İSTEK - Eklenti HUD Sorunu
Gönderilme zamanı: Cum Ağu 04, 2017 12:41 am
Arkadaşlar SS'DE Görüldügü gibi Yazıyı tam ortaya alabilme şansınız varmı
Şimdiden Teşekürler.
Şimdiden Teşekürler.
//cstrike/addons/amxmodx/scripting/CA-ISINMA-TURRU.sma(102) : error 035: argument type mismatch (argument 2)redarmygaming yazdı:denermisin
Kod: Tümünü seç
#include < amxmodx >
#include < amxmisc >
#include < hamsandwich >
#include < fakemeta >
#include < fun >
#include < cstrike >
#define PLUGIN "Isinma Turu"
#define VERSION "1.1"
#define AUTHOR "Anil Can"
#define TAG "CoupArmy`Gaming"
#define HIDE_MONEY (1<<5)
#define SHOW_MONEY (1<<7)
#define TASKID 1996
new iSeconds,g_time,g_msgStatusIcon,hideweaponmsg, bool:g_warmup, g_buy;
public plugin_init() {
register_plugin( PLUGIN, VERSION, AUTHOR );
register_event( "TextMsg","warmup","a","2&#Game_C");
RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1);
register_event( "DeathMsg" , "olunce" , "a" );
g_time = register_cvar( "csd_warmup", "80.0" );
g_msgStatusIcon = get_user_msgid("StatusIcon");
register_message(g_msgStatusIcon, "msgStatusIcon");
hideweaponmsg = get_user_msgid( "HideWeapon" );
}
public olunce( )
{
new victim = read_data( 2 )
if( g_warmup )
{
if( get_user_team( victim ) == 1 || get_user_team( victim ) == 2 )
{
set_task( 0.4, "revle", victim );
}
}
}
public revle( id )
{
if( g_warmup )
{
if( get_user_team( id ) == 1 || get_user_team( id ) == 2 )
{
ExecuteHamB(Ham_CS_RoundRespawn,id);
}
}
}
public Fwd_PlayerSpawn_Post( id )
{
if( is_user_alive( id ) && g_warmup )
{
if( get_user_team( id ) == 1 )
{
set_task( 0.1, "sil", id );
}
silah_ver( id );
HideMoney( id );
}
}
public sil( id )
{
if( g_warmup && get_user_team( id ) == 1 )
{
strip_user_weapons( id );
give_item( id, "weapon_knife" );
give_item( id, "weapon_glock18" );
cs_set_user_bpammo( id, CSW_GLOCK18, 40 );
}
}
public HideMoney( id )
{
if( g_warmup )
{
message_begin( MSG_ONE, hideweaponmsg, _, id );
write_byte( HIDE_MONEY );
message_end();
}
else
{
message_begin( MSG_ONE, hideweaponmsg, _, id );
write_byte( SHOW_MONEY );
}
}
public warmup()
{
if( task_exists( TASKID ) ) remove_task( TASKID );
iSeconds = get_pcvar_num( g_time );
set_task( 1.0, "TaskShowCountdown", TASKID, _, _, "a", get_pcvar_num( g_time ) );
g_warmup = true
g_buy = true
set_task( get_pcvar_float( g_time ), "bitir" );
}
public TaskShowCountdown()
{
set_dhudmessage( 0, 238, 238, -1.0, -1.0, 0, 0.1, 0.8, 0.1, 0.1 )
show_dhudmessage( 0, ".::ISINMA TURU::. ^n.::Kalan Sure::. ^n[%d]", iSeconds-- )
new players[ 32 ], inum
get_players( players, inum )
for( new i = 0; i < inum; i++)
{
if( cs_get_user_team( players[ i ] ) == CS_TEAM_SPECTATOR && is_user_alive( players[ i ] ) )
{
user_kill( players[ i ], 1 )
}
}
}
public bitir()
{
g_warmup = false
g_buy = false
set_cvar_num( "sv_restart", 1 );
renkli_yazi( 0 , "!n[!t%s !n] !g.::OYUN BASLADI !n// !gGL & HF::.", TAG )
renkli_yazi( 0 , "!n[!t%s !n] !g.::Isinma Sona Erdi !n// !gRestart Atiliyor::.", TAG )
}
public msgStatusIcon( msgid, msgdest, id )
{
static szIcon[ 8 ];
get_msg_arg_string( 2, szIcon, 7 );
if(equal( szIcon, "buyzone" ) && get_msg_arg_int( 1 ) && g_buy )
{
set_pdata_int( id, 235, get_pdata_int( id, 235 ) & ~ ( 1 << 0 ) );
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}
public silah_ver( id )
{
if( is_user_alive( id ) && g_warmup && get_user_team( id ) == 1 || get_user_team( id ) == 2 )
{
static Item[ 64 ];
formatex( Item, charsmax( Item ), "\d ( \r %s \d ) \w~~ \yCoupArmy`Silah Menusu", TAG );
new Menu = menu_create( Item, "silah_verdevam" );
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Awp" );
menu_additem( Menu, Item, " 1 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Scout" );
menu_additem( Menu, Item, " 6 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Ak47" );
menu_additem( Menu, Item, " 2 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M4a1" );
menu_additem( Menu, Item, " 3 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Famas" );
menu_additem( Menu, Item, " 4 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Galil" );
menu_additem( Menu, Item, " 5 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Pompali" );
menu_additem( Menu, Item, " 8 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Otomatik Pompali" );
menu_additem( Menu, Item, " 9 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Mp5navy" );
