1. sayfa (Toplam 1 sayfa)
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 10:36 pm
gönderen wooblefurkan
serverimizde bu modu kullanıyoruz fakat bıcakla ct baseden t baseyi vurabiliyorlar
hazir-mod-paylasimi/mod-gelismis-t30394-10.html
moddamı sorun var maptamı ?
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 10:43 pm
gönderen ByBuLuT ☪
düzmermi gibi bi eklenti açınca oluyordu sanırım plugins.ini içerini [code] [/code] içerisinde atarmısın
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 10:51 pm
gönderen wooblefurkan
ByBuLuT ☪ yazdı: Prş Eyl 12, 2019 10:43 pm
düzmermi gibi bi eklenti açınca oluyordu sanırım plugins.ini içerini
içerisinde atarmısın
mermi kontrol pugini var evet nasıl düzelticez
Kod: Tümünü seç
/* AMX Mod X
* Fix Recoil
*
* (c) Copyright 2007 by VEN
*
* This file is provided as is (no warranties)
*/
// plugin's main information
#define PLUGIN_NAME "Fix Recoil"
#define PLUGIN_VERSION "0.1"
#define PLUGIN_AUTHOR "VEN"
#include <amxmodx>
#include <fakemeta>
#include <xs>
#define MAX_CLIENTS 32
new g_normal_trace[MAX_CLIENTS + 1]
new bool:g_fix_punchangle[MAX_CLIENTS + 1]
new g_fwid
new g_max_clients
new const g_guns_events[][] = {
"events/awp.sc",
"events/g3sg1.sc",
"events/ak47.sc",
"events/scout.sc",
"events/m249.sc",
"events/m4a1.sc",
"events/sg552.sc",
"events/aug.sc",
"events/sg550.sc",
"events/m3.sc",
"events/xm1014.sc",
"events/usp.sc",
"events/mac10.sc",
"events/ump45.sc",
"events/fiveseven.sc",
"events/p90.sc",
"events/deagle.sc",
"events/p228.sc",
"events/glock18.sc",
"events/mp5n.sc",
"events/tmp.sc",
"events/elite_left.sc",
"events/elite_right.sc",
"events/galil.sc",
"events/famas.sc"
}
new g_guns_eventids_bitsum
public plugin_precache() {
g_fwid = register_forward(FM_PrecacheEvent, "fwPrecacheEvent", 1)
}
public fwPrecacheEvent(type, const name[]) {
for (new i = 0; i < sizeof g_guns_events; ++i) {
if (equal(g_guns_events[i], name)) {
g_guns_eventids_bitsum |= (1<<get_orig_retval())
return FMRES_HANDLED
}
}
return FMRES_IGNORED
}
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
unregister_forward(FM_PrecacheEvent, g_fwid, 1)
register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
register_forward(FM_PlayerPostThink, "fwPlayerPostThink", 1)
register_forward(FM_TraceLine, "fwTraceLine")
g_max_clients = global_get(glb_maxClients)
}
public fwPlaybackEvent(flags, invoker, eventid) {
if (!(g_guns_eventids_bitsum & (1<<eventid)) || !(1 <= invoker <= g_max_clients))
return FMRES_IGNORED
g_fix_punchangle[invoker] = true
return FMRES_HANDLED
}
public fwPlayerPostThink(id) {
if (g_fix_punchangle[id]) {
g_fix_punchangle[id] = false
set_pev(id, pev_punchangle, Float:{0.0, 0.0, 0.0})
return FMRES_HANDLED
}
return FMRES_IGNORED
}
public fwTraceLine(const Float:start[3], const Float:dest[3], ignore_monsters, id, ptr) {
if (!(1 <= id <= g_max_clients))
return FMRES_IGNORED
if (!g_normal_trace[id]) {
g_normal_trace[id] = ptr
return FMRES_HANDLED
}
if (ptr == g_normal_trace[id] || ignore_monsters != DONT_IGNORE_MONSTERS || !is_user_alive(id))
return FMRES_IGNORED
fix_recoil_trace(id, start, ptr)
return FMRES_SUPERCEDE
}
public client_connect(id) {
g_normal_trace[id] = 0
}
fix_recoil_trace(id, const Float:start[], ptr) {
static Float:dest[3]
pev(id, pev_v_angle, dest)
engfunc(EngFunc_MakeVectors, dest)
global_get(glb_v_forward, dest)
xs_vec_mul_scalar(dest, 9999.0, dest)
xs_vec_add(start, dest, dest)
engfunc(EngFunc_TraceLine, start, dest, DONT_IGNORE_MONSTERS, id, ptr)
}
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 10:54 pm
gönderen ByBuLuT ☪
Kapattığınızda düzeliyor mu ona göre bakalım
