1. sayfa (Toplam 1 sayfa)

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 2:56 pm
gönderen archery
Elimde bıçakmenu var onları kendi indirdigim bıçaklara nasıl uyarlıcam

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 3:27 pm
gönderen TunnS[C]
sma atarsan yardımcı oluruz

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 3:35 pm
gönderen archery
Buyur

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 3:41 pm
gönderen TunnS[C]
Burda zaten hersey net bır sekılde acıklayıcı yazıyor.Ordakı ısımlerle degısıceksın kullancangın bıcakların ısımlerını daha sonrada dosya konumuna gore yukluceksın. models/kesek/bard/modeller bakarak anlayabılırsın

Kod: Tümünü seç

[SETTINGS]
ENABLE = 1
MENU_NAME = Bicak Menu
MENU_IN_DROP = 1
NO_FOR_YOU = "!r(Adminoknak)"
CURRENT = "!y(Current)"
COMMANDS = /knife, /kf
[/]

[\rBard]
P_MODEL = models/Kesek/bard/p_bard.mdl
V_MODEL = models/Kesek/bard/v_bard.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Baseballuto]
P_MODEL = models/Kesek/baseballuto/p_baseballuto.mdl
V_MODEL = models/Kesek/baseballuto/v_baseballuto.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Fekete]
P_MODEL = models/Kesek/fekete/p_fekete.mdl
V_MODEL = models/Kesek/fekete/v_fekete.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Hero]
P_MODEL = models/Kesek/hero/p_hero.mdl
V_MODEL = models/Kesek/hero/v_hero.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Bogre]
P_MODEL = models/Kesek/bogre/p_bogre.mdl
V_MODEL = models/Kesek/bogre/v_bogre.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Kard]
P_MODEL = models/Kesek/kard/p_kard.mdl
V_MODEL = models/Kesek/kard/v_kard.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Kard1]
P_MODEL = models/Kesek/kard1/p_kard1.mdl
V_MODEL = models/Kesek/kard1/v_kard1.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Palca]
P_MODEL = models/Kesek/palca/p_palca.mdl
V_MODEL = models/Kesek/palca/v_palca.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

[Bard2]
P_MODEL = models/Kesek/bard2/p_bard2.mdl
V_MODEL = models/Kesek/bard2/v_bard2.mdl
DEPLOY = weapons/knife_deploy1.wav
HIT1 = knife_hit1.wav
HIT2 = knife_hit2.wav
HIT3 = knife_hit3.wav
HIT4 = knife_hit5.wav
HITWALL = knife_hitwall1.wav
SLASH1 = knife_slash1.wav
SLASH2 = knife_slash2.wav
STAB = knife_stab.wav
ACCESS = 

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 4:07 pm
gönderen archery
models/csgo/v_buttrely gibi yani

Menu

Gönderilme zamanı: Pzt Nis 17, 2017 4:20 pm
gönderen archery
Wavları kurmak lazım mı?