menu_additem( Menu, Item, " 7 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Tmp" );
menu_additem( Menu, Item, " 10 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M249" );
menu_additem( Menu, Item, " 11 ");
formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Aug" );
menu_additem( Menu, Item, " 12 ");
menu_setprop( Menu, MPROP_EXIT, MEXIT_ALL );
menu_display( id, Menu, 0 );
}
return PLUGIN_HANDLED;
}
public silah_verdevam( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new access, callback, data[ 6 ], name[ 32 ];
menu_item_getinfo( menu, item, access, data, 5, name, 31, callback );
new key = str_to_num( data );
switch( key )
{
case 1 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_awp" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_AWP, 30 );
}
}
case 2 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_ak47" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_AK47, 90 );
}
}
case 3 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_m4a1" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_M4A1, 90 );
}
}
case 4 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_famas" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_FAMAS, 75 );
}
}
case 5 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_galil" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_GALIL, 105 );
}
}
case 6 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_scout" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_SCOUT, 30 );
}
}
case 7 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_mp5navy" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_MP5NAVY, 250 );
}
}
case 8 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_m3" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_M3, 250 );
}
}
case 9 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_xm1014" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_XM1014, 250 );
}
}
case 10 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_tmp" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_TMP, 250 );
}
}
case 11 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_m249" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_M249, 250 );
}
}
case 12 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_sg552" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_SG552, 250 );
}
}
case 13 :
{
if( is_user_alive( id ) && g_warmup )
{
give_item( id, "weapon_aug" );
give_item(id,"item_assaultsuit");
cs_set_user_bpammo( id, CSW_AUG, 250 );
}
}
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
stock renkli_yazi(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı)
replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk
replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı )
if (id) players[0] = id; else get_players(players, count, "ch");
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
reis seninkide hata vermekte .Xander yazdı:Kod: Tümünü seç
#include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fakemeta > #include < fun > #include < cstrike > #define PLUGIN "Isinma Turu" #define VERSION "1.1" #define AUTHOR "Anil Can" #define TAG "CoupArmy`Gaming" #define HIDE_MONEY (1<<5) #define SHOW_MONEY (1<<7) #define TASKID 1996 new iSeconds,g_time,g_msgStatusIcon,hideweaponmsg, bool:g_warmup, g_buy; public plugin_init() { register_plugin( PLUGIN, VERSION, AUTHOR ); register_event( "TextMsg","warmup","a","2&#Game_C"); RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1); register_event( "DeathMsg" , "olunce" , "a" ); g_time = register_cvar( "csd_warmup", "80.0" ); g_msgStatusIcon = get_user_msgid("StatusIcon"); register_message(g_msgStatusIcon, "msgStatusIcon"); hideweaponmsg = get_user_msgid( "HideWeapon" ); } public olunce( ) { new victim = read_data( 2 ) if( g_warmup ) { if( get_user_team( victim ) == 1 || get_user_team( victim ) == 2 ) { set_task( 0.4, "revle", victim ); } } } public revle( id ) { if( g_warmup ) { if( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) { ExecuteHamB(Ham_CS_RoundRespawn,id); } } } public Fwd_PlayerSpawn_Post( id ) { if( is_user_alive( id ) && g_warmup ) { if( get_user_team( id ) == 1 ) { set_task( 0.1, "sil", id ); } silah_ver( id ); HideMoney( id ); } } public sil( id ) { if( g_warmup && get_user_team( id ) == 1 ) { strip_user_weapons( id ); give_item( id, "weapon_knife" ); give_item( id, "weapon_glock18" ); cs_set_user_bpammo( id, CSW_GLOCK18, 