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Editlenicek

Gönderilme zamanı: Pzt Eyl 28, 2020 11:12 pm
gönderen GNGClan
Rütbe Skin Menude RütbeSay Var Ama Çalışmıyor Onu Çalıştırıp Rütbe Hududa Yaparmsnz

Kod: Tümünü seç

#include <amxmodx>
#include <amxmisc>
#include <csstats>
#include <reapi>

#define PLUGIN         "Admin Chat Colors"
#define VERSION     "2.0"
#define AUTHOR         "Arion" /* Skins: BYBULUT */

#define ACCESS_LEVEL    ADMIN_RESERVATION
#define ADMIN_LISTEN    ADMIN_ALL

#define RANK_NOTHING 0 
#define RANK_PRIVATE 1 
#define RANK_PRIVATE_FIRST_CLASS 2 
#define RANK_CORPORAL 3 
#define RANK_SERGEANT 4 
#define RANK_STAFF_SERGEANT 5 
#define RANK_GUNNERY_SERGEANT 6 
#define RANK_MASTER_SERGEANT 7 
#define RANK_COMMAND_SERGEANT 8 
#define RANK_SECOND_LIEUTENANT 9 
#define RANK_FIRST_LIEUTENANT 10 
#define RANK_COLONEL 11 
#define RANK_BRIGADIER_GENERAL 12 
#define RANK_MAJOR_GENERAL 13 
#define RANK_LIEUTENANT_GENERAL 14 
#define RANK_GENERAL 15 
#define RANK_GENERAL_OF_THE_ARMY 16 
#define MAXRANKS 17 
new PlayerRank[33] 

new bool:skins[33][16];

new const modelak1[] = "models/ayyildizclanv5/v_ak47_silver.mdl";
new const modelak2[] = "models/ayyildizclanv5/v_ak47_master.mdl";
new const modelak3[] = "models/ayyildizclanv5/v_ak47_legendary.mdl";

new const modelco1[] = "models/ayyildizclanv5/v_m4a1_silver.mdl";
new const modelco2[] = "models/ayyildizclanv5/v_m4a1_master.mdl";
new const modelco3[] = "models/ayyildizclanv5/v_m4a1_legendary.mdl";

new const modelaw1[] = "models/ayyildizclanv5/v_awp_silver.mdl";
new const modelaw2[] = "models/ayyildizclanv5/v_awp_master.mdl";
new const modelaw3[] = "models/ayyildizclanv5/v_awp_legendary.mdl";

new message[192]
new sayText
new teamInfo
new maxPlayers

new g_MessageColor
new g_NameColor
new g_AdminListen

new strName[191]
new strText[191]
new alive[11]

new const rankNames[MAXRANKS][] = 
{  
"[SILVER I]",  
"[SILVER II]",  
"[SILVER III]",  
"[SILVER IV]",  
"[SILVER ELITE]",  
"[SILVER ELITE MASTER]",  
"[GOLD NOVA I]",  
"[GOLD NOVA II]",  
"[GOLD NOVA III]",  
"[GOLD NOVA MASTER]",  
"[MASTER GUARDIAN I]",  
"[MASTER GUARDIAN II]",  
"[MASTER GUARDIAN ELITE]",  
"[DISTINGUISHED MASTER]",  
"[LEGENDARY EAGLE]",  
"[LEGENDARY EAGLE MASTER]",  
"[LİDER]" 
}
 new const rankXP[MAXRANKS] = 
 { 
  0, 10, 25, 50, 100, 200, 350, 500, 750, 1000, 1250, 1500, 1750, 2000, 2500, 3000, 5000 
 } 
 

public plugin_init()
{
    register_plugin (PLUGIN, VERSION, AUTHOR)
    
    g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red

    g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
    
    g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
    
    
    sayText = get_user_msgid ("SayText")
    teamInfo = get_user_msgid ("TeamInfo")
    maxPlayers = get_maxplayers()
    
    register_event("CurWeapon", "silahdegisince", "be", "1=1");
    register_message (sayText, "avoid_duplicated")
    
    register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
    register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
    register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
    
    register_clcmd ("say", "hook_say")
    register_clcmd ("say_team", "hook_teamsay")
    
