VHE hata help
Gönderilme zamanı: Sal Haz 20, 2017 3:08 pm
Meraba arkadaşlar önceden bi konu göndermiştim cevap yoktu bu sefer başka yapmaya başladığım map hatası var.
Şimdi %0 Hata alıyorum F9 ile çeviriyorum herşey tamam düz gidiyo cs açılıyor mapa giricek pat atıyor bunun için yardım edermisiniz? Ayarlardamı sıkıntı var VHE nin yoksa başka bişi mi Bu da Log Dosyası
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\DALGAC\Editor\tools\zhlt_34f_x86_sse2\hlcsg.exe "c:\program files (x86)\steam\steamapps\common\half-life\cstrike\maps\ze_dalgac"-wadinclude dalgac.wad
Entering c:\program files (x86)\steam\steamapps\common\half-life\cstrike\maps\ze_dalgac.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[dalgac.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.03 seconds)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
- Contains 5 used textures, 38.46 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\cstrike.wad
- Contains 1 used texture, 7.69 percent of map (121 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Including Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\dalgac.wad
- Contains 2 used textures, 15.38 percent of map (52 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\scarty.wad
- Contains 2 used textures, 15.38 percent of map (320 textures in wad)
Using Wadfile: \program files (x86)\steam\half-life\cstrike\zescape.wad
- Contains 3 used textures, 23.08 percent of map (80 textures in wad)
added 2 additional animating textures.
Texture usage is at 0.69 mb (of 4.00 mb MAX)
0.14 seconds elapsed
----- END hlcsg -----
Şimdi %0 Hata alıyorum F9 ile çeviriyorum herşey tamam düz gidiyo cs açılıyor mapa giricek pat atıyor bunun için yardım edermisiniz? Ayarlardamı sıkıntı var VHE nin yoksa başka bişi mi Bu da Log Dosyası
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\DALGAC\Editor\tools\zhlt_34f_x86_sse2\hlcsg.exe "c:\program files (x86)\steam\steamapps\common\half-life\cstrike\maps\ze_dalgac"-wadinclude dalgac.wad
Entering c:\program files (x86)\steam\steamapps\common\half-life\cstrike\maps\ze_dalgac.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[dalgac.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.03 seconds)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
- Contains 5 used textures, 38.46 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\cstrike.wad
- Contains 1 used texture, 7.69 percent of map (121 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Including Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\dalgac.wad
- Contains 2 used textures, 15.38 percent of map (52 textures in wad)
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\scarty.wad
- Contains 2 used textures, 15.38 percent of map (320 textures in wad)
Using Wadfile: \program files (x86)\steam\half-life\cstrike\zescape.wad
- Contains 3 used textures, 23.08 percent of map (80 textures in wad)
added 2 additional animating textures.
Texture usage is at 0.69 mb (of 4.00 mb MAX)
0.14 seconds elapsed
----- END hlcsg -----