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[font size=20] DİKKAT [/font]

Silinmiş konu içerikleri hiçbir şekilde kontrol edlimemektedir. İndirdiğiniz dosyaların sorumluluğu tamamiyle size aittir.
Mutlaka indirdiğiniz dosyaları antivirüs ile taratınız.

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sae2
Mesajlar: 18
Kayıt: Pzr Mar 19, 2017 1:10 am

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Mesaj gönderen sae2 »

elimde class sması var yukluyorum hata vermıyo plugıns.ını ye atıyorum ama olmuyo neden

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CsvEndLeSS
Mesajlar: 605
Kayıt: Cmt Şub 11, 2017 11:04 am
Konum: Sakarya

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Mesaj gönderen CsvEndLeSS »

Forum Kurallarina Uygun Konu Açiniz.

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NuriReisHDYoutuber
Yasaklı Üye
Yasaklı Üye
Mesajlar: 1133
Kayıt: Prş Mar 02, 2017 8:56 pm

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Mesaj gönderen NuriReisHDYoutuber »

ne tür bi class var atarsanız yardımcı olabilirim.ama forum kurallarını da okurasanız mutlu oluruz iyi günler.

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sae2
Mesajlar: 18
Kayıt: Pzr Mar 19, 2017 1:10 am

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Mesaj gönderen sae2 »

/*================================================================================

-----------------------------------
-*- [BB] Default Zombie Classes -*-
-----------------------------------

~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~

This plugin adds the default zombie classes from Zombie Plague
into Base Builder. All credit belongs to MeRcyLeZZ.

All classes have been balanced, but feel free to edit them if
you are not satisfied.

================================================================================*/

#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>

/*================================================================================
[Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "[KaraKale] Klasik Zombi" }
new const zclass1_info[] = { "[Normal Zombi]" }
new const zclass1_model[] = { "bb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 3500
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL

// Fast Zombie Attributes
new const zclass2_name[] = { "[KaraKale] Hizli Zombi" }
new const zclass2_info[] = { "[Hizli Kosan Zombi]" }
new const zclass2_model[] = { "bb_fast" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 3000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL

// Jumper Zombie Attributes
new const zclass3_name[] = { "[KaraKale] Ziplayan Zombi" }
new const zclass3_info[] = { "[Uzun Ziplayan Zombi]" }
new const zclass3_model[] = { "bb_jumper" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 3000
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL

// Tanker Zombie Attributes
new const zclass4_name[] = { "[KaraKale] Guclu Zombi" }
new const zclass4_info[] = { "[Cani Cok Zombi]" }
new const zclass4_model[] = { "bb_tanker" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 4000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL

// Boogeyman Zombie Attributes
new const zclass5_name[] = { "[KaraKale] Deli Zombi" }
new const zclass5_info[] = { "[Deli Zombi]" }
new const zclass5_model[] = { "bb_boogeyman" }
new const zclass5_clawmodel[] = { "v_bloodyhands" }
const zclass5_health = 4000
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL

// Spawn Zombie Attributes
new const zclass6_name[] = { "[KaraKale] Spawn Zombi" }
new const zclass6_info[] = { "[Slotlara Ozel Olan Zombi]" }
new const zclass6_model[] = { "bb_spawn" }
new const zclass6_clawmodel[] = { "v_bloodyhands" }
const zclass6_health = 4500
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ADMIN

// Doctor Zombie Attributes
new const zclass7_name[] = { "[KaraKale] Doctor Zombi" }
new const zclass7_info[] = { "[Adminlere Ozel Olan Zombi -1-" }
new const zclass7_model[] = { "bb_doctor" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 5000
const zclass7_speed = 300
const Float:zclass7_gravity = 0.7
const zclass7_adminflags = ADMIN_KICK

// Lavva Zombie Attributes
new const zclass8_name[] = { "[KaraKale] Lavva Zombie" }
new const zclass8_info[] = { "Adminlere Ozel Olan Zombi -2-" }
new const zclass8_model[] = { "bb_lavva" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 6000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.5
const zclass8_adminflags = ADMIN_KICK


#define TANK_ARMOR 200

/*============================================================================*/

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")

// Register all classes
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
}

#if defined NEMESIS_ARMOR
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}

public ham_PlayerSpawn_Post(id)
{
if (!is_user_alive(id))
return ;

if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
{
give_item(id, "item_assaultsuit");
cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
}
}
#endif
bu

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masquerade
Mesajlar: 1264
Kayıt: Sal Tem 19, 2016 11:56 am
Clan İsmi: Masquerade

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Mesaj gönderen masquerade »

git basebuldier.ini ye yaz zeki kardeşim benim

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GameKings
Mesajlar: 157
Kayıt: Sal Kas 29, 2016 7:28 pm
Konum: Sarıyer
Server Ip/DNS: 213.238.173.xx
Clan İsmi: InFLames`GaminG

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Mesaj gönderen GameKings »

Forum Kurallarına Uygun Konu Açınız
@redarmygaming
@CSmiLeFaCe

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