40 ); } } public HideMoney( id ) { if( g_warmup ) { message_begin( MSG_ONE, hideweaponmsg, _, id ); write_byte( HIDE_MONEY ); message_end(); } else { message_begin( MSG_ONE, hideweaponmsg, _, id ); write_byte( SHOW_MONEY ); } } public warmup() { if( task_exists( TASKID ) ) remove_task( TASKID ); iSeconds = get_pcvar_num( g_time ); set_task( 1.0, "TaskShowCountdown", TASKID, _, _, "a", get_pcvar_num( g_time ) ); g_warmup = true g_buy = true set_task( get_pcvar_float( g_time ), "bitir" ); } public TaskShowCountdown() { set_dhudmessage( 0, 238, 238, -1.0, -1.0, 0, 0.1, 0.8, 0.1, 0.1 ) show_dhudmessage( 0, ".::ISINMA TURU::. ^n.::Kalan Sure::. ^n[%d]", iSeconds-- ) new players[ 32 ], inum get_players( players, inum ) for( new i = 0; i < inum; i++) { if( cs_get_user_team( players[ i ] ) == CS_TEAM_SPECTATOR && is_user_alive( players[ i ] ) ) { user_kill( players[ i ], 1 ) } } } public bitir() { g_warmup = false g_buy = false set_cvar_num( "sv_restart", 1 ); renkli_yazi( 0 , "!n[!t%s !n] !g.::OYUN BASLADI !n// !gGL & HF::.", TAG ) renkli_yazi( 0 , "!n[!t%s !n] !g.::Isinma Sona Erdi !n// !gRestart Atiliyor::.", TAG ) } public msgStatusIcon( msgid, msgdest, id ) { static szIcon[ 8 ]; get_msg_arg_string( 2, szIcon, 7 ); if(equal( szIcon, "buyzone" ) && get_msg_arg_int( 1 ) && g_buy ) { set_pdata_int( id, 235, get_pdata_int( id, 235 ) & ~ ( 1 << 0 ) ); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public silah_ver( id ) { if( is_user_alive( id ) && g_warmup && get_user_team( id ) == 1 || get_user_team( id ) == 2 ) { static Item[ 64 ]; formatex( Item, charsmax( Item ), "\d ( \r %s \d ) \w~~ \yCoupArmy`Silah Menusu", TAG ); new Menu = menu_create( Item, "silah_verdevam" ); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Awp" ); menu_additem( Menu, Item, " 1 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Scout" ); menu_additem( Menu, Item, " 6 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Ak47" ); menu_additem( Menu, Item, " 2 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M4a1" ); menu_additem( Menu, Item, " 3 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Famas" ); menu_additem( Menu, Item, " 4 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Galil" ); menu_additem( Menu, Item, " 5 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Pompali" ); menu_additem( Menu, Item, " 8 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Otomatik Pompali" ); menu_additem( Menu, Item, " 9 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Mp5navy" ); menu_additem( Menu, Item, " 7 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Tmp" ); menu_additem( Menu, Item, " 10 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M249" ); menu_additem( Menu, Item, " 11 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Aug" ); menu_additem( Menu, Item, " 12 "); menu_setprop( Menu, MPROP_EXIT, MEXIT_ALL ); menu_display( id, Menu, 0 ); } return PLUGIN_HANDLED; } public silah_verdevam( id, menu, item ) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new access, callback, data[ 6 ], name[ 32 ]; menu_item_getinfo( menu, item, access, data, 5, name, 31, callback ); new key = str_to_num( data ); switch( key ) { case 1 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_awp" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AWP, 30 ); } } case 2 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_ak47" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AK47, 90 ); } } case 3 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m4a1" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M4A1, 90 ); } } case 4 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_famas" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_FAMAS, 75 ); } } case 5 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_galil" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_GALIL, 105 ); } } case 6 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_scout" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_SCOUT, 30 ); } } case 7 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_mp5navy" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_MP5NAVY, 250 ); } } case 8 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m3" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M3, 250 ); } } case 9 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_xm1014" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_XM1014, 