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kural ihlali

Gönderilme zamanı: Pzt Mar 25, 2019 3:16 pm
gönderen lonelywolf2010sg
Beyler revleme komutunu tek eklenti halinde yükliyecegim nedenide amx_super i kapatmam gerekiyor mod dolaysıyla.Amx_super modun verdigi hızı kesiyor silah degistirince hız normale düşüyor bunun icin bana gerekli olan komutları tek tek yükleyip amx_super i kapatıcam.Kural ihlalili hallede bilirmisiniz.



Kod: Tümünü seç

/*
 * AMX Mod plugin
 *
 * Admin Revive, v0.2 CS
 *
 * (c) Copyright 2010 - AMX Mod Team
 * This file is provided as is (no warranties).
 *
 */

/*
 * Description:
 * This plugin allows an admin with the ADMIN_LEVEL_B flag to make revive
 * a specified player, a team or all players.
 * In this latest plugin version, the "respawn" function now works without bugs.
 *
 * Command:
 * amx_revive <name|#userid|authid|@TEAM|*(all)> - makes revive
 *
 * Requirements:
 * AMX Mod 2010.1 or higher to compile or correctly run this plugin on your server.
 * Counter-Strike or Condition Zero.
 *
 * Setup:
 * Extract the content of this .zip archive on your computer, then upload the "addons" folder
 * in your moddir (folder of your game). The non-existent files will be automatically added.
 * Add the plugin name in your plugins.ini file (or in another plugins file).
 *
 * Configuration:
 * You can enable if you want, the AMX logs registered in the AMX log folder.
 * To do that, just uncomment the #define USE_LOGS below, save the file, then recompile
 * it and replace the new .amx file in your plugins folder.
 * For information, this plugin can work with the colored admin activity feature, to enable this
 * thing, make sure your #define COLORED_ACTIVITY has been uncommented (amx/examples/include/amxconst.inc)
 * then recompile the plugin and replace the new .amx file on your server.
 * You can also modify the admin flag required for the command (see below) or use the
 * "amx_changecmdaccess" command (put it with the parameters in your amx.cfg for example).
 *
 * Credit:
 * SniperBeamer for made the original plugin.
 *
 * Changelog:
 * 0.2 CS  o improved version for CS or CZ only (by the AMX Mod Team)
 *           - changed system feature of the plugin
 *           - fixed respawn bugs
 *           - added supreme admin support
 *           - added colored admin activity support
 *           - added #define USE_LOGS to enable/disable AMX logging
 *           - added "*" argument to the command (to make the action to all players)
 *           - added plugin auto lock (if the game mod running is not CS or CZ)
 *           - improved and cleaning up for all codes
 *           - added multilingual support
 * 0.1     o original version
 *
 */

/******************************************************************************/
// If you change one of the following settings, do not forget to recompile
// the plugin and to install the new .amx file on your server.
// You can find the list of admin flags in the amx/examples/include/amxconst.inc file.

#define FLAG_AMX_REVIVE ADMIN_LEVEL_B

// Uncomment the following line to enable the AMX logs for this plugin.
//#define USE_LOGS

// Interval delay between command and respawn task done to the specified player(s).
const Float:TASKID_INTERVAL_RevivePlayer = 0.3

/******************************************************************************/

#include <translator>
#include <amxmod>
#include <amxmisc>
#include <cstrike>
#include <fun>

const TASKID_RevivePlayer = 73212

new bool:g_bConnected[33]

public plugin_init() {
  load_translations("admin_revive")
  if((is_running("cstrike") || is_running("czero")) == false) {
    register_plugin(_T("Admin Revive - Auto-Locked"), "0.2 CS", "AMX Mod Team")
    log_amx(_T("Admin Revive: Plugin paused and locked (Counter-Strike or Condition Zero not running)."))
    pause("ae")
    return
  }
  register_plugin(_T("Admin Revive"), "0.2 CS", "AMX Mod Team")
  register_concmd("amx_revive", "cmdRevive", FLAG_AMX_REVIVE, _T("<name|#userid|authid|@TEAM|*(all)> - makes revive"))
}

public client_putinserver(id) {
  g_bConnected[id] = true
}

public client_disconnect(id) {
  g_bConnected[id] = false
}

public cmdRevive(id, iLevel, iCommandId) {
  if(!cmd_access(id, iLevel, iCommandId, 2))
    return PLUGIN_HANDLED

  new szTarget[32], iPlayer
  read_argv(1, szTarget, charsmax(szTarget))
  new bool:bHasSupreme = bool:(get_user_flags(id) & ADMIN_SUPREME)
  new szAdminName[32], szPlayerName[32]
  if(id == 0) szAdminName = "SERVER"
  else get_user_name(id, szAdminName, charsmax(szAdminName))

