Vurulan kadar hp nasıl veririz
Gönderilme zamanı: Pzt Kas 26, 2018 1:56 am
Vurduğumuz hasar kadar hp eklenmesini yapabilir miyiz Yapabilen varsa bekliyorum.
Alttakini yükleyip
Kod: Tümünü seç
#include <amxmodx>
#include <amxmisc>
#include <fun>
#define PLUGIN "Vurdukca Can Calma Eklentisi"
#define VERSION "1.0"
#define AUTHOR "Fatih ~ EjderYa"
new cvar_hp_miktari
/// Cvar ;
///
/// 0 --> Can Calma Kapali
/// 1 --> Her Mermi �sabetine +1 Can Kazan�r
/// 2 --> D��man�na Verdi�i Hasarin %50 ' si Kadar Can Kazan�r
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("Damage", "Hasar_Girdisi", "b", "2!0", "3=0", "4!0")
cvar_hp_miktari = register_cvar("can_calma_sekli","1")
}
public Hasar_Girdisi(Yaralanan){
if ( get_pcvar_num(cvar_hp_miktari) == 0 )
return PLUGIN_HANDLED
new Saldiran = get_user_attacker(Yaralanan )
new Hasar = read_data(2)
if ( get_pcvar_num(cvar_hp_miktari) == 1 ) set_user_health(Saldiran,get_user_health(Saldiran) + 1)
else if ( get_pcvar_num(cvar_hp_miktari) == 2 ) set_user_health(Saldiran,get_user_health(Saldiran) + Hasar/2 )
else if ( get_pcvar_num(cvar_hp_miktari) == 3 ) set_user_health(Saldiran,get_user_health(Saldiran) + Hasar )
return PLUGIN_HANDLED
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/
Kod: Tümünü seç
amx_cvar can_calma_sekli 3
Kod: Tümünü seç
#include <amxmodx>
#include <reapi>
public plugin_init() {
register_plugin("PLUGIN", "VERSION", "nd")
RegisterHookChain(RG_CBasePlayer_TakeDamage, "FwdTakeDamage",0);
}
public FwdTakeDamage(victim, inflictor, attacker, Float:damage, damage_bits) {
if(is_user_connected(victim) && is_user_connected(attacker) && get_user_team(victim) != get_user_team(attacker) && victim != attacker) {
rg_add_account(attacker, get_member(attacker, m_iAccount)+damage, AS_SET)
}
}
Kod: Tümünü seç
#include <amxmodx>
#include <amxmisc>
#include <fun>
#define PLUGIN "Vurdukca para Eklentisi"
#define VERSION "1.0"
#define AUTHOR "Fatih ~ EjderYa"
new cvar_para_miktari
/// Cvar ;
///
/// 0 --> Para Calma Kapali
/// 1 --> Her Mermi �sabetine +20 para Kazan�r
/// 2 --> D��man�na Verdi�i Hasarin yarisi Kadar para Kazan�r
/// 3 --> Dusmana verdigi hasar kadar para
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("Damage", "Hasar_Girdisi", "b", "2!0", "3=0", "4!0")
cvar_para_miktari = register_cvar("para_sekli","1")
}
public Hasar_Girdisi(Yaralanan){
if ( get_pcvar_num(cvar_para_miktari) == 0 )
return PLUGIN_HANDLED
new Saldiran = get_user_attacker(Yaralanan )
new Hasar = read_data(2)
if ( get_pcvar_num(cvar_para_miktari) == 1 ) cs_set_user_money(Saldiran,cs_get_user_money(Saldiran) + 20)
else if ( get_pcvar_num(cvar_para_miktari) == 2 ) cs_set_user_money(Saldiran,cs_get_user_money(Saldiran) + Hasar/2 )
else if ( get_pcvar_num(cvar_para_miktari) == 3 ) cs_set_user_money(Saldiran,cs_get_user_money(Saldiran) + Hasar )
return PLUGIN_HANDLED
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/
Kod: Tümünü seç
#include <amxmodx>
#include <reapi>
public plugin_init() {
register_plugin("PLUGIN", "VERSION", "nd")
RegisterHookChain(RG_CBasePlayer_TakeDamage, "FwdTakeDamage",0);
}
public FwdTakeDamage(victim, inflictor, attacker, Float:damage, damage_bits) {
if(is_user_connected(victim) && is_user_connected(attacker) && get_user_team(victim) != get_user_team(attacker) && victim != attacker) {
rg_add_account(attacker, get_member(attacker, m_iAccount)+floatround(damage), AS_SET)
}
}