Hocam sprites ve 2 eklenti mevcut sıfırdan yaptım yapabildigim kadar cünkü detaylı anlatmadınız için işlevleri boş bicak menu falan hazır modellerini girin isimleri ben temeli attım gerisi sizde TAG ları unutmayınız
Menun Tüm Hali İşlevleri falan belirttim siz biraz göz atın görürsünüz o kısımları;
Kod: Tümünü seç
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <reapi>
new const TAG[] = "CSD";
new const KISA_TAG[] = "CSD";
new bicak1[MAX_CLIENTS+1],bicak2[MAX_CLIENTS+1],bicak3[MAX_CLIENTS+1];
/*Dia Modelleri */
new const bicakst1[] = "models/dosya/v_bicak.mdl";
new const bicakst2[] = "models/dosya/v_bicak.mdl";
new const bicakst3[] = "models/dosya/v_bicak.mdl";
new CrossHair_ID[33], Fov_ID[33];
enum _:Messages
{
Message_WeaponList,
Message_ScreenFade,
Message_CurWeapon,
Message_ForceCam,
Message_SetFov,
Message_HideWeapon
}
new Message_New[Messages];
new Messages_Names[Messages][] =
{
"WeaponList",
"ScreenFade",
"CurWeapon",
"ForceCam",
"SetFOV",
"HideWeapon"
}
public plugin_init() {
register_plugin("DestekMenu", "0.1", "QuryWesT")
register_clcmd("say /Destekmenu","AnaMenu"),register_clcmd("say !Destekmenu","AnaMenu"),register_clcmd("say .Destekmenu","AnaMenu");
for(new i; i < sizeof(Message_New); i++)
{
Message_New[i] = get_user_msgid(Messages_Names[i]);
}
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1");
register_forward(FM_CmdStart, "Forward_CmdStart", 0);
register_event("CurWeapon", "bicakmodels", "be", "1=1")
}
public bicakmodels(id) {
new silahID = read_data(2);
if(silahID == CSW_KNIFE) {
if(bicak1[id] == 1)
set_pev(id,pev_viewmodel2,bicakst1)
if(bicak2[id] == 2)
set_pev(id,pev_viewmodel2,bicakst2)
if(bicak3[id] == 3)
set_pev(id,pev_viewmodel2,bicakst3)
}
}
// Market Menu
public marketmenu(IP_IDs) {
static amenu[525]
formatex(amenu,charsmax(amenu),"\w[%s] \rMarketMenu",TAG)
new menuz = menu_create(amenu,"marketmenu_devam")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI", KISA_TAG)
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"5")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(IP_IDs, menuz, 0);
}
public marketmenu_devam(IP_IDs, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
}
case 2:
{
}
case 3:
{
}
case 4:
{
}
case 5:
{
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
// Extra Bonus Menu
public extrabonusmenu(IP_IDs) {
static amenu[525]
formatex(amenu,charsmax(amenu),"\w[%s] \rExtra Bonus Menu",TAG)
new menuz = menu_create(amenu,"extrabnsmenu_devam")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI", KISA_TAG)
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"5")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(IP_IDs, menuz, 0);
}
public extrabnsmenu_devam(IP_IDs, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
}
case 2:
{
}
case 3:
{
}
case 4:
{
}
case 5:
{
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
// Bicak Menu
public bicakmenu(IP_IDs) {
static amenu[525]
formatex(amenu,charsmax(amenu),"\w[%s] \rBicak Menu",TAG)
new menuz = menu_create(amenu,"bicakmenu_devam")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\w[%s] \yISLEVI YAPILMADI",KISA_TAG)
menu_additem(menuz,amenu,"3")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(IP_IDs, menuz, 0);
}
public bicakmenu_devam(IP_IDs, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
bicak1[IP_IDs] = 1;
qury_yazi(IP_IDs, "!gBicak Aktif Oldu...!")
}
case 2:
{
bicak1[IP_IDs] = 1;
qury_yazi(IP_IDs, "!gBicak Aktif Oldu...!")