  if(szTarget[0] == '*') {
    new iPlayers[32], iPlayersNum, iBlockedPlayersNum
    get_players(iPlayers, iPlayersNum, "bh")
    if(iPlayersNum > 0) {
      for(new i = 0; i < iPlayersNum; i++) {
        iPlayer = iPlayers[i]
        if(CS_TEAM_T <= cs_get_user_team(iPlayer) <= CS_TEAM_CT) {
          if((iPlayer != id) && (bHasSupreme == false) && (get_user_flags(iPlayer) & ADMIN_IMMUNITY)) {
            get_user_name(iPlayer, szPlayerName, charsmax(szPlayerName))
            console_print(id, _T("Player ^"%s^" has immunity."), szPlayerName)
            iBlockedPlayersNum++
            continue
          }
          entity_set_int(iPlayer, EV_INT_deadflag, DEAD_RESPAWNABLE)
          set_task(TASKID_INTERVAL_RevivePlayer, "taskRevivePlayer", iPlayer + TASKID_RevivePlayer)
        }
        else iBlockedPlayersNum++
      }

      if(iBlockedPlayersNum == iPlayersNum) {
        console_print(id, _T("That action can't be performed on selected players."))
        return PLUGIN_HANDLED
      }

      console_print(id, _T("All players have been resurrected."))

      #if !defined COLORED_ACTIVITY
      show_activity(id, szAdminName, _T("make revive all players."))
      #else
      show_activity_color(id, szAdminName, _T("make revive all players."))
      #endif

      #if defined USE_LOGS
      if(id > 0) {
        new szAdminAuthID[24], szAdminIPAddress[24]
        get_user_authid(id, szAdminAuthID, charsmax(szAdminAuthID))
        get_user_ip(id, szAdminIPAddress, charsmax(szAdminIPAddress), 1)

        log_amx("Admin Revive: ^"<%s><%d><%s><%s>^" make revive all players.",
        szAdminName, get_user_userid(id), szAdminAuthID, szAdminIPAddress)
      }
      else {
        log_amx("Admin Revive: <SERVER> make revive all players.")
      }
      #endif
    }
    else {
      console_print(id, _T("No dead player on the server."))
    }
  }
  else if(szTarget[0] == '@') {
    new iPlayers[32], iPlayersNum, iBlockedPlayersNum
    get_players(iPlayers, iPlayersNum, "begh", szTarget[1])
    if(iPlayersNum > 0 && (1 <= str_to_num(szTarget[1]) <= 2
    || szTarget[1] == 'T' || szTarget[1] == 't' || szTarget[1] == 'C' || szTarget[1] == 'c')) {
      for(new i = 0; i < iPlayersNum; i++) {
        iPlayer = iPlayers[i]
        if((iPlayer != id) && (bHasSupreme == false) && (get_user_flags(iPlayer) & ADMIN_IMMUNITY)) {
          get_user_name(iPlayer, szPlayerName, charsmax(szPlayerName))
          console_print(id, _T("Player ^"%s^" has immunity."), szPlayerName)
          iBlockedPlayersNum++
          continue
        }
        entity_set_int(iPlayer, EV_INT_deadflag, DEAD_RESPAWNABLE)
        set_task(TASKID_INTERVAL_RevivePlayer, "taskRevivePlayer", iPlayer + TASKID_RevivePlayer)
      }

      if(iBlockedPlayersNum == iPlayersNum) {
        console_print(id, _T("That action can't be performed on selected players."))
        return PLUGIN_HANDLED
      }

      new szTeamName[20]
      switch(szTarget[1]) {
        //case '0', 'u', 'U': copy(szTeamName, charsmax(szTeamName), "UNASSIGNED")
        case '1', 't', 'T': copy(szTeamName, charsmax(szTeamName), "TERRORISTS")
        case '2', 'c', 'C': copy(szTeamName, charsmax(szTeamName), "CTs")
        //case '3', 's', 'S': copy(szTeamName, charsmax(szTeamName), "SPECTATORS")
      }

      console_print(id, _T("The %s have been resurrected."), _T(szTeamName))

      #if !defined COLORED_ACTIVITY
      show_activity(id, szAdminName, _T("make revive the %s."), _T(szTeamName))
      #else
      show_activity_color(id, szAdminName, _T("make revive the %s."), _T(szTeamName))
      #endif

      #if defined USE_LOGS
      if(id > 0) {
        new szAdminAuthID[24], szAdminIPAddress[24]
        get_user_authid(id, szAdminAuthID, charsmax(szAdminAuthID))
        get_user_ip(id, szAdminIPAddress, charsmax(szAdminIPAddress), 1)

        log_amx("Admin Revive: ^"<%s><%d><%s><%s>^" make revive the %s.",
        szAdminName, get_user_userid(id), szAdminAuthID, szAdminIPAddress, szTeamName)
      }
      else {
        log_amx("Admin Revive: <SERVER> make revive the %s.", szTeamName)
      }
      #endif
    }
    else {
      console_print(id, _T("No dead player in this team."))
    }
  }
  else {
    iPlayer = cmd_target(id, szTarget, 3)
    if(!iPlayer)
      return PLUGIN_HANDLED

    get_user_name(iPlayer, szPlayerName, charsmax(szPlayerName))

    if(!is_user_alive(iPlayer) && (CS_TEAM_T <= cs_get_user_team(iPlayer) <= CS_TEAM_CT)) {
      entity_set_int(iPlayer, EV_INT_deadflag, DEAD_RESPAWNABLE)
      set_task(TASKID_INTERVAL_RevivePlayer, "taskRevivePlayer", iPlayer + TASKID_RevivePlayer)

      console_print(id, _T("Player ^"%s^" resurrected."), szPlayerName)