    register_clcmd ("say /skin", "skinmenu")
}


public avoid_duplicated (msgId, msgDest, receiver)
{
    return PLUGIN_HANDLED
}

public plugin_precache(){
    precache_model(modelak1),precache_model(modelak2),precache_model(modelak3),precache_model(modelco1),precache_model(modelco1),precache_model(modelco1),
    precache_model(modelaw1),precache_model(modelaw2),precache_model(modelaw3);
}

public hook_say(id)
{
    read_args (message, 191)
    remove_quotes (message)
    
    if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        return PLUGIN_CONTINUE

        
    new name[32]
    get_user_name (id, name, 31)
    
    new bool:admin = false
    
    if (get_user_flags(id) & ACCESS_LEVEL)
        admin = true
        
    
    new isAlive
    
    if (is_user_alive (id))
        {
            isAlive = 1
            alive = "^x01"
        }
    else
        {
            isAlive = 0
            alive = "^x01*OLU* "
        }
    
    static color[10]
    
 
    static stats[8], hits[8]
    get_user_stats(id, stats, hits)
 
    new currentPlayerRank = 0;
    while(currentPlayerRank < (MAXRANKS - 1))
    {
        if(stats[0] >= rankXP[currentPlayerRank + 1])
            ++currentPlayerRank;
        else
            break;
    }
 
 
    PlayerRank[id] = currentPlayerRank;
    
    if (admin)
        {
            // Name
            switch (get_pcvar_num (g_NameColor))
                {
                    case 1:
                        format (strName, 191, "^x04%s %s%s", rankNames[currentPlayerRank], alive, name)

                    case 2:
                        format (strName, 191, "^x04%s %s^x04%s", rankNames[currentPlayerRank], alive, name)
                        
                    case 3:
                        {
                            color = "SPECTATOR"
                            format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
                        }
                        
                    case 4:
                        {
                            color = "CT"
                            format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
                        }

                    case 5:
                        {
                            color = "TERRORIST"
                            format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
                        }
                    
                    case 6:
                        {
                            get_user_team (id, color, 9)
                                
                            format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
                        }
                }
            
            
            // Message
            switch (get_pcvar_num (g_MessageColor))
                {
                    case 1:    // Yellow
                        format (strText, 191, "%s", message)
                        
                    case 2:    // Green
                        format (strText, 191, "^x04%s", message)
                        
                    case 3:    // White
                        {
                            copy (color, 9, "SPECTATOR")
                            format (strText, 191, "^x03%s", message)
                        }

                    case 4:    // Blue
                        {
                            copy (color, 9, "CT")
                            format (strText, 191, "^x03%s", message)
                        }
                        
                    case 5:    // Red
                        {
                            copy (color, 9, "TERRORIST")
                            format (strText, 191, "^x03%s", message)
                        }
                }
        }
    
    else     // Player is not admin. Team-color name : Yellow message
        {
            get_user_team (id, color, 9)
            
            format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
            
            format (strText, 191, "%s", message)
        }

    format (message, 191, "%s^x01 :  %s", strName, strText)
            
    sendMessage (color, isAlive)    // Sends the colored message
    
    return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
    new playerTeam = get_user_team(id)
    new playerTeamName[19]
    
    switch (playerTeam) // Team names which appear on team-only messages
        {
            case 1:
                copy (playerTeamName, 11, "TEROR")
                
            case 2:
                copy (playerTeamName, 18, "POLIS")
                
            default:
                copy (playerTeamName, 9, "IZLEYICI")
        }
        
    read_args (message, 191)
    remove_quotes (message)
    
    if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
                                                   // Gungame commands and empty messages
        return PLUGIN_CONTINUE

        
    new name[32]
    get_user_name (id, name, 31)
    
    new bool:admin = false
    
    if (get_user_flags(id) & ACCESS_LEVEL)
        admin = true
        
    
    new isAlive
    
    if (is_user_alive (id))
        {
            isAlive = 1
            alive = "^x01"
        }
    else
        {
            isAlive = 0
            alive = "^x01*OLU* "
        }
    
    static color[10]
    
    static stats[8], hits[8]
    get_user_stats(id, stats, hits)
 
    new currentPlayerRank = 0;
    while(currentPlayerRank < (MAXRANKS - 1))
    {
        if(stats[0] >= rankXP[currentPlayerRank + 1])
            ++currentPlayerRank;
        else
            break;
    }
 