}
case 3:
{
bicak1[IP_IDs] = 1;
qury_yazi(IP_IDs, "!gBicak Aktif Oldu...!")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
// Ana Menu
public AnaMenu(IP_IDs) {
static amenu[525]
formatex(amenu,charsmax(amenu),"\w[%s] \rDestek Menu",TAG)
new menuz = menu_create(amenu,"anamenu_devam")
formatex(amenu,charsmax(amenu),"\w[%s] \yMarket Menu",KISA_TAG)
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\r[%s] \wCrossHair Menu", KISA_TAG)
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\r[%s] \wExtra Bonus Menu",KISA_TAG)
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\r[%s] \wBicak Menu^n",KISA_TAG)
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\r[%s] \wBugdan Kurtul",KISA_TAG)
menu_additem(menuz,amenu,"5")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(IP_IDs, menuz, 0);
}
public anamenu_devam(IP_IDs, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
marketmenu(IP_IDs);
}
case 2:
{
CrossHair_Menu(IP_IDs);
}
case 3:
{
extrabonusmenu(IP_IDs);
}
case 4:
{
bicakmenu(IP_IDs);
}
case 5:
{
client_cmd(IP_IDs,"say /kurtul")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
// Crosshair
new const CrossHair_Infos[][][64] =
{
{ "CrossHair_Name", "CrossHair_Sprite", "CrossHair_TxT_Name", "CrossHair_TxT" },
{ "CS:GO Buyuk", "sprites/CSGO_Crosshair_Buyuk.spr", "CSGO_Crosshair_Buyuk_TxT", "sprites/CSGO_Crosshair_Buyuk_TxT.txt" },
{ "CS:GO Buyuk 2", "sprites/CSGO_Crosshair_Buyuk_2.spr", "CSGO_Crosshair_Buyuk_2_TxT", "sprites/CSGO_Crosshair_Buyuk_2_TxT.txt" },
{ "CS:GO Kucuk", "sprites/CSGO_Crosshair.spr", "CSGO_Crosshair_TxT", "sprites/CSGO_Crosshair_TxT.txt" },
{ "CS:GO Yeni", "sprites/CSGO_Crosshair_New.spr", "CSGO_Crosshair_New_TxT", "sprites/CSGO_Crosshair_New_TxT.txt" },
{ "CS:GO Baslangic", "sprites/CSGO_Started.spr", "CSGO_Started_TxT", "sprites/CSGO_Started_TxT.txt" },
{ "CS:GO Baslangic 2", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_1", "sprites/CSGO_CrossHair_Pack_1.txt" },
{ "CS:GO Yeni Mavi", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_2", "sprites/CSGO_CrossHair_Pack_2.txt" },
{ "CS:GO Yeni Yesil", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_3", "sprites/CSGO_CrossHair_Pack_3.txt" },
{ "CS:GO Yeni Yesil 2", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_4", "sprites/CSGO_CrossHair_Pack_4.txt" },
{ "CS:GO Yeni Mavi", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_5", "sprites/CSGO_CrossHair_Pack_5.txt" },
{ "CS:GO Yeni Mavi 2", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_6", "sprites/CSGO_CrossHair_Pack_6.txt" },
{ "CS:GO Yesil", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_7", "sprites/CSGO_CrossHair_Pack_7.txt" },
{ "CS:GO Kirmizi", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_8", "sprites/CSGO_CrossHair_Pack_8.txt" },
{ "CS:GO Sari Kucuk", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_9", "sprites/CSGO_CrossHair_Pack_9.txt" },
{ "CS:GO Mavi Kucuk", "sprites/CSGO_CrossHair_Pack.spr", "CSGO_CrossHair_Pack_10", "sprites/CSGO_CrossHair_Pack_10.txt" }
};
public plugin_precache()
{
for(new i = 1; i < sizeof(CrossHair_Infos); i++)
{
precache_generic(CrossHair_Infos[i][1]);
precache_generic(CrossHair_Infos[i][3]);
}
