Merhabalar Öncelikle Serveri Yeni Aldim Ve ClassMenuyu Hatasız Yükledim swde çökmedi smayıda onayladım plugins.ini kurdum
ama swde classmenu gözükmüyor nedeni ne olabilir ?
Class Yükleme Hatası
Moderatör: Moderatörler
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Konu Sahibi
Yasaklı Üye
- Mesajlar: 41
- Kayıt: Cmt Oca 11, 2020 2:55 pm
-
Konu Sahibi
Yasaklı Üye
- Mesajlar: 41
- Kayıt: Cmt Oca 11, 2020 2:55 pm
Class Yükleme Hatası
bu kardeşim
Bu mesaja eklenen dosyaları görüntülemek için gerekli izinlere sahip değilsiniz.
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Konu Sahibi
Yasaklı Üye
- Mesajlar: 41
- Kayıt: Cmt Oca 11, 2020 2:55 pm
Class Yükleme Hatası
tekrar derleyince bu hata veriyor
classmenux.sma(137) : warning 203: symbol is never used: "g_zclass_tanker"
classmenux.sma(137) : warning 203: symbol is never used: "g_zclass_tanker"
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Class Yükleme Hatası
menüye normalde hangi kısayolla veya say komuduyla giriyorsunuz ?
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-
Konu Sahibi
Yasaklı Üye
- Mesajlar: 41
- Kayıt: Cmt Oca 11, 2020 2:55 pm
Class Yükleme Hatası
bir siteden indirdim sadece editledim not defteri sma ile
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-
Konu Sahibi
Yasaklı Üye
- Mesajlar: 41
- Kayıt: Cmt Oca 11, 2020 2:55 pm
Class Yükleme Hatası
bunu düzenleyip atarsan ne mutlu bana bide aga bu plugın yukledık dıyelım hata veren seyler gösteriyor onunda biliyormusun
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Class Yükleme Hatası
Kod: Tümünü seç
/*================================================================================
-----------------------------------
-*- [BB] Default Zombie Classes -*-
-----------------------------------
~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~
This plugin adds the default zombie classes from Zombie Plague
into Base Builder. All credit belongs to MeRcyLeZZ.
All classes have been balanced, but feel free to edit them if
you are not satisfied.
================================================================================*/
#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>
/*================================================================================
[Plugin Customization]
=================================================================================*/
// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "\r(User Zombie)" }
new const zclass1_model[] = { "bb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 3000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL
// Fast Zombie Attributes
new const zclass2_name[] = { "Fast Zombie" }
new const zclass2_info[] = { "\r(User Zombie)" }
new const zclass2_model[] = { "bb_fast" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 2000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL
// Jumper Zombie Attributes
new const zclass3_name[] = { "Jumper Zombie" }
new const zclass3_info[] = { "\r(User Zombie)" }
new const zclass3_model[] = { "bb_jumper" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 2500
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL
// Tanker Zombie Attributes
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "\r(User Zombie)" }
new const zclass4_model[] = { "bb_tanker" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 4000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL
// Big Mouth Zombie Attributes
new const zclass5_name[] = { "Big Mouth zombie" }
new const zclass5_info[] = { "\r(User Zombie)" }
new const zclass5_model[] = { "bigmouthzombie" }
new const zclass5_clawmodel[] = { "v_bigmouthhands" }
const zclass5_health = 5000
const zclass5_speed = 260
const Float:zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL
// Agile Zombie Attributes
new const zclass6_name[] = { "Agile Zombie" }
new const zclass6_info[] = { "\r(User Zombie)" }
new const zclass6_model[] = { "agilezombie" }
new const zclass6_clawmodel[] = { "v_agilehands" }
const zclass6_health = 6000
const zclass6_speed = 300
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_ALL
// Guardian Zombie Attributes
new const zclass7_name[] = { "Guardian Zombie" }
new const zclass7_info[] = { "\r(Slot Zombie)" }
new const zclass7_model[] = { "guardianzombie" }
new const zclass7_clawmodel[] = { "v_guardianhands" }
const zclass7_health = 8000
const zclass7_speed = 300
const Float:zclass7_gravity = 1.0
const zclass7_adminflags = ADMIN_RESERVATION
// Dragon Zombie Attributes
new const zclass8_name[] = { "Dragon Zombie" }
new const zclass8_info[] = { "\r(Admin Zombi)" }
new const zclass8_model[] = { "dragonzombie" }
new const zclass8_clawmodel[] = { "v_dragonhands" }
const zclass8_health = 9000
const zclass8_speed = 325
const Float:zclass8_gravity = 0.2
const zclass8_adminflags = ADMIN_KICK
// Nemesis Zombie Attributes
new const zclass9_name[] = { "Knight Zombie" }
new const zclass9_info[] = { "\r(Admin Zombi)" }
new const zclass9_model[] = { "knightzombie" }
new const zclass9_clawmodel[] = { "v_knighthands" }
const zclass9_health = 10000
const zclass9_speed = 260
const Float:zclass9_gravity = 0.5
const zclass9_adminflags = ADMIN_KICK
// Panzer Zombie Attributes
new const zclass10_name[] = { "Panzer Zombie" }
new const zclass10_info[] = { "Query Zombie" }
new const zclass10_model[] = { "panzerzombie" }
new const zclass10_clawmodel[] = { "v_panzerhands" }
const zclass10_health = 15000
const zclass10_speed = 325
const Float:zclass10_gravity = 0.2
const zclass10_adminflags = ADMIN_RCON
#define TANK_ARMOR 200
/*============================================================================*/
// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
// Register all classes
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
}
#if defined NEMESIS_ARMOR
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}
public ham_PlayerSpawn_Post(id)
{
if (!is_user_alive(id))
return ;
if(bb_is_user_zombie(id))
client_cmd(id,"say /class")
if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_Nemesis)
{
give_item(id, "item_assaultsuit");
cs_set_user_armor(id, NEMESIS_ARMOR, CS_ARMOR_VESTHELM);
}
}
#endif
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Class Yükleme Hatası
Zombi doğduğunda class menüye girer. menü herhalde modunuzun içerisindedir say komudu /class ise Menüye girmek için,
doğduğunda class menüye yönlendirir
doğduğunda class menüye yönlendirir
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