      #if !defined COLORED_ACTIVITY
      show_activity(id, szAdminName, _T("make revive %s."), szPlayerName)
      #else
      show_activity_color(id, szAdminName, _T("make revive %s."), szPlayerName)
      #endif

      #if defined USE_LOGS
      new iPlayerUserID, szPlayerAuthID[24], szPlayerIPAddress[24]
      iPlayerUserID = get_user_userid(iPlayer)
      get_user_authid(iPlayer, szPlayerAuthID, charsmax(szPlayerAuthID))
      get_user_ip(iPlayer, szPlayerIPAddress, charsmax(szPlayerIPAddress), 1)

      if(id > 0) {
        new iAdminUserID, szAdminAuthID[24], szAdminIPAddress[24]
        if(iPlayer != id) {
          iAdminUserID = get_user_userid(id)
          get_user_authid(id, szAdminAuthID, charsmax(szAdminAuthID))
          get_user_ip(id, szAdminIPAddress, charsmax(szAdminIPAddress), 1)
        }
        else {
          iAdminUserID = iPlayerUserID
          szAdminAuthID = szPlayerAuthID
          szAdminIPAddress = szPlayerIPAddress
        }

        log_amx("Admin Revive: ^"<%s><%d><%s><%s>^" make revive ^"<%s><%d><%s><%s>^".",
        szAdminName, iAdminUserID, szAdminAuthID, szAdminIPAddress,
        szPlayerName, iPlayerUserID, szPlayerAuthID, szPlayerIPAddress)
      }
      else {
        log_amx("Admin Revive: <SERVER> make revive ^"<%s><%d><%s><%s>^".",
        szPlayerName, iPlayerUserID, szPlayerAuthID, szPlayerIPAddress)
      }
      #endif
    }
    else {
      console_print(id, _T("Player ^"%s^" is not dead or he is spectator."), szPlayerName)
    }
  }
  return PLUGIN_HANDLED
}

public taskRevivePlayer(id) {
  id -= TASKID_RevivePlayer
  if(g_bConnected[id]) {
    user_spawn(id)
    if(!has_user_weapon(id, CSW_KNIFE)) {
      give_item(id, "weapon_knife")
    }
    switch(cs_get_user_team(id)) {
      /*case CS_TEAM_UNASSIGNED: {
        give_item(id, "weapon_m249") // My favorite weapon! To be a Rambo!
        cs_set_user_bpammo(id, CSW_M249, 200)
      }*/
      case CS_TEAM_T: {
        give_item(id, "weapon_glock18")
        cs_set_user_bpammo(id, CSW_GLOCK18, 40)
      }
      case CS_TEAM_CT: {
        give_item(id, "weapon_usp")
        cs_set_user_bpammo(id, CSW_USP, 24)
      }
      /*case CS_TEAM_SPECTATOR: {
        give_item(id, "weapon_deagle")
        cs_set_user_bpammo(id, CSW_DEAGLE, 35)
      }*/
    }
  }
}

kural ihlali

Gönderilme zamanı: Pzt Mar 25, 2019 3:27 pm
gönderen ByBuLuT ☪
girişteki açıklamalarda yasaklı bi terim veya pause yasaklı olabilir

kural ihlali

Gönderilme zamanı: Pzt Mar 25, 2019 4:02 pm
gönderen lonelywolf2010sg
ByBuLuT ☪ yazdı: Pzt Mar 25, 2019 3:27 pm girişteki açıklamalarda yasaklı bi terim veya pause yasaklı olabilir
Eyvallah bu seferde şöyle bir hata verdi buradaki if has_user_weapon hata veriyor yardımcı olurmusun.

if(!has_user_weapon(id, CSW_KNIFE)) {
give_item(id, "weapon_knife")

kural ihlali

Gönderilme zamanı: Pzt Mar 25, 2019 4:16 pm
gönderen ByBuLuT ☪

Kod: Tümünü seç

if(!has_user_weapon(id, CSW_KNIFE)) {
      give_item(id, "weapon_knife")
    }
yi böyle

Kod: Tümünü seç

      give_item(id, "weapon_knife")
yap eğer bıçağı yoksa bıçak ver demiş ama fazla bıçak göz çıkarmaz :D

kural ihlali

Gönderilme zamanı: Pzt Mar 25, 2019 9:08 pm
gönderen lonelywolf2010sg
ByBuLuT ☪ yazdı: Pzt Mar 25, 2019 4:16 pm

Kod: Tümünü seç

if(!has_user_weapon(id, CSW_KNIFE)) {
      give_item(id, "weapon_knife")
    }
yi böyle

Kod: Tümünü seç

      give_item(id, "weapon_knife")
yap eğer bıçağı yoksa bıçak ver demiş ama fazla bıçak göz çıkarmaz :D
Eyvallah Saolasın :)