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 10:58 pm
gönderen ByBuLuT ☪
Birde csdurağının kendi mermikontrol.amxx isimli plugini panelde olması gerekli kendi yüklediğinizi kapatıp onu deneyebilirsiniz
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 11:00 pm
gönderen wooblefurkan
Kapatınca düzeliyor reis el atarmsn
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 11:07 pm
gönderen F.T.H
wooblefurkan yazdı: Prş Eyl 12, 2019 10:36 pm
serverimizde bu modu kullanıyoruz fakat bıcakla ct baseden t baseyi vurabiliyorlar
Kod: Tümünü seç
/* AMX Mod X
* Fix Recoil
*
* (c) Copyright 2007 by VEN
*
* This file is provided as is (no warranties)
*/
// plugin's main information
#define PLUGIN_NAME "Fix Recoil"
#define PLUGIN_VERSION "0.1"
#define PLUGIN_AUTHOR "VEN"
#include <amxmodx>
#include <fakemeta>
#include <xs>
#define MAX_CLIENTS 32
new g_normal_trace[MAX_CLIENTS + 1]
new bool:g_fix_punchangle[MAX_CLIENTS + 1]
new g_fwid
new g_max_clients
new const g_guns_events[][] = {
"events/awp.sc",
"events/g3sg1.sc",
"events/ak47.sc",
"events/scout.sc",
"events/m249.sc",
"events/m4a1.sc",
"events/sg552.sc",
"events/aug.sc",
"events/sg550.sc",
"events/m3.sc",
"events/xm1014.sc",
"events/usp.sc",
"events/mac10.sc",
"events/ump45.sc",
"events/fiveseven.sc",
"events/p90.sc",
"events/deagle.sc",
"events/p228.sc",
"events/glock18.sc",
"events/mp5n.sc",
"events/tmp.sc",
"events/elite_left.sc",
"events/elite_right.sc",
"events/galil.sc",
"events/famas.sc"
}
new g_guns_eventids_bitsum
public plugin_precache() {
g_fwid = register_forward(FM_PrecacheEvent, "fwPrecacheEvent", 1)
}
public fwPrecacheEvent(type, const name[]) {
for (new i = 0; i < sizeof g_guns_events; ++i) {
if (equal(g_guns_events[i], name)) {
g_guns_eventids_bitsum |= (1<<get_orig_retval())
return FMRES_HANDLED
}
}
return FMRES_IGNORED
}
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
unregister_forward(FM_PrecacheEvent, g_fwid, 1)
register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
register_forward(FM_PlayerPostThink, "fwPlayerPostThink", 1)
register_forward(FM_TraceLine, "fwTraceLine")
g_max_clients = global_get(glb_maxClients)
}
public fwPlaybackEvent(flags, invoker, eventid) {
if (!(g_guns_eventids_bitsum & (1<<eventid)) || !(1 <= invoker <= g_max_clients))
return FMRES_IGNORED
g_fix_punchangle[invoker] = true
return FMRES_HANDLED
}
public fwPlayerPostThink(id) {
if (g_fix_punchangle[id]) {
g_fix_punchangle[id] = false
set_pev(id, pev_punchangle, Float:{0.0, 0.0, 0.0})
return FMRES_HANDLED
}
return FMRES_IGNORED
}
public fwTraceLine(const Float:start[3], const Float:dest[3], ignore_monsters, id, ptr) {
if (!(1 <= id <= g_max_clients))
return FMRES_IGNORED
if (!g_normal_trace[id]) {
g_normal_trace[id] = ptr
return FMRES_HANDLED
}
new silah = get_user_weapon(id);
if (ptr == g_normal_trace[id] || ignore_monsters != DONT_IGNORE_MONSTERS || !is_user_alive(id) || silah == CSW_KNIFE)
return FMRES_IGNORED
fix_recoil_trace(id, start, ptr)
return FMRES_SUPERCEDE
}
public client_connect(id) {
g_normal_trace[id] = 0
}
fix_recoil_trace(id, const Float:start[], ptr) {
static Float:dest[3]
pev(id, pev_v_angle, dest)
engfunc(EngFunc_MakeVectors, dest)
global_get(glb_v_forward, dest)
xs_vec_mul_scalar(dest, 9999.0, dest)
xs_vec_add(start, dest, dest)
engfunc(EngFunc_TraceLine, start, dest, DONT_IGNORE_MONSTERS, id, ptr)
}
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Prş Eyl 12, 2019 11:37 pm
gönderen wooblefurkan
ByBuLuT ☪ yazdı: Prş Eyl 12, 2019 10:58 pm
Birde csdurağının kendi mermikontrol.amxx isimli plugini panelde olması gerekli kendi yüklediğinizi kapatıp onu deneyebilirsiniz
o calismiyor bizde şunu şey yaparmısınız ?