250 ); } } case 10 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_tmp" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_TMP, 250 ); } } case 11 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m249" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M249, 250 ); } } case 12 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_sg552" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_SG552, 250 ); } } case 13 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_aug" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AUG, 250 ); } } } menu_destroy( menu ); return PLUGIN_HANDLED; } stock renkli_yazi(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı) replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı ) if (id) players[0] = id; else get_players(players, count, "ch"); { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } }
ÇetinKurt yazdı:reis seninkide hata vermekte .Xander yazdı:Kod: Tümünü seç
#include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fakemeta > #include < fun > #include < cstrike > #define PLUGIN "Isinma Turu" #define VERSION "1.1" #define AUTHOR "Anil Can" #define TAG "CoupArmy`Gaming" #define HIDE_MONEY (1<<5) #define SHOW_MONEY (1<<7) #define TASKID 1996 new iSeconds,g_time,g_msgStatusIcon,hideweaponmsg, bool:g_warmup, g_buy; public plugin_init() { register_plugin( PLUGIN, VERSION, AUTHOR ); register_event( "TextMsg","warmup","a","2&#Game_C"); RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1); register_event( "DeathMsg" , "olunce" , "a" ); g_time = register_cvar( "csd_warmup", "80.0" ); g_msgStatusIcon = get_user_msgid("StatusIcon"); register_message(g_msgStatusIcon, "msgStatusIcon"); hideweaponmsg = get_user_msgid( "HideWeapon" ); } public olunce( ) { new victim = read_data( 2 ) if( g_warmup ) { if( get_user_team( victim ) == 1 || get_user_team( victim ) == 2 ) { set_task( 0.4, "revle", victim ); } } } public revle( id ) { if( g_warmup ) { if( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) { ExecuteHamB(Ham_CS_RoundRespawn,id); } } } public Fwd_PlayerSpawn_Post( id ) { if( is_user_alive( id ) && g_warmup ) { if( get_user_team( id ) == 1 ) { set_task( 0.1, "sil", id ); } silah_ver( id ); HideMoney( id ); } } public sil( id ) { if( g_warmup && get_user_team( id ) == 1 ) { strip_user_weapons( id ); give_item( id, "weapon_knife" ); give_item( id, "weapon_glock18" ); cs_set_user_bpammo( id, CSW_GLOCK18, 40 ); } } public HideMoney( id ) { if( g_warmup ) { message_begin( MSG_ONE, hideweaponmsg, _, id ); write_byte( HIDE_MONEY ); message_end(); } else { message_begin( MSG_ONE, hideweaponmsg, _, id ); write_byte( SHOW_MONEY ); } } public warmup() { if( task_exists( TASKID ) ) remove_task( TASKID ); iSeconds = get_pcvar_num( g_time ); set_task( 1.0, "TaskShowCountdown", TASKID, _, _, "a", get_pcvar_num( g_time ) ); g_warmup = true g_buy = true set_task( get_pcvar_float( g_time ), "bitir" ); } public TaskShowCountdown() { set_dhudmessage( 0, 238, 238, -1.0, -1.0, 0, 0.1, 0.8, 0.1, 0.1 ) show_dhudmessage( 0, ".::ISINMA TURU::. ^n.::Kalan Sure::. ^n[%d]", iSeconds-- ) new players[ 32 ], inum get_players( players, inum ) for( new i = 0; i < inum; i++) { if( cs_get_user_team( players[ i ] ) == CS_TEAM_SPECTATOR && is_user_alive( players[ i ] ) ) { user_kill( players[ i ], 1 ) } } } public bitir() { g_warmup = false g_buy = false set_cvar_num( "sv_restart", 1 ); renkli_yazi( 0 , "!n[!t%s !n] !g.::OYUN BASLADI !n// !gGL & HF::.", TAG ) renkli_yazi( 0 , "!n[!t%s !n] !g.::Isinma Sona Erdi !n// !gRestart Atiliyor::.", TAG ) } public msgStatusIcon( msgid, msgdest, id ) { static szIcon[ 8 ]; get_msg_arg_string( 2, szIcon, 7 ); if(equal( szIcon, "buyzone" ) && get_msg_arg_int( 1 ) && g_buy ) { set_pdata_int( id, 235, get_pdata_int( id, 235 ) & ~ ( 1 << 0 ) ); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public silah_ver( id ) { if( is_user_alive( id ) && g_warmup && get_user_team( id ) == 1 || get_user_team( id ) == 2 ) { static Item[ 64 ]; formatex( Item, charsmax( Item ), "\d ( \r %s \d ) \w~~ \yCoupArmy`Silah Menusu", TAG ); new Menu = menu_create( Item, "silah_verdevam" ); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Awp" ); menu_additem( Menu, Item, " 1 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Scout" ); menu_additem( Menu, Item, " 6 