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sw cfg'si

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Konu Sahibi
Director
Mesajlar: 101
Kayıt: Çrş Oca 24, 2018 8:19 pm
Konum: İstanbul
Server Ip/DNS: cs158.csduragi.com
Clan İsmi: Zombie Land

sw cfg'si

Mesaj gönderen Director »

beyler biohazard sw cfg si bumudur?
sw deki sis efektlerini kaldırıp sw yi aydınlatmak istiyorum bunun içindekilerlemi oynamalıyım? ve hangisiyle :D

[code]// Biohazard mod configuration file
echo Executing Biohazard mod configuration file

// Sets sv_skyname. Note: Leave blank to disable.
bh_skyname "drkg"


// Shows your real health.
bh_showtruehealth 1


// Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable.
bh_lights "d"


// Enable weapons menu.
bh_weaponsmenu 1


// Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 0


// Kill suiciders next time they spawn.
bh_punishsuicide 1


// How long till the infected player(s) shows up.
bh_starttime 15.0


//How long players will be able to buy (CS Buy Menu). Note: Use 0 to disable.
bh_buytime 0


// Maximum zombies
bh_maxzombies 31


// Use custom win sounds.
bh_winsounds 1


// Ammo system.
// 0 - off
// 1 - unlimited ammo
// 2 - unlimited clip
bh_ammo 1


// HEs explode on impact.
bh_impactexplode 1


// Flashbangs only blind zombies.
bh_flashbang 1


// Turn NVG on automatically when infected.
bh_autonvg 1


// Cap health display to 255.
bh_caphealthdisplay 1


// Survivors cant be infected till their armor is gone.
bh_obeyarmor 0


// Money gain from infecting a survivor.
bh_infectionmoney 0


// Pain shock free system.
bh_painshockfree 1


// Objects pushed when shot.
bh_shootobjects 1


// Push multiplier for weapons.
bh_pushpwr_weapon 2.0


// Push multiplier for zombies.
bh_pushpwr_zombie 5.0


// Knockback system.
bh_knockback 1


// Disables knockback when zombie is ducking.
bh_knockback_duck 1


// Maximum distance of knockback to take effect.
bh_knockback_dist 280.0


// Enable zombie classes.
bh_zombie_class 1


// Randomize player classes.
bh_randomclass 1


// Zombies are respawned as zombies.
bh_respawnaszombie 1


// Frag bonus when killing a zombie.
bh_kill_bonus 1


// Rewards for killing a zombie.
// 0 - off
// 1 - full clip
// 2 - he grenade
// 3 - both
bh_kill_reward 2


// Starting zombie(s) multiplier. (player count * bh_zombie_multi)
bh_zombie_countmulti 0.15


// Starting zombie(s) health multiplier.
bh_zombie_hpmulti 2.0




// Sub-plugins cvars

// bio_radar.sma
//
// Enable/disable plugin.
bh_zombie_radar 1




//bio_smokeflare.sma
//
// Enable/disable plugin.
bh_flare_enable 1


// Flare life.
bh_flare_duration 999.9




// bio_antiblock.sma
//
// Enable/disable plugin.
bh_antiblock 1




// bio_boatescape.sma
//
// Chopper arrival delay.
bh_rescuetime 20.0




// customflashlight.sma
//
// Enable/disable plugin.
flashlight_custom 1


// Show flashlight to all players or only to the player who is using it.
flashlight_show_all 1


// Time in seconds it will take to flashlight to be fully drained.
flashlight_fulldrain_time 120


// Time in seconds it will take to flashlight to be fully charged.
flashlight_fullcharge_time 20


// Flashlight color.
// 0 - random (predifined) colors
// 1 - team colors
flashlight_color_type 1


// Flashlight color for CTs if flashlight_color_type is set to 1.
flashlight_color_ct 255255255


// Flashlight color for Ts if flashlight_color_type is set to 1.
flashlight_color_te 255255255


// Flashlight radius
flashlight_radius 9


// Max distance in units where you can see the flashlight.
flashlight_distance_max 2000.0


// Attenuation light factor according to distance between player and flashlight.
flashlight_attenuation 5







[/code]

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Konu Sahibi
Director
Mesajlar: 101
Kayıt: Çrş Oca 24, 2018 8:19 pm
Konum: İstanbul
Server Ip/DNS: cs158.csduragi.com
Clan İsmi: Zombie Land

sw cfg'si

Mesaj gönderen Director »

konu çözüldü. // Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable.
bh_lights "d" ışık ayarı imiş.
sis efektlerinide sma ya girip pasif ettim
biohazard mod kurup yapamayanlar olursa budur mevzu

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