 
    PlayerRank[id] = currentPlayerRank;
    
    if (admin)
        {
            // Name
            switch (get_pcvar_num (g_NameColor))
                {
                    case 1:
                        format (strName, 191, "^x04%s %s(%s)  %s", rankNames[currentPlayerRank], alive, playerTeamName, name)

                    case 2:
                        format (strName, 191, "^x04%s %s(%s)  ^x04%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
                        
                    case 3:
                        {
                            color = "SPECTATOR"
                            format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
                        }
                        
                    case 4:
                        {
                            color = "CT"
                            format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
                        }

                    case 5:
                        {
                            color = "TERRORIST"
                            format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
                        }
                    
                    case 6:
                        {
                            get_user_team (id, color, 9)
                                
                            format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
                        }
                }
            
            
            // Message
            switch (get_pcvar_num (g_MessageColor))
                {
                    case 1:    // Yellow
                        format (strText, 191, "%s", message)
                        
                    case 2:    // Green
                        format (strText, 191, "^x04%s", message)
                        
                    case 3:    // White
                        {
                            copy (color, 9, "SPECTATOR")
                            format (strText, 191, "^x03%s", message)
                        }

                    case 4:    // Blue
                        {
                            copy (color, 9, "CT")
                            format (strText, 191, "^x03%s", message)
                        }
                        
                    case 5:    // Red
                        {
                            copy (color, 9, "TERRORIST")
                            format (strText, 191, "^x03%s", message)
                        }
                }
        }
    
    else     // Player is not admin. Team-color name : Yellow message
        {
            get_user_team (id, color, 9)
            
            format (strName, 191, "^x04%s %s(%s)  ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
            
            format (strText, 191, "%s", message)
        }
    
    format (message, 191, "%s ^x01:  %s", strName, strText)
    
    sendTeamMessage (color, isAlive, playerTeam)    // Sends the colored message
    
    return PLUGIN_CONTINUE    
}


public set_color (id, level, cid)
{
    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED
        
    new arg[1], newColor
    read_argv (1, arg, 1)
    
    newColor = str_to_num (arg)
    
    if (newColor >= 1 && newColor <= 5)
        {
            set_cvar_num ("amx_color", newColor)
            set_pcvar_num (g_MessageColor, newColor)
    
            if (get_pcvar_num (g_NameColor) != 1 &&
                   ((newColor == 3 &&  get_pcvar_num (g_NameColor) != 3)
                 || (newColor == 4 &&  get_pcvar_num (g_NameColor) != 4)
                 || (newColor == 5 &&  get_pcvar_num (g_NameColor) != 5)))
                {
                    set_cvar_num ("amx_namecolor", 2)
                    set_pcvar_num (g_NameColor, 2)
                }
        }
        
    return PLUGIN_HANDLED
}


public set_name_color (id, level, cid)
{
    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED
        
    new arg[1], newColor
    read_argv (1, arg, 1)
    
    newColor = str_to_num (arg)
    
    if (newColor >= 1 && newColor <= 6)
        {
            set_cvar_num ("amx_namecolor", newColor)
            set_pcvar_num (g_NameColor, newColor)
            
            if ((get_pcvar_num (g_MessageColor) != 1
                && ((newColor == 3 &&  get_pcvar_num (g_MessageColor) != 3)
                 || (newColor == 4 &&  get_pcvar_num (g_MessageColor) != 4)
                 || (newColor == 5 &&  get_pcvar_num (g_MessageColor) != 5)))
                 || get_pcvar_num (g_NameColor) == 6)
                {
                    set_cvar_num ("amx_color", 2)
                    set_pcvar_num (g_MessageColor, 2)
                }
        }
    
    return PLUGIN_HANDLED
}


public set_listen (id, level, cid)
{
    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_HANDLED
        
    new arg[1], newListen
    read_argv(1, arg, 1)
    
    newListen = str_to_num (arg)
    
    set_cvar_num ("amx_listen", newListen)
    set_pcvar_num (g_AdminListen, newListen)
    
    return PLUGIN_HANDLED
}


public sendMessage (color[], alive)
{
    new teamName[10]
    