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Ak47" ); menu_additem( Menu, Item, " 2 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M4a1" ); menu_additem( Menu, Item, " 3 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Famas" ); menu_additem( Menu, Item, " 4 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Galil" ); menu_additem( Menu, Item, " 5 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Pompali" ); menu_additem( Menu, Item, " 8 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Otomatik Pompali" ); menu_additem( Menu, Item, " 9 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Mp5navy" ); menu_additem( Menu, Item, " 7 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Tmp" ); menu_additem( Menu, Item, " 10 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ M249" ); menu_additem( Menu, Item, " 11 "); formatex( Item, charsmax( Item ), "\wCoupArmy`Gaming ~ Aug" ); menu_additem( Menu, Item, " 12 "); menu_setprop( Menu, MPROP_EXIT, MEXIT_ALL ); menu_display( id, Menu, 0 ); } return PLUGIN_HANDLED; } public silah_verdevam( id, menu, item ) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new access, callback, data[ 6 ], name[ 32 ]; menu_item_getinfo( menu, item, access, data, 5, name, 31, callback ); new key = str_to_num( data ); switch( key ) { case 1 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_awp" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AWP, 30 ); } } case 2 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_ak47" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AK47, 90 ); } } case 3 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m4a1" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M4A1, 90 ); } } case 4 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_famas" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_FAMAS, 75 ); } } case 5 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_galil" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_GALIL, 105 ); } } case 6 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_scout" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_SCOUT, 30 ); } } case 7 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_mp5navy" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_MP5NAVY, 250 ); } } case 8 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m3" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M3, 250 ); } } case 9 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_xm1014" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_XM1014, 250 ); } } case 10 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_tmp" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_TMP, 250 ); } } case 11 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_m249" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_M249, 250 ); } } case 12 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_sg552" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_SG552, 250 ); } } case 13 : { if( is_user_alive( id ) && g_warmup ) { give_item( id, "weapon_aug" ); give_item(id,"item_assaultsuit"); cs_set_user_bpammo( id, CSW_AUG, 250 ); } } } menu_destroy( menu ); return PLUGIN_HANDLED; } stock renkli_yazi(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı) replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı ) if (id) players[0] = id; else get_players(players, count, "ch"); { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } }
//cstrike/addons/amxmodx/scripting/CA-Isınma-turum.sma(1) : error 010: invalid function or declaration
//cstrike/addons/amxmodx/scripting/CA-Isınma-turum.sma(333) : error 010: invalid function or declaration
2 Errors.
Could not locate output file /cstrike/addons/amxmodx/plugins/CA-Isınma-turum.amx (compile failed).
Kod: Tümünü seç
csd metro v2014
Sonuç
Eklenti derleme sonucu aşağıdaki gibidir;
AMX Mod X Compiler 1.8.3-dev+5079
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team
Header size: 1656 bytes
Code size: 11220 bytes
Data size: 6244 bytes
Stack/heap size: 16384 bytes
Total requirements: 35504 bytes
Done.
Derleme esnasında hata ile karşılaşmadıysanız eklentinizin ismini ( dsaj.amxx ) WebFTP > addons>amxmodx>configs>plugins.ini dosyasının en altına yazıp aktif edebilir veya sonradan kaldırabilirsiniz
Geri
ÇetinKurt yazdı:Reis Eklentiyi biraz üst ortaya alırmısın. radar izasında olsa yüksekligi yeri yeterli olur diye düşünüyorum cok ortada .s