1. sayfa (Toplam 1 sayfa)

BSP Derleme hatası

Gönderilme zamanı: Çrş Ağu 29, 2018 4:24 pm
gönderen umutycel54
Arkadaşlar üstteki bsp derleme butonuna bastığım zaman seçtiğim klasöre bir kaç dosya geliyo ama içlerinde bsp dosyası gelmiyo hammeri iki defa sil yükle yaptım ama düzelmedi eski bilgisayarımda böyle bir şeyle karşılaşmamıştım yardım edermisiniz derleme ekranını aşağıya bırakıyorum

Kod: Tümünü seç

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\cs16v2017_oyunyoneticisi\cstrike


** Executing...
** Command: Copy File
** Parameters: "G:\Umut\Bspviever\Hammer\Hammer\gg_2house_deneme.map" "G:\Umut\Cs map\gg_2house_deneme.map"


** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlcsg.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlcsg -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlcsg.exe "G:\Umut\Cs map\gg_2house_deneme"
Entering G:\Umut\Cs map\gg_2house_deneme.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       4 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...Error: Entity 0, Brush 52, Side 1: has a coplanar plane at (16384, -893, 16384), texture BRICK13
Error: Entity 0, Brush 53, Side 1: has a coplanar plane at (16384, -893, 16384), texture BRICK13
Error: Entity 0, Brush 56, Side 1: has a coplanar plane at (16384, -765, 16384), texture BRICK13
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 52: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10000,-765,-10000)-(10000,-765,10000)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
20%...Error: Entity 0, Brush 52: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10000,-765,-10000)-(10000,-765,10000)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10036)-(10016,-749,10036)
Error: Entity 0, Brush 90: outside world(+/-4096): (224,-10000,608)-(10000,-382,768)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10036)-(10016,-749,10036)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 90: outside world(+/-4096): (224,-10000,608)-(10000,-382,768)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10032,-797,-10032)-(10032,-733,10032)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,572)-(10016,-366,804)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10032,-797,-10032)-(10032,-733,10032)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,572)-(10016,-366,804)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10018)-(10016,-749,10018)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10018)-(10016,-749,10018)
Error: Entity 0, Brush 90: outside world(+/-4096): (192,-10032,576)-(10032,-350,800)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 90: outside world(+/-4096): (192,-10032,576)-(10032,-350,800)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,590)-(10016,-366,786)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,590)-(10016,-366,786)
30%...40%...50%...60%...Error: Entity 0, Brush 240, Side 1: has a coplanar plane at (16384, -891, 16384), texture BRICK05
70%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10000,-891,-10000)-(10000,-891,10000)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10000,-891,-10000)-(10000,-891,10000)
80%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10036)-(10016,-875,10036)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10036)-(10016,-875,10036)
90%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10032,-923,-10032)-(10032,-859,10032)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10032,-923,-10032)-(10032,-859,10032)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10018)-(10016,-875,10018)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10018)-(10016,-875,10018)
 (1.03 seconds)

-----   END   hlcsg -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlbsp.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlbsp -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlbsp.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlbsp -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlvis.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlvis -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlvis.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlvis -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlrad.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlrad -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlrad.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlrad -----




BSP Derleme hatası

Gönderilme zamanı: Çrş Ağu 29, 2018 4:25 pm
gönderen ulyoS
@devodev

BSP Derleme hatası

Gönderilme zamanı: Çrş Ağu 29, 2018 4:35 pm
gönderen quadfor75
umutycel54 yazdı: Çrş Ağu 29, 2018 4:24 pm Arkadaşlar üstteki bsp derleme butonuna bastığım zaman seçtiğim klasöre bir kaç dosya geliyo ama içlerinde bsp dosyası gelmiyo hammeri iki defa sil yükle yaptım ama düzelmedi eski bilgisayarımda böyle bir şeyle karşılaşmamıştım yardım edermisiniz derleme ekranını aşağıya bırakıyorum

Kod: Tümünü seç

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\cs16v2017_oyunyoneticisi\cstrike