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Cum Eyl 13, 2019 12:05 am
gönderen ByBuLuT ☪
F.T.H yazdı: Prş Eyl 12, 2019 11:07 pm
wooblefurkan yazdı: Prş Eyl 12, 2019 10:36 pm
serverimizde bu modu kullanıyoruz fakat bıcakla ct baseden t baseyi vurabiliyorlar
Kod: Tümünü seç
/* AMX Mod X
* Fix Recoil
*
* (c) Copyright 2007 by VEN
*
* This file is provided as is (no warranties)
*/
// plugin's main information
#define PLUGIN_NAME "Fix Recoil"
#define PLUGIN_VERSION "0.1"
#define PLUGIN_AUTHOR "VEN"
#include <amxmodx>
#include <fakemeta>
#include <xs>
#define MAX_CLIENTS 32
new g_normal_trace[MAX_CLIENTS + 1]
new bool:g_fix_punchangle[MAX_CLIENTS + 1]
new g_fwid
new g_max_clients
new const g_guns_events[][] = {
"events/awp.sc",
"events/g3sg1.sc",
"events/ak47.sc",
"events/scout.sc",
"events/m249.sc",
"events/m4a1.sc",
"events/sg552.sc",
"events/aug.sc",
"events/sg550.sc",
"events/m3.sc",
"events/xm1014.sc",
"events/usp.sc",
"events/mac10.sc",
"events/ump45.sc",
"events/fiveseven.sc",
"events/p90.sc",
"events/deagle.sc",
"events/p228.sc",
"events/glock18.sc",
"events/mp5n.sc",
"events/tmp.sc",
"events/elite_left.sc",
"events/elite_right.sc",
"events/galil.sc",
"events/famas.sc"
}
new g_guns_eventids_bitsum
public plugin_precache() {
g_fwid = register_forward(FM_PrecacheEvent, "fwPrecacheEvent", 1)
}
public fwPrecacheEvent(type, const name[]) {
for (new i = 0; i < sizeof g_guns_events; ++i) {
if (equal(g_guns_events[i], name)) {
g_guns_eventids_bitsum |= (1<<get_orig_retval())
return FMRES_HANDLED
}
}
return FMRES_IGNORED
}
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
unregister_forward(FM_PrecacheEvent, g_fwid, 1)
register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
register_forward(FM_PlayerPostThink, "fwPlayerPostThink", 1)
register_forward(FM_TraceLine, "fwTraceLine")
g_max_clients = global_get(glb_maxClients)
}
public fwPlaybackEvent(flags, invoker, eventid) {
if (!(g_guns_eventids_bitsum & (1<<eventid)) || !(1 <= invoker <= g_max_clients))
return FMRES_IGNORED
g_fix_punchangle[invoker] = true
return FMRES_HANDLED
}
public fwPlayerPostThink(id) {
if (g_fix_punchangle[id]) {
g_fix_punchangle[id] = false
set_pev(id, pev_punchangle, Float:{0.0, 0.0, 0.0})
return FMRES_HANDLED
}
return FMRES_IGNORED
}
public fwTraceLine(const Float:start[3], const Float:dest[3], ignore_monsters, id, ptr) {
if (!(1 <= id <= g_max_clients))
return FMRES_IGNORED
if (!g_normal_trace[id]) {
g_normal_trace[id] = ptr
return FMRES_HANDLED
}
new silah = get_user_weapon(id);
if (ptr == g_normal_trace[id] || ignore_monsters != DONT_IGNORE_MONSTERS || !is_user_alive(id) || silah == CSW_KNIFE)
return FMRES_IGNORED
fix_recoil_trace(id, start, ptr)
return FMRES_SUPERCEDE
}
public client_connect(id) {
g_normal_trace[id] = 0
}
fix_recoil_trace(id, const Float:start[], ptr) {
static Float:dest[3]
pev(id, pev_v_angle, dest)
engfunc(EngFunc_MakeVectors, dest)
global_get(glb_v_forward, dest)
xs_vec_mul_scalar(dest, 9999.0, dest)
xs_vec_add(start, dest, dest)
engfunc(EngFunc_TraceLine, start, dest, DONT_IGNORE_MONSTERS, id, ptr)
}
Bunu dene aynı gibi duruyor ama değil bıçak kodu eklenmiş
bicakla baseden basaeye adam öldürme ?
Gönderilme zamanı: Cum Eyl 13, 2019 7:29 am
gönderen ShooTeR
Mermi sekmeme eklentinde bug mevcut olabilir forumda fixli mermi sekmeme mevcut onu indirip kurabilirsin