precache_model("bicakst1"),precache_model("bicakst2"),precache_model("bicakst3");
}
public client_putinserver(ID)
{
Fov_ID[ID] = 1;
CrossHair_ID[ID] = 1;
}
public CrossHair_Menu(ID)
{
new Str[6];
static Item[128];
formatex(Item, charsmax(Item), "\w[%s] \rCrossHair Menu",TAG);
new Menu = menu_create(Item, "CrossHair_Menu_Handler");
for(new i = 1; i <= 5; i++)
{
num_to_str(i, Str, 5);
if(CrossHair_ID[ID] == i)
{
formatex(Item, charsmax(Item), "\r%s", CrossHair_Infos[i][0]);
}
else
{
formatex(Item, charsmax(Item), "\w%s", CrossHair_Infos[i][0]);
}
menu_additem(Menu, Item, Str);
}
formatex(Item, charsmax(Item), "\dNormal CrossHair^n");
menu_additem(Menu, Item, "16");
formatex(Item, charsmax(Item), "\rGorus Acisi Menu");
menu_additem(Menu, Item, "17");
for(new i = 6; i <= 10; i++)
{
num_to_str(i, Str, 5);
if(CrossHair_ID[ID] == i)
{
formatex(Item, charsmax(Item), "\r%s", CrossHair_Infos[i][0]);
}
else
{
formatex(Item, charsmax(Item), "\w%s", CrossHair_Infos[i][0]);
}
menu_additem(Menu, Item, Str);
}
formatex(Item, charsmax(Item), "\dNormal CrossHair^n");
menu_additem(Menu, Item, "16");
formatex(Item, charsmax(Item), "\rGorus Acisi Menu");
menu_additem(Menu, Item, "17");
for(new i = 11; i <= 15; i++)
{
num_to_str(i, Str, 5);
if(CrossHair_ID[ID] == i)
{
formatex(Item, charsmax(Item), "\r%s", CrossHair_Infos[i][0]);
}
else
{
formatex(Item, charsmax(Item), "\w%s", CrossHair_Infos[i][0]);
}
menu_additem(Menu, Item, Str);
}
formatex(Item, charsmax(Item), "\dNormal CrossHair^n");
menu_additem(Menu, Item, "16");
formatex(Item, charsmax(Item), "\rGorus Acisi Menu");
menu_additem(Menu, Item, "17");
menu_setprop(Menu, MPROP_NUMBER_COLOR, "\r");
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yGeri", KISA_TAG);
menu_setprop(Menu, MPROP_BACKNAME, Item);
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yIleri", KISA_TAG);
menu_setprop(Menu, MPROP_NEXTNAME, Item);
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yCikis", KISA_TAG);
menu_setprop(Menu, MPROP_EXITNAME, Item);
menu_display(ID, Menu, 0);
return PLUGIN_HANDLED;
}
public CrossHair_Menu_Handler(ID, Menu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(Menu);
return PLUGIN_HANDLED;
}
new Access, Data[6], Menu_Name[64], Call_Back;
menu_item_getinfo(Menu, Item, Access, Data, 5, Menu_Name, 63, Call_Back);
new Key = str_to_num(Data);
switch(Key)
{
case 17 :
{
Gorus_Acisi_Menu(ID);
}
default :
{
if(get_user_weapon(ID) == CSW_KNIFE)
{
client_print_color(ID, ID, "^3[%s] ^4Elinizde ^3Bicak ^4Varken ^3CrossHair ^4Degistiremezsiniz", TAG);
CrossHair_Menu(ID);
}
else
{
if(CrossHair_ID[ID] == Key)
{
client_print_color(ID, ID, "^3[%s] ^4Sectiginiz CrossHair Zaten ^3Aktif", TAG);
CrossHair_Menu(ID);
}
else
{
CrossHair_ID[ID] = Key;
client_cmd(ID, "lastinv; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; lastinv");
if(Key == 16)
{
client_print_color(ID, ID, "^3[%s] ^4Basarili Bir Sekilde ^3Normal ^4CrossHair'i Aktif Ettin", TAG);
}
else
{
client_print_color(ID, ID, "^3[%s] ^4Basarili Bir Sekilde ^3%s ^4CrossHair'ini Aktif Ettin", TAG, CrossHair_Infos[Key][0]);
}
CrossHair_Menu(ID);
}
}
}
}
return PLUGIN_HANDLED;
}
public Gorus_Acisi_Menu(ID)
{
static Item[128];
formatex(Item, charsmax(Item), "\w[%s] \rGorus Acisi Menu",TAG);