** Executing...
** Command: Copy File
** Parameters: "G:\Umut\Bspviever\Hammer\Hammer\gg_2house_deneme.map" "G:\Umut\Cs map\gg_2house_deneme.map"


** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlcsg.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlcsg -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlcsg.exe "G:\Umut\Cs map\gg_2house_deneme"
Entering G:\Umut\Cs map\gg_2house_deneme.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       4 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...Error: Entity 0, Brush 52, Side 1: has a coplanar plane at (16384, -893, 16384), texture BRICK13
Error: Entity 0, Brush 53, Side 1: has a coplanar plane at (16384, -893, 16384), texture BRICK13
Error: Entity 0, Brush 56, Side 1: has a coplanar plane at (16384, -765, 16384), texture BRICK13
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 52: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10000,-765,-10000)-(10000,-765,10000)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
20%...Error: Entity 0, Brush 52: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10000,-765,-10000)-(10000,-765,10000)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10000,-893,-10000)-(10000,-893,10000)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10036)-(10016,-749,10036)
Error: Entity 0, Brush 90: outside world(+/-4096): (224,-10000,608)-(10000,-382,768)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10036)-(10016,-749,10036)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10036)-(10016,-877,10036)
Error: Entity 0, Brush 90: outside world(+/-4096): (224,-10000,608)-(10000,-382,768)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10032,-797,-10032)-(10032,-733,10032)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,572)-(10016,-366,804)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10032,-797,-10032)-(10032,-733,10032)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10032,-925,-10032)-(10032,-861,10032)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,572)-(10016,-366,804)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10018)-(10016,-749,10018)
Error: Entity 0, Brush 52: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 56: outside world(+/-4096): (-10016,-781,-10018)-(10016,-749,10018)
Error: Entity 0, Brush 90: outside world(+/-4096): (192,-10032,576)-(10032,-350,800)
Error: Entity 0, Brush 53: outside world(+/-4096): (-10016,-909,-10018)-(10016,-877,10018)
Error: Entity 0, Brush 90: outside world(+/-4096): (192,-10032,576)-(10032,-350,800)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,590)-(10016,-366,786)
Error: Entity 0, Brush 90: outside world(+/-4096): (208,-10016,590)-(10016,-366,786)
30%...40%...50%...60%...Error: Entity 0, Brush 240, Side 1: has a coplanar plane at (16384, -891, 16384), texture BRICK05
70%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10000,-891,-10000)-(10000,-891,10000)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10000,-891,-10000)-(10000,-891,10000)
80%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10036)-(10016,-875,10036)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10036)-(10016,-875,10036)
90%...Error: Entity 0, Brush 240: outside world(+/-4096): (-10032,-923,-10032)-(10032,-859,10032)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10032,-923,-10032)-(10032,-859,10032)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10018)-(10016,-875,10018)
Error: Entity 0, Brush 240: outside world(+/-4096): (-10016,-907,-10018)-(10016,-875,10018)
 (1.03 seconds)

-----   END   hlcsg -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlbsp.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlbsp -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlbsp.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlbsp -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlvis.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlvis -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlvis.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlvis -----




** Executing...
** Command: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlrad.exe
** Parameters: "G:\Umut\Cs map\gg_2house_deneme"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
-----  BEGIN  hlrad -----
Command line: G:\Umut\BSPVIE~1\Hammer\Zhlt\hlrad.exe "G:\Umut\Cs map\gg_2house_deneme"
>> There was a problem compiling the map.
>> Check the file G:\Umut\Cs map\gg_2house_deneme.log for the cause.

-----   END   hlrad -----



Alt + p Yaparak hataların hepsini fixleyip tekrar derleyin.

BSP Derleme hatası

Gönderilme zamanı: Çrş Ağu 29, 2018 4:47 pm
gönderen mr1mr2
CTRL+Shift + G ye bas ve loglarda yazan brush ları oraya yazarak bul ve düzgün kes yamuk kestiğin nesne yüzünden hata vermiş.

Error: Entity 0, Brush 90: outside world(+/-4096) şu kırmızı le belirttiklerimi. Nesne keserken yakınlaş ve kıvrımına dikkat et düz olsun.