    for (new player = 1; player < maxPlayers; player++)
        {
            if (!is_user_connected(player))
                continue
            if(is_user_alive(player))
                {
                    get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                    
                    changeTeamInfo (player, color)        // Changes user's team according to color choosen
                    
                    writeMessage (player, message)        // Writes the message on player's chat
                
                    changeTeamInfo (player, teamName)    // Changes user's team back to original
                }
            else
                {
                    get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                    
                    changeTeamInfo (player, color)        // Changes user's team according to color choosen
                    
                    writeMessage (player, message)        // Writes the message on player's chat
                    
                    changeTeamInfo (player, teamName)    // Changes user's team back to original

                }            
        }
}


public sendTeamMessage (color[], alive, playerTeam)
{
    new teamName[10]
    
    for (new player = 1; player < maxPlayers; player++)
        {
            if (!is_user_connected(player))
                continue

            if (get_user_team(player) == playerTeam)
                {
                    if (is_user_alive(player))
                        {
                            get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                            
                            changeTeamInfo (player, color)        // Changes user's team according to color choosen
                            
                            writeMessage (player, message)        // Writes the message on player's chat
                            
                            changeTeamInfo (player, teamName)    // Changes user's team back to original
                        }
                    else
                        {
                            get_user_team (player, teamName, 9)    // Stores user's team name to change back after sending the message
                            
                            changeTeamInfo (player, color)        // Changes user's team according to color choosen
                            
                            writeMessage (player, message)        // Writes the message on player's chat
                    
                            changeTeamInfo (player, teamName)    // Changes user's team back to original
                        }
                }
        }
}

public skinmenu(id){
    static stats[8], hits[8]
    get_user_stats(id, stats, hits)
 
    new currentPlayerRank = 0;
    while(currentPlayerRank < (MAXRANKS - 1))
    {
        if(stats[0] >= rankXP[currentPlayerRank + 1])
            ++currentPlayerRank;
        else
            break;
    }

    PlayerRank[id] = currentPlayerRank;
    
    new menu, Menuz[512];

    formatex(Menuz, charsmax(Menuz), "\w[ \rAyyildiz'Clan El Yonu Menusu \w]^n\d[CS IP : 213.238.173.115]^n\d[TS3 IP : asalet.kralortam.net]");
    menu = menu_create(Menuz, "skinm_handler");
    
    formatex(Menuz, charsmax(Menuz), "Silver \rSkinleri \d[%s\d]",skins[id][13] ? "\dDEVREDISI BIRAK":"\rAKTIF ET");
    menu_additem(menu, Menuz, "1", 0);
    
    if(PlayerRank[id] <= 9){
        formatex(Menuz, charsmax(Menuz), "\dMaster Guardian Skinleri [\rYETERSIZ RUTBE\d]");
        menu_additem(menu, Menuz, "2", 0);
    }else{
        formatex(Menuz, charsmax(Menuz), "\dMaster Guardian \rSkinleri \d[%s\d]",skins[id][14] ? "\dDEVREDISI BIRAK":"\rAKTIF ET");
        menu_additem(menu, Menuz, "2", 0);
    }
    
    if(PlayerRank[id] <= 13){
        formatex(Menuz, charsmax(Menuz), "\dLEGENDARY EAGLE Skinleri [\rYETERSIZ RUTBE\d]");
        menu_additem(menu, Menuz, "3", 0);
    }else{
        formatex(Menuz, charsmax(Menuz), "\dLEGENDARY EAGLE \rSkinleri \d[%s\d]",skins[id][15] ? "\dDEVREDISI BIRAK":"\rAKTIF ET");
        menu_additem(menu, Menuz, "3", 0);
    }

    formatex(Menuz, charsmax(Menuz), "\rCikis");
    menu_setprop(menu,MPROP_EXITNAME,Menuz);
    
    menu_setprop(menu,MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu, 0);
   