new Menu = menu_create(Item, "Gorus_Acisi_Menu_Handler");
formatex(Item, charsmax(Item), "\wNormal");
menu_additem(Menu, Item, "1");
formatex(Item, charsmax(Item), "\wUzak");
menu_additem(Menu, Item, "2");
formatex(Item, charsmax(Item), "\wUzak 2^n");
menu_additem(Menu, Item, "3");
formatex(Item, charsmax(Item), "\d[ \w- \rCrossHair Menu\yye Don \w- \d]");
menu_additem(Menu, Item, "4");
menu_setprop(Menu, MPROP_NUMBER_COLOR, "\r");
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yGeri", KISA_TAG);
menu_setprop(Menu, MPROP_BACKNAME, Item);
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yIleri", KISA_TAG);
menu_setprop(Menu, MPROP_NEXTNAME, Item);
formatex(Item, charsmax(Item), "\d[\r%s\d] \w| \yCikis", KISA_TAG);
menu_setprop(Menu, MPROP_EXITNAME, Item);
menu_display(ID, Menu, 0);
return PLUGIN_HANDLED;
}
public Gorus_Acisi_Menu_Handler(ID, Menu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(Menu);
return PLUGIN_HANDLED;
}
new Access, Data[6], Menu_Name[64], Call_Back;
menu_item_getinfo(Menu, Item, Access, Data, 5, Menu_Name, 63, Call_Back);
new Key = str_to_num(Data);
switch(Key)
{
case 1 :
{
Fov_ID[ID] = 1;
Gorus_Acisi_Menu(ID);
}
case 2 :
{
Fov_ID[ID] = 2;
Gorus_Acisi_Menu(ID);
}
case 3 :
{
Fov_ID[ID] = 3;
Gorus_Acisi_Menu(ID);
}
case 4 :
{
CrossHair_Menu(ID);
}
}
return PLUGIN_HANDLED;
}
public Event_CurWeapon(ID)
{
if(!is_user_connected(ID))
{
return PLUGIN_HANDLED;
}
Control_CrossHair(ID);
return PLUGIN_HANDLED;
}
public Forward_CmdStart(ID, Handle)
{
if(!is_user_connected(ID))
{
return PLUGIN_HANDLED;
}
Control_CrossHair(ID);
return PLUGIN_HANDLED;
}
public Control_CrossHair(ID)
{
static Weapon_ID, Primary, Sprite_TxT[52];
Weapon_ID = get_user_weapon(ID, Primary);
if(get_member(ID, m_iFOV) != 90)
{
return PLUGIN_HANDLED;
}
if(Weapon_ID == CSW_SCOUT || Weapon_ID == CSW_AWP || Weapon_ID== CSW_G3SG1 || Weapon_ID == CSW_SG550)
{
return PLUGIN_HANDLED;
}
else if(CrossHair_ID[ID] == 16)
{
switch(Fov_ID[ID])
{
case 1 :
{
Message_Set_FOV(ID, 90);
}
case 2 :
{
Message_Set_FOV(ID, 100);
}
case 3 :
{
Message_Set_FOV(ID, 110);
}
}
Hide_CrossHair(ID, 2);
return PLUGIN_HANDLED;
}
else
{
set_pdata_int(ID, 361, get_pdata_int(ID, 361) | (1<<6));
formatex(Sprite_TxT, charsmax(Sprite_TxT), "%s", CrossHair_Infos[CrossHair_ID[ID]][2]);
switch(Weapon_ID)
{
case CSW_P228 :
{
Message_Weapon_List(ID, Sprite_TxT, 9, 52, -1, -1, 0, 11, 2, 0);
}
case CSW_HEGRENADE :
{
Message_Weapon_List(ID, Sprite_TxT, 12, 1, -1, -1, 0, 11, 2, 0);
}
case CSW_XM1014 :
{
Message_Weapon_List(ID, Sprite_TxT, 5, 32, -1, -1, 0, 11, 2, 0);
}
case CSW_C4 :
{
Message_Weapon_List(ID, Sprite_TxT, 14, 1, -1, -1, 0, 11, 2, 0);
}
case CSW_MAC10 :
{
Message_Weapon_List(ID, Sprite_TxT, 6, 100, -1, -1, 0, 11, 2, 0);
}
case CSW_AUG :
{
Message_Weapon_List(ID, Sprite_TxT, 4, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_SMOKEGRENADE :
{
Message_Weapon_List(ID, Sprite_TxT, 13, 1, -1, -1, 0, 11, 2, 0);
}
case CSW_ELITE :
{
Message_Weapon_List(ID, Sprite_TxT, 10, 120, -1, -1, 0, 11, 2, 0);
}
case CSW_FIVESEVEN :
{
Message_Weapon_List(ID, Sprite_TxT, 7, 100, -1, -1, 0, 11, 2, 0);
}
case CSW_UMP45 :
{
Message_Weapon_List(ID, Sprite_TxT, 6, 100, -1, -1, 0, 11, 2, 0);
