server cokme hatası
Gönderilme zamanı: Cmt Haz 26, 2021 8:48 pm
csgo map açtıgım zaman server çöküyor ve sys_error.log kısmında şu hatalar geliyor. nedeni ve çözümü nedir yardımcı olabilir misiniz ?
L 26/06/2021 - 16:55:40: (map "CSGO_DUST2_MSCS") Host_Error: ED_ParseEdict: Model '*216' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 16:56:02: (map "CSGO_MIRAGE_MSCS") Host_Error: ED_ParseEdict: Model '*217' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 17:18:57: (map "CSGO_DUST2_MILITARY") Host_Error: PF_precache_model_I: Model 'models/bluecar.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 17:24:38: (map "CSGO_MIRAGE_MILITARY") Host_Error: ED_ParseEdict: Model '*217' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 16:55:40: (map "CSGO_DUST2_MSCS") Host_Error: ED_ParseEdict: Model '*216' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 16:56:02: (map "CSGO_MIRAGE_MSCS") Host_Error: ED_ParseEdict: Model '*217' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 17:18:57: (map "CSGO_DUST2_MILITARY") Host_Error: PF_precache_model_I: Model 'models/bluecar.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 26/06/2021 - 17:24:38: (map "CSGO_MIRAGE_MILITARY") Host_Error: ED_ParseEdict: Model '*217' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.