}
public skinm_handler(const id,menu,item){
    new data[6], iName[64]
    new acces, callback;
    menu_item_getinfo(menu, item, acces, data,5, iName, 63, callback);
    new key = str_to_num(data);
    switch(key){
        case 1:{
            client_print(id,print_chat,"Silver Skinleri %s",skins[id][13] ? "DEVREDISI BIRAKILDI" : "AKTIF EDILDI")
            
            skins[id][1] = skins[id][1] ? false : true;
            skins[id][4] = skins[id][4] ? false : true;
            skins[id][7] = skins[id][7] ? false : true;
            skins[id][10] = skins[id][10] ? false : true;
            
            skins[id][13] = skins[id][13] ? false : true;
            skins[id][14] = false;
            skins[id][15] = false;
            
            skins[id][2] = false;
            skins[id][3] = false;
            skins[id][5] = false;
            skins[id][6] = false;
            skins[id][8] = false;
            skins[id][9] = false;
            skins[id][11] = false;
            skins[id][12] = false;
        }
        case 2:{
            if(PlayerRank[id] < 10){ client_print(id,print_chat,"Bu Skinler Icin Rutben Yetersiz.!"); return PLUGIN_HANDLED; }
            client_print(id,print_chat,"Master Guardian Skinleri %s",skins[id][14] ? "DEVREDISI BIRAKILDI" : "AKTIF EDILDI")
            
            skins[id][2] = skins[id][2] ? false : true;
            skins[id][5] = skins[id][5] ? false : true;
            skins[id][8] = skins[id][8] ? false : true;
            skins[id][11] = skins[id][11] ? false : true;
            
            skins[id][13] = false;
            skins[id][14] = skins[id][14] ? false : true;
            skins[id][15] = false;
            
            skins[id][1] = false;
            skins[id][3] = false;
            skins[id][4] = false;
            skins[id][6] = false;
            skins[id][7] = false;
            skins[id][9] = false;
            skins[id][10] = false;
            skins[id][12] = false;
        }
        case 3:{
            if(PlayerRank[id] < 14){ client_print(id,print_chat,"Bu Skinler Icin Rutben Yetersiz.!"); return PLUGIN_HANDLED; }
            client_print(id,print_chat,"LEGENDARY EAGLE Skinleri %s",skins[id][15] ? "DEVREDISI BIRAKILDI" : "AKTIF EDILDI")
            
            skins[id][3] = skins[id][3] ? false : true;
            skins[id][6] = skins[id][6] ? false : true;
            skins[id][9] = skins[id][9] ? false : true;
            skins[id][12] = skins[id][12] ? false : true;
            
            skins[id][13] = false;
            skins[id][14] = false;
            skins[id][15] = skins[id][15] ? false : true;
            
            skins[id][1] = false;
            skins[id][2] = false;
            skins[id][4] = false;
            skins[id][5] = false;
            skins[id][7] = false;
            skins[id][9] = false;
            skins[id][10] = false;
            skins[id][11] = false;
        }
    }
    return PLUGIN_HANDLED;
}

public silahdegisince(const id){
    new silahi = read_data(2);
    switch(silahi){
        case CSW_AK47:{
            if(skins[id][1]) set_entvar(id, var_viewmodel, modelak1);
            if(skins[id][2]) set_entvar(id, var_viewmodel, modelak2);
            if(skins[id][3]) set_entvar(id, var_viewmodel, modelak3);
        }
        case CSW_M4A1:{
            if(skins[id][4]) set_entvar(id, var_viewmodel, modelco1);
            if(skins[id][5]) set_entvar(id, var_viewmodel, modelco2);
            if(skins[id][6]) set_entvar(id, var_viewmodel, modelco3);
        }
        case CSW_AWP:{
            if(skins[id][7]) set_entvar(id, var_viewmodel, modelaw1);
            if(skins[id][8]) set_entvar(id, var_viewmodel, modelaw2);
            if(skins[id][9]) set_entvar(id, var_viewmodel, modelaw3);
        }
    }
}

public changeTeamInfo (player, team[])
{
    message_begin (MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo (Which is responsable for which time player is)
    write_byte (player)                // Write byte needed
    write_string (team)                // Changes player's team
    message_end()                    // Also Needed
}


public writeMessage (player, message[])
{
    message_begin (MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText (Which is responsable for writing colored messages)
    write_byte (player)                    // Write byte needed
    write_string (message)                    // Effectively write the message, finally, afterall
    message_end ()                        // Needed as always
} 

Editlenicek

Gönderilme zamanı: Sal Eyl 29, 2020 3:04 am
gönderen GNGClan
Güncell

Editlenicek

Gönderilme zamanı: Sal Eyl 29, 2020 1:07 pm
gönderen GNGClan
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