}
case CSW_GALIL :
{
Message_Weapon_List(ID, Sprite_TxT, 4, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_FAMAS :
{
Message_Weapon_List(ID, Sprite_TxT, 4, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_USP :
{
Message_Weapon_List(ID, Sprite_TxT, 6, 100, -1, -1, 0, 11, 2, 0);
}
case CSW_GLOCK18 :
{
Message_Weapon_List(ID, Sprite_TxT, 10, 120, -1, -1, 0, 11, 2, 0);
}
case CSW_MP5NAVY :
{
Message_Weapon_List(ID, Sprite_TxT, 10, 120, -1, -1, 0, 11, 2, 0);
}
case CSW_M249 :
{
Message_Weapon_List(ID, Sprite_TxT, 3, 200, -1, -1, 0, 11, 2, 0);
}
case CSW_M3 :
{
Message_Weapon_List(ID, Sprite_TxT, 5, 32, -1, -1, 0, 11, 2, 0);
}
case CSW_M4A1 :
{
Message_Weapon_List(ID, Sprite_TxT, 4, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_TMP :
{
Message_Weapon_List(ID, Sprite_TxT, 10, 120, -1, -1, 0, 11, 2, 0);
}
case CSW_FLASHBANG :
{
Message_Weapon_List(ID, Sprite_TxT, 11, 2, -1, -1, 0, 11, 2, 0);
}
case CSW_DEAGLE :
{
Message_Weapon_List(ID, Sprite_TxT, 8, 35, -1, -1, 0, 11, 2, 0);
}
case CSW_SG552 :
{
Message_Weapon_List(ID, Sprite_TxT, 4, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_AK47 :
{
Message_Weapon_List(ID, Sprite_TxT, 2, 90, -1, -1, 0, 11, 2, 0);
}
case CSW_KNIFE :
{
Message_Weapon_List(ID, Sprite_TxT, -1, -1, -1,-1,0,11, 2, 0);
}
case CSW_P90 :
{
Message_Weapon_List(ID, Sprite_TxT, 7, 100, -1, -1, 0, 11, 2, 0);
}
}
switch(Fov_ID[ID])
{
case 1 :
{
Message_Set_FOV(ID, 89);
Message_Cur_Weapon(ID, 1, 2, Primary);
Message_Set_FOV(ID, 90);
}
case 2 :
{
Message_Set_FOV(ID, 89);
Message_Cur_Weapon(ID, 1, 2, Primary);
Message_Set_FOV(ID, 100);
}
case 3 :
{
Message_Set_FOV(ID, 89);
Message_Cur_Weapon(ID, 1, 2, Primary);
Message_Set_FOV(ID, 110);
}
}
return PLUGIN_HANDLED;
}
}
stock Hide_CrossHair(ID, Num)
{
switch(Num)
{
case 1 :
{
set_pdata_int(ID, 361, get_pdata_int(ID, 361) | (1<<6));
}
case 2 :
{
set_pdata_int(ID, 361, get_pdata_int(ID, 361) & ~(1<<6));
}
}
}
stock Message_Cur_Weapon(ID, Active, Weapon_ID, Clip_Ammo)
{
message_begin(MSG_ONE, Message_New[Message_CurWeapon], {0, 0, 0}, ID);
write_byte(Active);
write_byte(Weapon_ID);
write_byte(Clip_Ammo);
message_end();
}
stock Message_Weapon_List(ID, const Weapon_Name[], Primary_Ammo_ID, Primary_Ammo_Max_Amount, Secondary_Ammo_ID, Secondary_Ammo_Max_Amount, Slot_ID, Number_In_Slot, Weapon_ID, Flags)
{
message_begin(MSG_ONE, Message_New[Message_WeaponList], _, ID);
{
write_string(Weapon_Name);
write_byte(Primary_Ammo_ID);
write_byte(Primary_Ammo_Max_Amount);
write_byte(Secondary_Ammo_ID);
write_byte(Secondary_Ammo_Max_Amount);
write_byte(Slot_ID);
write_byte(Number_In_Slot);
write_byte(Weapon_ID);
write_byte(Flags);
}
message_end();
}
stock Message_Set_FOV(ID, Degrees)
{
message_begin(MSG_ONE, Message_New[Message_SetFov], {0, 0, 0}, ID);
write_byte(Degrees);
message_end();
}
// STOCK
stock qury_yazi(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, sizeof(msg) - 1, input, 3)
replace_all(msg, 190, "!n", "^x01")
replace_all(msg, 190, "!g", "^x04")
replace_all(msg, 190, "!t", "^x03")
if(id) players[0] = id; else get_players(players, count, "ch")
for(new i = 0; i < count; i++)
{
if(is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}