")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rGALIL \d|","weapon_galil")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rFAMAS \d|","weapon_famas")
menu_setprop(menu,MPROP_EXIT,MEXIT_NEVER)
menu_display(id,menu,0)
}
public menu_handler2(id,menu,item) {
new data[32],name[64];
new access,callback;
menu_item_getinfo(menu, item, access, data, 31, name, 63, callback)
give_item(id,data)
copy(last_primary[id],31,data)
ShowSecondaryMenu(id)
menu_destroy(menu)
}
public ShowSecondaryMenu(id) {
new menu = menu_create("\d[ \rLeqal Clan \d] \d>> \d| \rDeathMatch Tabanca Menusune Hosgeldiniz \d|","menu_handler3")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rUSP \d|","weapon_usp")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rP228 \d|","weapon_p228")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rELITE \d|","weapon_elite")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rFIVESEVEN \d|","weapon_fiveseven")
menu_additem(menu,"\d[ \rLeqal \d] \d>> \d| \rDEAGLE \d|","weapon_deagle")
menu_setprop(menu,MPROP_EXIT,MEXIT_NEVER)
menu_display(id,menu,0)
}
public menu_handler3(id,menu,item) {
new data[32],name[64];
new access,callback;
menu_item_getinfo(menu, item, access, data, 31, name, 63, callback)
give_item(id,data)
copy(last_secondary[id],31,data)
if(!grenades[id]) {
ShowGrenadeMenu(id)
}
if(grenades[id] == 2) {
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
}
refill_weapons(id)
menu_destroy(menu)
}
public helpermenu(id) {
static Item[64]
formatex(Item, charsmax(Item),"\d[ \rLeqal Clan \d] \d>> \d| \rDeathMatch Yardim Menusune Hosgeldiniz \d|")
new Menu = menu_create(Item, "helpermenu2")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \rDusman Kılıgına Bürünme \d| \r[ 20 Puan ]")
menu_additem(Menu, Item, "1")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \rHer 2 Saniyede +5 Can \d| \r[ 30 Puan ]")
menu_additem(Menu, Item, "2")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \r1 Dakikalık Görünmezlik \d| \r[ 20 Puan ]")
menu_additem(Menu, Item, "3")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \rCift Ziplama \d| \r[ 25 Puan ]")
menu_additem(Menu, Item, "4")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \r1 Dakikada Bir Bomba \d| \r[ 50 Puan ]")
menu_additem(Menu, Item, "5")
formatex(Item, charsmax(Item),"\d[ \rLeqal \d] \d>> \d| \rHer Oldurmede +25 Can \d| \r[ 40 Puan ]")
menu_additem(Menu, Item, "6")
menu_setprop(Menu,MPROP_EXITNAME,"Cikis")
menu_display(id, Menu,0)
}
public helpermenu2(id, menu, item) {
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:{
if(cs_get_user_money(id) >= 1000)
{
cs_set_user_money(id,cs_get_user_money(id) - 1000)
set_user_health(id,get_user_health(id) + 100)
ChatColor(id,"!teamBasarili Bir Sekilde -> !y[ !g100 HP !y] !teamAldiniz.")
}
else {
ChatColor(id,"!teamYeterli Paran Yok")
}
}
case 2:{
if(cs_get_user_money(id) >= 16000)
{
cs_set_user_money(id,cs_get_user_money(id) - 16000)
set_user_armor(id,get_user_armor(id) + 99999999999)
ChatColor(id,"!teamBasarili Bir Sekilde -> !y[ !gSinirsiz Armor !y] !teamAldiniz.")
}
else {
ChatColor(id,"!teamYeterli Paran Yok")
}
}
case 3:{
if(cs_get_user_money(id) >= 10000)
{
cs_set_user_money(id,cs_get_user_money(id) - 10000)
set_user_health(id,get_user_health(id) + 100)
ChatColor(id,"!teamBasarili Bir Sekilde -> !y[ !g100 HP !y] !teamAldiniz.")
}
else {
ChatColor(id,"!teamYeterli Paran Yok")
}
}
case 4:{
if(cs_get_user_money(id) >= 16000)
{
cs_set_user_money(id,cs_get_user_money(id) - 1000)
set_user_health(id,get_user_health(id) + 999999999999)
ChatColor(id,"!teamBasarili Bir Sekilde -> !y[ !gSinirsiz HP !y] !teamAldiniz.")
}
else {
ChatColor(id,"!teamYeterli Paran Yok")
}
}
}
return PLUGIN_HANDLED
}
public ShowGrenadeMenu(id) {
new menu = menu_create("\rHer El Bomba Almak Ister misiniz ?","menu_handler4")
menu_additem(menu,"\w[\rBomba Seti\w] \dIstiyorum","1")
menu_additem(menu,"\w[\rBomba Seti\w] \dIstemiyorum","2")
menu_setprop(menu,MPROP_EXIT,MEXIT_NEVER)
menu_display(id,menu,0)
}
public menu_handler4(id,menu,item) {
new data[6],name[64];
new access,callback;
menu_item_getinfo(menu, item, access, data, 5, name, 63, callback)
switch(str_to_num(data)) {
case 1:{
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
grenades[id] = 2
client_print(id,print_chat,"[GUNS] Artik size her el bomba verilecek. Bu ayari degistirmek icin /bomba veya /grenades yazin.")
}
case 2:{
grenades[id] = 1
client_print(id,print_chat,"[GUNS] Artik size hicbir zaman bomba verilmeyecek. Bu ayari degistirmek icin /bomba veya /grenades yazin.")
}
}
menu_destroy(menu)
}
public ActivateMenu(id) {
auto[id] = false;
client_print(id,print_chat,"[GUNS] Silah menusunu aktif ettiniz. Bir dahaki sefere tekrar yeni silah secebilirsiniz.")
}
public SwitchGrenades(id) {
client_print(id,print_chat,"[GUNS] Bomba ayarinizi: ^"%s^" olarak degistirdiniz. Artik size %s",grenades[id] == 2 ? "Hicbir Zaman Bomba Verilmesin":"Her El Bomba Verilsin",grenades[id] == 2 ? "bomba verilmeyecek.":"her el bomba verilecek.")
grenades[id] = grenades[id] == 2 ? 1 : 2;
}
stock refill_weapons(id) {
new weapons[32],inum;
get_user_weapons(id,weapons,inum)
for(new i;i<inum;i++) {
for(new a;a < sizeof(g_weapons); a++) {
if(weapons[i] == g_weapons[a]) {
cs_set_user_bpammo(id,weapons[i],g_max_bp[a])
}
}
}
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı)
replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk
replace_all(msg, 190, "!team", "^x03"); // Takım Renk( CT mavi , T kırmızı )
if (id) players[0] = id; else get_players(players, count, "ch");
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}